Stack overflow error in C# - but how to fix it?

26,092

Solution 1

As others have said, the stack overflow occurs because your property setter is just calling itself. It may be simpler to understand if you think of it as a method:

// This obviously recurses until it blows up
public void SetDataType(long value)
{
    SetDataType(value);
}

As I understand it, you're trying to create normal properties but with a default value, right?

In that case, you need backing variables which are set by the setters - and the getters should return those variables, too. It's the variables which should get default values:

private long dataSize = 0;
public long DataSize {
  get { return dataSize; }
  set { dataSize = value; }
}

private EnumDataType dataType = EnumDataType.Apple;
public EnumDataType DataType { 
  get { return dataType; }
  set { dataType = value; }
}

Alternatively, use automatic properties but set the defaults in your constructor:

public long DataSize { get; set; }
public EnumDataType DataType { get; set; }

public DataRequest()
{
    DataSize = 0; // Not really required; default anyway
    DataType = EnumDataType.Apple;
}

Solution 2

public long DataSize { get { return 0; } set { DataSize = value; } } 

You are constantly setting the value of DataSize. You need to create a local variable and use that instead. e.g.

private long dataSize;

public long DataSize
{
    get { return this.dataSize; }
    set { this.dataSize = value; }
}

EDIT I've written DataSize but the same applies to DataType

Solution 3

stack overflow happens because in the setter you are setting the property to a value (Ie you are trying to get something to set itself to something ... which causes an infinite loop) ... which means that it tries to set itself to a value which means its tries to set itself to a value untill boom

your properties will never get the values you are setting because they always return the same value (not the stored value)

public enum EnumDataType { Raspberry, Orange, Pear, Apple }; 

public class DataRequest 
{ 
private long _dataSize = 0;
private EnumDataType _dataType = EnumDataType.Apple;

public long DataSize { get { return _dataSize ; } set { _dataSixe= value; } } 
public EnumDataType DataType  { get { return _dataType; } set { _dataType= value; } } 
} 

is what you really wanted

Solution 4

you have to implemet it with a backing store:

private EnumDataType dataType;
public EnumDataType DataType  { get { return EnumDataType.Apple; } set { dataType = value; } }

}

You should do so anytime you do some acion in the getter and setters. By the way, why can you even set the variables? you can't read them out, you always get EnumDataType.Apple. If you want a start value, you can do like this:

private EnumDataType dataType = EnumDataType.Apple;
public EnumDataType
{
   get
   {
       return dataType;
   }
   set
   {
       dataType = value;
   }
 }

Solution 5

I don't understand how the first line: request.DataSize = 60;

Doesn't cause a stack overflow - my advice would be to use backing properties:

public class DataRequest
{
    protected int dataSize = 0;
    protected EnumDataType enumDataType;
    public long DataSize { get { return 0; } set { dataSize = value; } }
    public EnumDataType DataType  { get { return EnumDataType.Apple; } set { enumDataType = value;} 
}
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Contango
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Contango

Have been programming for over 22 years (since I was at elementary school). Experienced in C/C++, C#, Python, SQL, etc on both Linux and Windows. Currently working in finance / financial services in the Front Office of one of the larger market makers in Europe. Experienced in full stack development involving WPF, MVVM, DI, OMS, EMS, FIX, FAST, WCF, Tibco, Bloomberg API, etc. Have built systems running at discretionary trading timescales right down to high frequency trading (HFT) timescales, working on everything from the DAL to the user interface. Passionate about great software architecture, writing bug free, maintainable and performant code, and designing great user interfaces.

Updated on September 06, 2020

Comments

  • Contango
    Contango over 3 years

    I've run into a really interesting runtime bug which generates a rogue stack overflow.

    I've defined a structure as follows:

    public enum EnumDataType { Raspberry, Orange, Pear, Apple };
    
    public class DataRequest
    {
        public long DataSize 
        { 
            get { return 0; } 
            set { DataSize = value; } 
        }
    
        public EnumDataType DataType  
        { 
            get { return EnumDataType.Apple; } 
            set { DataType = value; } 
        }
    }
    

    The following lines work perfectly:

    DataRequest request = new DataRequest();
    request.DataSize = 60;
    

    However, when I step over the following line in code, it generates a stack overflow:

    request.DataType = EnumDataType.Raspberry;
    

    Of course, I can fix it by removing the defaults, or using auto get/set, but I need it to be both readable and writable, and return a default - any ideas?

    • AakashM
      AakashM over 13 years
      I would expect invoking either of those setters to cause a stack overflow, whatever value you supplied. Perhaps you could offer a short but complete program to demonstrate the first one "[work]ing perfectly" ?
  • Jon Skeet
    Jon Skeet over 13 years
    That won't compile - EnumDataType is a non-nullable value type.

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