Catching return values from goroutines

98,416

Solution 1

The strict answer is that you can do that. It's just probably not a good idea. Here's code that would do that:

var x int
go func() {
    x = doSomething()
}()

This will spawn off a new goroutine which will calculate doSomething() and then assign the result to x. The problem is: how are you going to use x from the original goroutine? You probably want to make sure the spawned goroutine is done with it so that you don't have a race condition. But if you want to do that, you'll need a way to communicate with the goroutine, and if you've got a way to do that, why not just use it to send the value back?

Solution 2

Why is it not possible to fetch a return value from a goroutine assigning it to a variable?

Run goroutine (asynchronously) and fetch return value from function are essentially contradictory actions. When you say go you mean "do it asynchronously" or even simpler: "Go on! Don't wait for the function execution be finished". But when you assign function return value to a variable you are expecting to have this value within the variable. So when you do that x := go doSomething(arg) you are saying: "Go on, don't wait for the function! Wait-wait-wait! I need a returned value be accessible in x var right in the next line below!"

Channels

The most natural way to fetch a value from a goroutine is channels. Channels are the pipes that connect concurrent goroutines. You can send values into channels from one goroutine and receive those values into another goroutine or in a synchronous function. You could easily obtain a value from a goroutine not breaking concurrency using select:

func main() {

    c1 := make(chan string)
    c2 := make(chan string)

    go func() {
        time.Sleep(time.Second * 1)
        c1 <- "one"
    }()
    go func() {
        time.Sleep(time.Second * 2)
        c2 <- "two"
    }()

    for i := 0; i < 2; i++ {
        // Await both of these values
        // simultaneously, printing each one as it arrives.
        select {
        case msg1 := <-c1:
            fmt.Println("received", msg1)
        case msg2 := <-c2:
            fmt.Println("received", msg2)
        } 
    }
}

The example is taken from Go By Example

CSP & message-passing

Go is largerly based on CSP theory. The naive description from above could be precisely outlined in terms of CSP (although I believe it is out of scope of the question). I strongly recommend to familiarize yourself with CSP theory at least because it is RAD. These short quotations give a direction of thinking:

As its name suggests, CSP allows the description of systems in terms of component processes that operate independently, and interact with each other solely through message-passing communication.

In computer science, message passing sends a message to a process and relies on the process and the supporting infrastructure to select and invoke the actual code to run. Message passing differs from conventional programming where a process, subroutine, or function is directly invoked by name.

Solution 3

The idea of the go keyword is that you run the doSomething function asynchronously, and continue the current goroutine without waiting for the result, kind of like executing a command in a Bash shell with an '&' after it. If you want to do

x := doSomething(arg)
// Now do something with x

then you need the current goroutine to block until doSomething finishes. So why not just call doSomething in the current goroutine? There are other options (like, doSomething could post a result to a channel, which the current goroutine receives values from) but simply calling doSomething and assigning the result to a variable is obviously simpler.

Solution 4

It's a design choice by Go creators. There's a whole lot of abstractions/APIs to represent the value of async I/O operations - promise, future, async/await, callback, observable, etc. These abstractions/APIs are inherently tied to the unit of scheduling - coroutines - and these abstractions/APIs dictate how coroutines (or more precisely the return value of async I/O represented by them) can be composed.

Go chose message passing (aka channels) as the abstraction/API to represent the return value of async I/O operations. And of course, goroutines and channels give you a composable tool to implement async I/O operations.

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Updated on August 05, 2021

Comments

  • Nerve
    Nerve almost 3 years

    The below code gives compilation error saying 'unexpected go':

    x := go doSomething(arg)
    
    func doSomething(arg int) int{
        ...
        return my_int_value
    }
    

    I know, I can fetch the return value if I call the function normally i.e. without using goroutine or I can use channels etc.

    My question is why is it not possible to fetch a return value like this from a goroutine.

    • rogerdpack
      rogerdpack almost 10 years
      you could use a channel to return it
    • srinath samala
      srinath samala over 4 years
      why does it allow having a return value for a goroutine
    • David Callanan
      David Callanan about 4 years
      @rogerdpack that requires changing api of whatever function you are using. so you might need a wrapper function if it's not your own
  • Not_a_Golfer
    Not_a_Golfer over 10 years
    You can add a WaitGroup to make sure you've finished and wait for it. But as you said, it's just not the way to do it, a channel is.
  • Nidhin David
    Nidhin David over 5 years
    This is not return, this is assignment
  • Mohsen Kamrani
    Mohsen Kamrani almost 3 years
    Your hat is red indeed!