Concatenate boost::dynamic_bitset or std::bitset

10,380

Solution 1

I've tested several solutions and it seems that :

  • a good old "for loop" is the fastest
  • bitset is a lot faster than dynamic_bitset (not surprising), if no memory allocation is needed the overhead is lower but still exists.
  • It may seems obvious but, directly append a bitset to another without creating a new one is a faster. This solution is not suitable if you need to keep the first bitset unchanged (obvious too).
  • The 3 solutions don't produces the same result, you have to do some tuning depending on want you want(see below).

Here is my test code :

#include <iostream>
#include <bitset>
#include <boost/dynamic_bitset/dynamic_bitset.hpp>
#include "scul/PreciseTimer.h"

boost::dynamic_bitset<> concatOperatorsDyn( const boost::dynamic_bitset<>& bs1,const boost::dynamic_bitset<>& bs2)
{
    boost::dynamic_bitset<> bs1Copy(bs1);
    boost::dynamic_bitset<> bs2Copy(bs2);
    size_t totalSize=bs1.size()+bs2.size();
    bs1Copy.resize(totalSize);
    bs2Copy.resize(totalSize);
    bs1Copy<<=bs2.size();
    bs1Copy|=bs2Copy;
    return bs1Copy;
}

template<size_t sRes,size_t s1,size_t s2>
std::bitset<sRes> concatString( const std::bitset<s1>& bs1,const std::bitset<s2>& bs2)
{
    std::string s1=bs1.to_string<char,std::char_traits<char>,std::allocator<char> >();
    std::string s2=bs2.to_string<char,std::char_traits<char>,std::allocator<char> >();

    std::bitset<sRes> res(s1+s2);
    return res;
}

template<size_t sRes,size_t s1,size_t s2>
std::bitset<sRes> concatLoop( const std::bitset<s1>& bs1,const std::bitset<s2>& bs2)
{
    std::bitset<sRes> res;
    for(size_t i=0;i<s1;i++)
        res[i]=bs1[i];

    for(size_t i=0;i<s2;i++)
        res[i+s1]=bs2[i];
    return res;
}
boost::dynamic_bitset<> concatLoopDyn( const boost::dynamic_bitset<>& bs1,const boost::dynamic_bitset<>& bs2)
{
boost::dynamic_bitset<> res(bs1);
res.resize(bs1.size()+bs2.size());
    size_t bs1Size=bs1.size();
    size_t bs2Size=bs2.size();

    for(size_t i=0;i<bs2.size();i++)
        res[i+bs1Size]=bs2[i];
    return res;
}
boost::dynamic_bitset<> concatStringDyn( const boost::dynamic_bitset<>& bs1,const boost::dynamic_bitset<>& bs2)
{
    std::string s1;
    std::string s2;
    to_string(bs1,s1);
    to_string(bs2,s2);

    boost::dynamic_bitset<> res(s1+s2);
    return res;
}


template<size_t s1,size_t s2>
void injectLoop( std::bitset<s1>& bs1,const std::bitset<s2>& bs2,int start=s1-s2)
{
    for(size_t i=0;i<s2;i++)
        bs1[i+start]=bs2[i];
}


void injectLoopDyn( boost::dynamic_bitset<>& bs1,const boost::dynamic_bitset<>& bs2,int start)
{
    for(size_t i=0;i<bs2.size();i++)
        bs1[i+start]=bs2[i];
}

void testBitstream()
{
    const std::bitset<20> bs1(std::string("11111111110000000000"));
    std::bitset<30> bs1Bis(std::string("11111111110000000000"));
    const std::bitset<10> bs2(std::string("0000011111"));
    std::bitset<30> bs3;


    const boost::dynamic_bitset<> bs1D(std::string("11111111110000000000"));
    boost::dynamic_bitset<> bs1DBis(std::string("11111111110000000000"));
    bs1DBis.resize(30);
    const boost::dynamic_bitset<> bs2D(std::string("0000011111"));
    boost::dynamic_bitset<> bs3D;

    scul::PreciseTimer t;
    double d=0.;

    int nbIter=100;

    std::cout<<"Bitset concat with strings"<<std::endl;
    t.start();
    for(int i=0;i<nbIter;++i)
        bs3=concatString<30,20,10>(bs1,bs2);
    d=t.stop();
    std::cout<<bs3.to_string<char,std::char_traits<char>,std::allocator<char> >()<<std::endl;
    std::cout<<"duration="<<d<<std::endl<<std::endl;;


    std::cout<<"Bitset concat with loop"<<std::endl;
    t.start();
    for(int i=0;i<nbIter;++i)
        bs3=concatLoop<30,20,10>(bs1,bs2);
    d=t.stop();
    std::cout<<bs3.to_string<char,std::char_traits<char>,std::allocator<char> >()<<std::endl;
    std::cout<<"duration="<<d<<std::endl<<std::endl;

    std::cout<<"Bitset inject with loop"<<std::endl;
    t.start();
    for(int i=0;i<nbIter;++i)
        injectLoop<30,10>(bs1Bis,bs2);
    d=t.stop();
    std::cout<<bs1Bis.to_string<char,std::char_traits<char>,std::allocator<char> >()<<std::endl;
    std::cout<<"duration="<<d<<std::endl<<std::endl;


