Adding a mask with CALayers

20,370

Solution 1

Try

maskLayer.contents = (id)mask.CGImage;

Yes, the cast sucks, but it's necessary.


I think you'll also need to say

maskLayer.bounds = (CGRect){CGPointZero, mask.size};

Solution 2

try this:

CALayer *maskLayer = [CALayer layer];
UIImage *mask = [UIImage imageNamed:@"mask.png"];
maskLayer.contents = (id)mask.CGImage;
//  maskLayer.contentsGravity = kCAGravityCenter;
maskLayer.frame = CGRectMake(0.0, 0.0,1024,768);

UIImageView *viewToMask = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 1024, 768)];
viewToMask.image = [UIImage imageNamed:@"picture.png"];
viewToMask.layer.mask = maskLayer;
[self.view addSubview:viewToMask];

you also need to set mask frame

Share:
20,370
user339946
Author by

user339946

Updated on March 07, 2020

Comments

  • user339946
    user339946 about 4 years

    I seem to be having difficulties adding a mask via CALayers. I'm simply trying to mask a UIImageView. Here's my code:

     CALayer *maskLayer = [CALayer layer];
     UIImage *mask = [UIImage imageNamed:@"mask.png"];
     maskLayer.contents = mask;
    
    UIImageView *viewToMask = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 1024, 768)];
    viewToMask.image = [UIImage imageNamed:@"picture.png"];
    viewToMask.layer.mask = maskLayer;
    [self.view addSubview:viewToMask];
    

    Mask.png is black with a transparent circle punched through it (is this correct way to mask?). I'm not sure where this is failing, perhaps at maskLayer.contents since its supposed to be a CGImageRef but I get errors when I set it as mask.CGImage, or through a local variable CGImageRef = mask.CGImage. Anyway, the way its set now doesn't give errors, so I hope its fine.

    Does anyone know what's going on, or how to properly set masks with CALayers? Thanks