Best Tools for Debugging Flash ActionScript 3 (AS3)

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Solution 1

Adobe Scout, the official debugger by Adobe

Copied from official web site

Works with any SWF

Use Scout to profile and optimize any SWF whether it runs on mobile devices, desktops, or in browsers. And you don't need special debug versions - profile your games in the commercially available Flash Player.

No code changes

Scout works automatically, without any changes in your code. Profile your content in-context with very little effort, find hotspots in no-time.

Project lifecycle use

Scout helps you early in development by detecting problems before you do. Then use the same sophisticated analysis tools on production systems after your game is released.

Mobile profiling? Yes!

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A video introduction is available on youtube

Solution 2

Flashbuilder has almost everything I need. On top of that, I use JPAuclair's preload profiler , and an in-house developed equivalent to X-Ray.

Solution 3

DeMonsterDebugger.com has a lot of features (their site describes it best).

  • Tracing messages
  • Introspection of your application structure
  • Testing methods
  • Editing properties
  • Finding performance issues

And open source! :-)


(source: demonsterdebugger.com)

Solution 4

SWFWire Debugger can:

  • Trace method calls
  • Trace object allocation
  • Graph frame rate
  • Graph memory usage
  • Edit properties
  • Visually select DisplayObjects similar to FireBug.

It's also open source, and requires no code modifications.

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Disclaimer: I wrote this application

Solution 5

Personally I like to use Amethyst... http://www.sapphiresteel.com/Products/amethyst-ide/Amethyst-Product-Page

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Simon East
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Simon East

Updated on July 09, 2022

Comments

  • Simon East
    Simon East almost 2 years

    Does anyone want to share the best debugging tools they have found for Actionscript 3 (AS3) and Flash CS5?

    I've just done a search and found a few, but would love to hear from people who've actually used any of them. (In order of 'most promising')


    Screenshots...

    Adobe Scout:


    (source: adobe.com)

    De MonsterDebugger:


    (source: demonsterdebugger.com)

    Thunderbird AS3 Console:


    (source: googlecode.com)

    Luminic Box:

    http://img1.UploadScreenshot.com/images/main/2/4406392687.jpg

    Senocular:

    Xray:


    (source: osflash.org)

    • Daniel
      Daniel over 10 years
      added scout - wasn't available at the this this was asked, but is pretty much the best tool for debugging today
  • ocodo
    ocodo about 13 years
    +1 for FlashBuilder debugger, there is virtually no reason to use anything else, unless you have some very odd things happening with a deployed SWF.
  • Simon East
    Simon East about 13 years
    Yeah looks good. Thanks for the tip (and the screenshot) Scott!
  • Simon East
    Simon East about 13 years
    Is Amethyst more like a full Flex IDE?
  • Jason King
    Jason King about 13 years
    Amethyst is a language plugin for Visual Studio (but you can use the free version of Visual Studio). Besides integrating directly into the Visual Studio debugger, it also provides an array of flash and flex source editing integrations.
  • Simon East
    Simon East over 10 years
    I haven't used Scout, but it looks more like a profiling/performance-tuning tool than a debugger. Would that be true? Like does it have a console and code-step-through facilities?
  • novwhisky
    novwhisky almost 10 years
    I just found DeMonsterDebugger today and it looks really interesting, however I noticed it's license is GPLv3. Given that you have to compile a SWC into your project, does that mean all my code is infected by the license?
  • alxx
    alxx almost 10 years
    I guess you don't have to link release version with debugger.
  • Pavel P
    Pavel P over 7 years
    It's 5 years since that post, and I tried to find something that could do live debugging of actionscript in swf running live on a web page. So far I don't see anything from adobe that could do that, Flash Builder is complete joke. I just tried Amethyst and within an hour I was debugging live AS3 code! Too bad it seems to be somewhat abandoned now, but it looks great imo. It would be super cool it it allowed to debug js as well, so that I could see stack traces of js/actions script calling each other.