SignalR - Server side method to detect if a client disconnects from a hub?

11,290

Solution 1

SignalR has OnConnected, OnDisconnected, and OnReconnected that are called every time the client does one of those actions. You can simply override them:

public override Task OnConnected()
{
    return base.OnConnected();
}

public override Task OnDisconnected()
{
    //custom logic here
    return base.OnDisconnected();
}

public override Task OnReconnected()
{
    return base.OnReconnected();
}

I've found them to be extremely useful also for debugging purposes. If you're wanting to set a timer for each person, you should use some sort of connectionMapping along with the above functions to keep track of your users.

Solution 2

You should use the method OnDisconnected instead of the timer. Here's the official documentation, but the framework gives you events when a connected client disconnects or reconnects.

Share:
11,290
Cameron Tinker
Author by

Cameron Tinker

I am a Computer Science graduate from LSU. I enjoy programming computers, playing piano, and playing classic video games in my spare time. Professionally, I am a full stack web developer specializing in ASP.NET MVC and ASP.NET Web API single page applications. I am well versed in C# and .NET. I enjoy learning new technologies and keeping up with the latest in the software development industry.

Updated on July 05, 2022

Comments

  • Cameron Tinker
    Cameron Tinker almost 2 years

    I'm wanting to stop a System.Timers.Timer that is running in a SignalR hub after a client closes a window/tab containing the active connection.

    I have tried sending a bool value to the server by calling server code to notify the server the client is still connected or not, but it's not currently working.

    window.onbeforeunload = function () {
        profile.server.setIsConnected(false);
    };
    

    Server Side:

    public ProfileHub()
    {  
        timer = new Timer(15000);
        timer.Elapsed += (sender, e) => { timer_Elapsed(sender, e, _isActive); };
        timer.AutoReset = false;
    }
    
    [Authorize]
    private void timer_Elapsed(object sender, ElapsedEventArgs e, bool active)
    {            
        timer.Stop();
    
        if (active)
        {
            System.Diagnostics.Debug.WriteLine("Timer Started");
            timer.Start();
        }
        else
        {
            System.Diagnostics.Debug.WriteLine("Timer Stopped");
            return;
        }
        // process code
    }
    
    [Authorize]
    public void SetIsActive(bool isActive)
    {
        _isActive = isActive;
    }
    

    Is this possible and am I on the right track? I suspect it has something to do with the anonymous delegate for timer.Elapsed, but I'm not entirely sure.

  • Cameron Tinker
    Cameron Tinker about 10 years
    Thanks for the quick response! This is just what I needed. I will look at connection mapping to keep track of each timer.
  • Jonesopolis
    Jonesopolis about 10 years
    Sure thing. I use a slightly modified version of the In-Memory Storage code presented here and it works great
  • Brent
    Brent almost 10 years
    OnDisconnected does not always fire though
  • Ole Albers
    Ole Albers almost 6 years
    But on all his scenarios: "The OnDisconnected method doesn't get called in some scenarios, such as when a server goes down or the App Domain gets recycled." So id DOES always fire if the Client is the reason for disconnecting.