Why does int pointer '++' increment by 4 rather than 1?
Solution 1
When you increment a T*
, it moves sizeof(T)
bytes.† This is because it doesn't make sense to move any other value: if I'm pointing at an int
that's 4 bytes in size, for example, what would incrementing less than 4 leave me with? A partial int
mixed with some other data: nonsensical.
Consider this in memory:
[↓ ]
[...|0 1 2 3|0 1 2 3|...]
[...|int |int |...]
Which makes more sense when I increment that pointer? This:
[↓ ]
[...|0 1 2 3|0 1 2 3|...]
[...|int |int |...]
Or this:
[↓ ]
[...|0 1 2 3|0 1 2 3|...]
[...|int |int |...]
The last doesn't actually point an any sort of int
. (Technically, then, using that pointer is UB.)
If you really want to move one byte, increment a char*
: the size of of char
is always one:
int i = 0;
int* p = &i;
char* c = (char*)p;
char x = c[1]; // one byte into an int
†A corollary of this is that you cannot increment void*
, because void
is an incomplete type.
Solution 2
Pointers are increased by the size of the type they point to, if the pointer points to char, pointer++
will increment pointer by 1, if it points to a 1234 bytes struct, pointer++
will increment the pointer by 1234.
This may be confusing first time you meet it, but actually it make a lot of sense, this is not a special processor feature, but the compiler calculates it during compilation, so when you write pointer+1
the compiler compiles it as pointer + sizeof(*pointer)
Solution 3
As you said, an int pointer
points to an int
. An int
usually takes up 4 bytes and therefore, when you increment the pointer, it points to the "next" int
in the memory - i.e., increased by 4 bytes. It acts this way for any size of type. If you have a pointer to type A
, then incrementing a A*
it will increment by sizeof(A)
.
Think about it - if you only increment the pointer by 1 byte, than it will point to a middle of an int
and I can't think of an opportunity where this is desired.
This behavior is very comfortable when iterating over an array, for example.
Solution 4
The idea is that after incrementing, the pointer points to the next int in memory. Since ints are 4 bytes wide, it is incremented by 4 bytes. In general, a pointer to type T will increment by sizeof(T)
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Jason
A programming enthusiast who love Open Source. Concise and easy-to-use software tools are my favorite.
Updated on December 14, 2020Comments
-
Jason over 3 years
Value of a pointer is address of a variable. Why value of an
int pointer
increased by 4-bytes after the int pointer increased by 1.In my opinion, I think value of pointer(address of variable) only increase by 1-byte after pointer increment.
Test code:
int a = 1, *ptr; ptr = &a; printf("%p\n", ptr); ptr++; printf("%p\n", ptr);
Expected output:
0xBF8D63B8 0xBF8D63B9
Actually output:
0xBF8D63B8 0xBF8D63BC
EDIT:
Another question - How to visit the 4 bytes an
int
occupies one by one? -
Keith Thompson over 8 years"you cannot increment
void*
, becausevoid
is an incomplete type" -- true, but gcc supports arithmetic onvoid*
as an extension (it treats it as if it werechar*
). -
Code Abominator over 7 years"it doesn't make sense" for an integer, almost always, but it makes perfect sense for situations like an array of a variable-length structure ("I have a buffer full of packets, I want to move CurrentPacketPointer to the next packet").
-
Winter almost 7 years"If you really want to move one byte, increment a char*: the size of of char is always one" No it's not always one, you should use
uint8_t
instead. -
GManNickG almost 7 years@Winter:
sizeof(char)
is always one. It may not always be 8 bits, but it is always 1 byte. In C and C++, a byte is the smallest addressable unit, which is not necessarily always 8 bits. -
GManNickG almost 7 years@Winter: No worries. It is a good idea to use types such as
(u)intN_t
when you want a specific layout, such as a byte with 8 bits. :)