Alarm clock application in .Net

35,149

Solution 1

Or, you could create a timer with an interval of 1 second and check the current time every second until the event time is reached, if so, you raise your event.

You can make a simple wrapper for that :

public class AlarmClock
{
    public AlarmClock(DateTime alarmTime)
    {
        this.alarmTime = alarmTime;

        timer = new Timer();
        timer.Elapsed += timer_Elapsed;
        timer.Interval = 1000;
        timer.Start();

        enabled = true;
    }

    void  timer_Elapsed(object sender, ElapsedEventArgs e)
    {
        if(enabled && DateTime.Now > alarmTime)
        {
            enabled = false;
            OnAlarm();
            timer.Stop();
        }
    }

    protected virtual void OnAlarm()
    {
        if(alarmEvent != null)
            alarmEvent(this, EventArgs.Empty);
    }


    public event EventHandler Alarm
    {
        add { alarmEvent += value; }
        remove { alarmEvent -= value; }
    }

    private EventHandler alarmEvent;
    private Timer timer;
    private DateTime alarmTime;
    private bool enabled;
}

Usage:

AlarmClock clock = new AlarmClock(someFutureTime);
clock.Alarm += (sender, e) => MessageBox.Show("Wake up!");

Please note the code above is very sketchy and not thread safe.

Solution 2

Interesting, I've actually come across a very similar issue and went looking for a method in the .Net framework that would handle this scenario. In the end, we ended up implementing our own solution that was a variation on a while loop w/ Thread.Sleep(n) where n gets smaller the closer you get to the desired target time (logarithmically actually, but with some reasonable thresholds so you're not maxing the cpu when you get close to the target time.) Here's a really simple implementation that just sleeps half the time between now and the target time.

class Program
{
    static void Main(string[] args)
    {
        SleepToTarget Temp = new SleepToTarget(DateTime.Now.AddSeconds(30),Done);
        Temp.Start();
        Console.ReadLine();
    }

    static void Done()
    {
        Console.WriteLine("Done");
    }
}

class SleepToTarget
{
    private DateTime TargetTime;
    private Action MyAction;
    private const int MinSleepMilliseconds = 250;

    public SleepToTarget(DateTime TargetTime,Action MyAction)
    {
        this.TargetTime = TargetTime;
        this.MyAction = MyAction;
    }

    public void Start()
    {
        new Thread(new ThreadStart(ProcessTimer)).Start();
    }

    private void ProcessTimer()
    {
        DateTime Now = DateTime.Now;

        while (Now < TargetTime)
        {
            int SleepMilliseconds = (int) Math.Round((TargetTime - Now).TotalMilliseconds / 2);
            Console.WriteLine(SleepMilliseconds);
            Thread.Sleep(SleepMilliseconds > MinSleepMilliseconds ? SleepMilliseconds : MinSleepMilliseconds);
            Now = DateTime.Now;
        }

        MyAction();
    }
}

Solution 3

You could simply reset the timer duration each time it fires, like this:

// using System.Timers;

private void myMethod()
{
    var timer = new Timer { 
        AutoReset = false, Interval = getMillisecondsToNextAlarm() };
    timer.Elapsed += (src, args) =>
    {
        // Do timer handling here.

        timer.Interval = getMillisecondsToNextAlarm();
        timer.Start();
    };
    timer.Start();
}

private double getMillisecondsToNextAlarm()
{
    // This is an example of making the alarm go off at every "o'clock"
    var now = DateTime.Now;
    var inOneHour = now.AddHours(1.0);
    var roundedNextHour = new DateTime(
        inOneHour.Year, inOneHour.Month, inOneHour.Day, inOneHour.Hour, 0, 0);
    return (roundedNextHour - now).TotalMilliseconds;
}

Solution 4

I know it's a bit of an old question, but I came across this when I was looking for an answer to something else. I thought I'd throw my two cents in here, since I recently had this particular issue.

Another thing you can do is schedule the method like so:

/// Schedule the given action for the given time.
public async void ScheduleAction ( Action action , DateTime ExecutionTime )
{
    try
    {
        await Task.Delay ( ( int ) ExecutionTime.Subtract ( DateTime.Now ).TotalMilliseconds );
        action ( );
    }
    catch ( Exception )
    {
        // Something went wrong
    }
}

Bearing in mind it can only wait up to the maximum value of int 32 (somewhere around a month), it should work for your purposes. Usage:

void MethodToRun ( )
{
    Console.WriteLine ("Hello, World!");
}

void CallingMethod ( )
{
    var NextRunTime = DateTime.Now.AddHours(1);
    ScheduleAction ( MethodToRun, NextRunTime );
}

And you should have a console message in an hour.

