addEventListener keydown not working

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Solution 1

You can't assign the keydown event to the canvas because you can't focus the canvas with the cursor. You will need to assign the event to the window:

window.addEventListener("keydown", handle, true);

Solution 2

You can try to replace canvas with window.

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JBurace
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JBurace

Updated on July 29, 2022

Comments

  • JBurace
    JBurace over 1 year

    I took some basic Pong code available on the internet and tried to add keypresses, the code is here: http://cssdeck.com/labs/ping-pong-game-tutorial-with-html5-canvas-and-sounds

    I added this:

    canvas.addEventListener("keydown", handlekeydown, true);
    

    After this existing code:

    canvas.addEventListener("mousemove", trackPosition, true);
    canvas.addEventListener("mousedown", btnClick, true);
    

    And I also added this:

    function handlekeydown(e) {
      console.log("debug");
      console.log("keycode: "+e.keyCode);
    }
    

    But the function is never called even though I try pressing various keys. Why is this? I'm pretty sure the Canvas is in focus.