Android app error glUtilsParamSize: unknow param
This error is from the Android simulators OpenGL rendering engine and not from your code. You can change the rendering settings inside simulators options under settings -> advanced.
But from other threads people reported problems can persist, which was the case for me too.
Another very useful solution is to add a new logcat filter inside Android Studio. This way you can exclude noisy log messages and keep the log to their app only.
Add your exclusions to Log Tag like this: ^(?!(eglCodecCommon|tagToExclude))
Add your package name or prefix to Package Name: com.mycompany.
This way it is possible to filter for as many strings you like and keep the log to your package.
Andreea Mateescu
Updated on June 05, 2022Comments
-
Andreea Mateescu over 1 year
I wanted to create a first page to my application in which you must log in/register successfully to facebook in order to take you to the next Intent. I've followed the tutorial from here: https://developers.facebook.com/docs/facebook-login/android, but i've couldn't implement what was on point 3. (if i did that, then it wouldn't show me anything, just a blank screen). If i run it now, it shows me the facebook button, but when I click on it and it gets me to the login page, if I want to type anyhing in the boxes I get errors like:
E/eglCodecCommon: glUtilsParamSize: unknow param 0x00000bd0 E/eglCodecCommon: **** ERROR unknown type 0x73000d (glSizeof,73) E/eglCodecCommon: glUtilsParamSize: unknow param 0x00000b44 E/eglCodecCommon: glUtilsParamSize: unknow param 0x00000bd0 E/eglCodecCommon: **** ERROR unknown type 0x73000d (glSizeof,73) E/eglCodecCommon: glUtilsParamSize: unknow param 0x00000b44 E/eglCodecCommon: glUtilsParamSize: unknow param 0x00000bd0 E/eglCodecCommon: **** ERROR unknown type 0x73000d (glSizeof,73) E/eglCodecCommon: glUtilsParamSize: unknow param 0x00000b44 E/eglCodecCommon: glUtilsParamSize: unknow param 0x00000bd0 E/eglCodecCommon: **** ERROR unknown type 0x73000d (glSizeof,73) E/eglCodecCommon: glUtilsParamSize: unknow param 0x00000b44 E/eglCodecCommon: glUtilsParamSize: unknow param 0x00000bd0 E/eglCodecCommon: **** ERROR unknown type 0x73000d (glSizeof,73) E/eglCodecCommon: glUtilsParamSize: unknow param 0x00000b44 E/eglCodecCommon: glUtilsParamSize: unknow param 0x00000bd0 E/eglCodecCommon: **** ERROR unknown type 0x73000d (glSizeof,73)
This is my java file:
public class LogIn extends AppCompatActivity { // @Override CallbackManager callbackManager; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); FacebookSdk.sdkInitialize(getApplicationContext()); callbackManager = CallbackManager.Factory.create(); setContentView(R.layout.activity_log_in); AppEventsLogger.activateApp(this); } public View onCreateView( LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View view = inflater.inflate(R.layout.activity_log_in, container, false); LoginButton loginButton = (LoginButton) view.findViewById(R.id.login_button); loginButton.setReadPermissions("email"); loginButton.registerCallback(callbackManager, new FacebookCallback<LoginResult>() { @Override public void onSuccess(LoginResult loginResult) { // App code Toast.makeText(getApplicationContext(), "success", Toast.LENGTH_LONG).show(); } @Override public void onCancel() { // App code Toast.makeText(getApplicationContext(), "no success", Toast.LENGTH_LONG).show(); } @Override public void onError(FacebookException exception) { // App code } }); return view; } }
I've also added what was in that tutorial for the AndroidManifest.xml file and strings.xml