    std::cout<<"Dynamicbitset concat with loop"<<std::endl;
    t.start();
    for(int i=0;i<nbIter;++i)
        bs3D=concatLoopDyn(bs1D,bs2D);
    d=t.stop();
    std::string s;
    to_string(bs3D,s);
    std::cout<<s<<std::endl;
    std::cout<<"duration="<<d<<std::endl<<std::endl;


    std::cout<<"Dynamicbitset inject with loop"<<std::endl;
    t.start();
    for(int i=0;i<nbIter;++i)
        injectLoopDyn(bs1DBis,bs2D,20);
    d=t.stop();
    to_string(bs1DBis,s);
    std::cout<<s<<std::endl;
    std::cout<<"duration="<<d<<std::endl<<std::endl;

    std::cout<<"Dynamicbitset concat with operators"<<std::endl;
    t.start();
    for(int i=0;i<nbIter;++i)
        bs3D=concatOperatorsDyn(bs1D,bs2D);
    d=t.stop();
    to_string(bs3D,s);
    std::cout<<s<<std::endl;
    std::cout<<"duration="<<d<<std::endl<<std::endl;


    std::cout<<"Dynamicbitset concat with strings"<<std::endl;
    t.start();
    for(int i=0;i<nbIter;++i)
        bs3D=concatStringDyn(bs1D,bs2D);
    d=t.stop();
    to_string(bs3D,s);
    std::cout<<s<<std::endl;
    std::cout<<"duration="<<d<<std::endl<<std::endl;

}

Here is the output I get with VS7.1 on my computer:

Bitset concat with strings
111111111100000000000000011111
duration=0.000366713

Bitset concat with loop
000001111111111111110000000000
duration=7.99985e-006

Bitset inject with loop
000001111111111111110000000000
duration=2.87995e-006

Dynamicbitset concat with loop
000001111111111111110000000000
duration=0.000132158

Dynamicbitset inject with loop
000001111111111111110000000000
duration=3.19994e-006

Dynamicbitset concat with operators
111111111100000000000000011111
duration=0.000191676

Dynamicbitset concat with strings
111111111100000000000000011111
duration=0.000404152

You can notice that the function I wrote using loops produce differents results. It's because I wrote then to put the lsb of the second bitset after the msb of the first one (lsb on the right). With the string or "bit operator" function you just have to switch the calling parameters.

Solution 2

For getting started, i'll add a possible solution by myself. The following code uses the possibility to construct bitsets with std::string and to generate a std::string from a bitset.

#include <sstream>  // for std::ostringstream
#include <boost/dynamic_bitset.hpp>

boost::dynamic_bitset<> test1( std::string("1111") );
boost::dynamic_bitset<> test2( std::string("00") );

std::ostringstream bitsetConcat;
bitsetConcat << test1 << test2;
boost::dynamic_bitset<> test3( bitsetConcat.str() );

std::cout << test3 << std::endl;

This works, but there must be other, more performant solutions...

Update:
Thanks to J. C. Leitão for his edit-suggestion

Solution 3

I ran a test comparing the following two approaches:

  /* ... */
  for( int ii = 0; ii < 1000000; ++ii ) {
    std::bitset<16> v1( randomUlongs[ii] );
    std::bitset<16> v2( randomUlongs[ii+1] );
#ifdef STRING_TEST
    std::bitset<32> v3( v1.to_string() + v2.to_string() );
#else
    std::bitset<32> v3( v2.to_ulong() | (v1.to_ulong() << 16) );
    /* print out v3 */
  }

... where randomUlongs was constant during each run (a large array in a header) to avoid anything contaminating results. I timed it with:

~ time for ((ii=0; ii<1000; ii++)); do ./bitset_test >/dev/null; done

Under Linux (x86_i686) with gcc 4.4.6 at optimization level 3: the string concatenation was fastest, by a factor of 2.

Under Solaris (sparc) with gcc 3.4.3 and Sun Studio C++ 5.12 (2011/11/16), both with optimization level 3: the non-string approach was fastest by a factor of 10.

I think you'll find the "fastest" solution is highly dependent on the compiler, though I suppose platform could play a significant role as well.

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Updated on June 17, 2022

Comments

  • MOnsDaR
    MOnsDaR almost 2 years

    what is the best way to concatenate 2 bitsets?

    For example i've got

    boost::dynamic_bitset<> test1( std::string("1111") );
    boost::dynamic_bitset<> test2( std::string("00") );
    

    they should be concatenated into a thrid Bitset test3 which then holds

    111100 
    

    Solutions should use boost::dynamic_bitset. If the solution works with std::bitset, it would be nice too. There should be a focus on performance when concatenating the bits.

    UPDATE: I've compared both methods (stringmethod from me and Neil and shiftmethod from messenger) and the stringmethod was a lot faster (factor 10++). Code here: http://pastebin.com/HfpfYfy8

    I hope Pastebin is ok for posting long code-listings. If there is a better way please contact me.

  • MOnsDaR
    MOnsDaR almost 14 years
    The above code does not work because when using the operator|= both bitsets must have the same length. It would work when initing a copy of the second too and resizing it. I've uploaded the code to pastebin if anyone is interested: pastebin.com/cguqaMgS
  • Fericelli
    Fericelli over 11 years
    The "PreciseTimer" is just an utility class to compute the ellapsed time using performance counter on window we use at work. You can replace it with posix time mesuring if you want.