How to draw a cube in OpenGL?
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You'll have to enable depth testing. Otherwise triangles are drawn in the order the are given in code which leads to overdraws even if a triangle is behind another one. To enable depth-testing call
glEnable(GL_DEPTH_TEST);
before issuing the first draw-call.
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Updated on June 08, 2022Comments
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Admin almost 2 years
I need help. I have found several solutions to draw cube in OpenGl, but I have a problem.
My code is:
wglMakeCurrent(pDC->m_hDC, m_hrc); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(1.5f, 0.0f, -7.0f); // Move right and into the screen glBegin(GL_QUADS); // Begin drawing the color cube with 6 quads // Top face (y = 1.0f) // Define vertices in counter-clockwise (CCW) order with normal pointing out glColor3f(0.0f, 1.0f, 0.0f); // Green glVertex3f(1.0f, 1.0f, -1.0f); glVertex3f(-1.0f, 1.0f, -1.0f); glVertex3f(-1.0f, 1.0f, 1.0f); glVertex3f(1.0f, 1.0f, 1.0f); // Bottom face (y = -1.0f) glColor3f(1.0f, 0.5f, 0.0f); // Orange glVertex3f(1.0f, -1.0f, 1.0f); glVertex3f(-1.0f, -1.0f, 1.0f); glVertex3f(-1.0f, -1.0f, -1.0f); glVertex3f(1.0f, -1.0f, -1.0f); // Front face (z = 1.0f) glColor3f(1.0f, 0.0f, 0.0f); // Red glVertex3f(1.0f, 1.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 1.0f); glVertex3f(-1.0f, -1.0f, 1.0f); glVertex3f(1.0f, -1.0f, 1.0f); // Back face (z = -1.0f) glColor3f(1.0f, 1.0f, 0.0f); // Yellow glVertex3f(1.0f, -1.0f, -1.0f); glVertex3f(-1.0f, -1.0f, -1.0f); glVertex3f(-1.0f, 1.0f, -1.0f); glVertex3f(1.0f, 1.0f, -1.0f); // Left face (x = -1.0f) glColor3f(0.0f, 0.0f, 1.0f); // Blue glVertex3f(-1.0f, 1.0f, 1.0f); glVertex3f(-1.0f, 1.0f, -1.0f); glVertex3f(-1.0f, -1.0f, -1.0f); glVertex3f(-1.0f, -1.0f, 1.0f); // Right face (x = 1.0f) glColor3f(1.0f, 0.0f, 1.0f); // Magenta glVertex3f(1.0f, 1.0f, -1.0f); glVertex3f(1.0f, 1.0f, 1.0f); glVertex3f(1.0f, -1.0f, 1.0f); glVertex3f(1.0f, -1.0f, -1.0f); glEnd(); // End of drawing color-cube glFlush(); SwapBuffers(pDC->m_hDC); wglMakeCurrent(NULL, NULL);
Bellow is the image I want to get and the image I get. expected image and the image I get
How to solve this problem?