Solution 5

You could create an Alarm class which has a dedicated thread which goes to sleep until the specified time, but this will use the Thread.Sleep method. Something like:

/// <summary>
/// Alarm Class
/// </summary>
public class Alarm
{
    private TimeSpan wakeupTime;

    public Alarm(TimeSpan WakeUpTime)
    {
        this.wakeupTime = WakeUpTime;
        System.Threading.Thread t = new System.Threading.Thread(TimerThread) { IsBackground = true, Name = "Alarm" };
        t.Start();
    }

    /// <summary>
    /// Alarm Event
    /// </summary>
    public event EventHandler AlarmEvent = delegate { };

    private void TimerThread()
    {
        DateTime nextWakeUp = DateTime.Today + wakeupTime;
        if (nextWakeUp < DateTime.Now) nextWakeUp = nextWakeUp.AddDays(1.0);

        while (true)
        {
            TimeSpan ts = nextWakeUp.Subtract(DateTime.Now);

            System.Threading.Thread.Sleep((int)ts.TotalMilliseconds);

            try { AlarmEvent(this, EventArgs.Empty); }
            catch { }

            nextWakeUp = nextWakeUp.AddDays(1.0);
        }
    }
}
Share:
35,149
MusiGenesis
Author by

MusiGenesis

Former anthropologist, amateur programmer since 1979, professional programmer since 1995. In my last job, despite my vigorous protests, I was given the actual title of "visionary" - I will be trying to live this down for the rest of my life. I do C#, software synthesis, animation, windows mobile, iPhone/iPad (Objective-C), Android, BlackBerry and Windows Phone 7. Also java server stuff. If you live in Philly and play disc golf or Ultimate (frisbee), we may know each other already.

Updated on December 18, 2020

Comments

  • MusiGenesis
    MusiGenesis over 3 years

    I'm not really writing an alarm clock application, but it will help to illustrate my question.

    Let's say that I have a method in my application, and I want this method to be called every hour on the hour (e.g. at 7:00 PM, 8:00 PM, 9:00 PM etc.). I could create a Timer and set its Interval to 3600000, but eventually this would drift out of sync with the system clock. Or I could use a while() loop with Thread.Sleep(n) to periodically check the system time and call the method when the desired time is reached, but I don't like this either (Thread.Sleep(n) is a big code smell for me).

    What I'm looking for is some method in .Net that lets me pass in a future DateTime object and a method delegate or event handler, but I haven't been able to find any such thing. I suspect there's a method in the Win32 API that does this, but I haven't been able to find that, either.

  • MusiGenesis
    MusiGenesis over 14 years
    Yeah, but that's also not what I'm looking for, sorry.
  • RichardOD
    RichardOD over 14 years
    What you are looking for does not exist.
  • Coincoin
    Coincoin over 14 years
    Sorry but, what are you looking for then?
  • RichardOD
    RichardOD over 14 years
    I think MusiGenesis really wants a job scheduler.
  • Admin
    Admin over 14 years
    You could calculate the interval rather than check every second.
  • Coincoin
    Coincoin over 14 years
    @JonB: As explained in the question, he wants something that doesn't drift.
  • MusiGenesis
    MusiGenesis over 14 years
    This wouldn't solve the problem, unfortunately. The drift problem is because the Timer is inaccurate over long durations (Stopwatch has the same problem).
  • MusiGenesis
    MusiGenesis over 14 years
    @Coincoin: this approach may be the only way to achieve this in Windows, but I was hoping for at least a Win32 API call that does this (like NetScheduleJobAdd mentioned by xcud, although that function runs a command at the scheduled time instead of calling a particular method in a particular running process).
  • JDunkerley
    JDunkerley over 14 years
    Indeed. More a prototype of what you could do. Better to use a Timer like Jacob describes.
  • Jacob
    Jacob over 14 years
    I'd never heard that before. What are you basing that inaccuracy claim on?
  • MusiGenesis
    MusiGenesis over 14 years
    @Jacob: don't take my word for it - try it yourself. Start a timer (any variety) and let it run for a day or two, and see how far off it gets.
  • AMissico
    AMissico over 14 years
    I don't get this "drift" problem. I used a System.Timers.Timer with an elapsed time of five seconds within a service and did not have any drift over the four months I used it. I know this for a fact becasue the service wrote to the event log on every interval, and I have events every five seconds like clockwork, which was expected.
  • MusiGenesis
    MusiGenesis over 14 years
    TimeOfDay is a VB.Net-only thing, and the While loop with a DoEvents() call will max out your processor while this thing is running.
  • Cyclone
    Cyclone over 14 years
    Didn't know that, but now I do. The original code had the loop sleep for 15 seconds, but since you didn't want that I left it out.
  • MusiGenesis
    MusiGenesis over 14 years
    @AMissico: Did your service only start the Timer once and then write to the event log on each Elapsed call, or was your service periodically re-started by Windows? I just tested this again, and my Timer (with an Interval of 5000) drifted off from the system time by a full second after only 12 minutes.
  • Matt Wilko
    Matt Wilko over 8 years
    Why you would want Application.DoEvents in a method running in a thread (or even at all) is beyond me