Android: get device orientation from Azimuth, roll & pitch
I've found it & here is the calculating function that will be called inside the listener after reading the pitch
& roll
:
public static final int ORIENTATION_PORTRAIT = 0;
public static final int ORIENTATION_LANDSCAPE_REVERSE = 1;
public static final int ORIENTATION_LANDSCAPE = 2;
public static final int ORIENTATION_PORTRAIT_REVERSE = 3;
public int orientation = ORIENTATION_PORTRAIT;
private int calculateOrientation(int roll, int pitch) {
if (((orientation == ORIENTATION_PORTRAIT || orientation == ORIENTATION_PORTRAIT_REVERSE)
&& (roll > -30 && roll < 30))) {
if (averagePitch > 0)
return ORIENTATION_PORTRAIT_REVERSE;
else
return ORIENTATION_PORTRAIT;
} else {
// divides between all orientations
if (Math.abs(pitch) >= 30) {
if (pitch > 0)
return ORIENTATION_PORTRAIT_REVERSE;
else
return ORIENTATION_PORTRAIT;
} else {
if (averageRoll > 0) {
return ORIENTATION_LANDSCAPE_REVERSE;
} else {
return ORIENTATION_LANDSCAPE;
}
}
}
}
-- Update --
& here is my full utility class implementation
-- Update --
Adding this image to help visualizing the azimuth
, pitch
& roll
:
AbdelHady
LinkedIn: http://www.linkedin.com/in/abdelhadymu Blog: http://abdelhady.net/
Updated on July 30, 2022Comments
-
AbdelHady almost 2 years
I need to get the updated device orientation, but I have to fix my activity to Portrait (which I did in the layout xml file), which prevents me from using this:
int rotation = getWindowManager().getDefaultDisplay().getRotation();
because it always gives me the portrait rotation,
So, I'm trying to rely on the sensors. I found that
Sensor.TYPE_ORIENTATION
is deprecated, so I'm using a combination ofSensor.TYPE_ACCELEROMETER
&Sensor.TYPE_MAGNETIC_FIELD
and here is the event listener:SensorEventListener sensorEventListener = new SensorEventListener() { float[] mGravity; float[] mGeomagnetic; @Override public void onSensorChanged(SensorEvent event) { if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) mGravity = event.values; if (event.sensor.getType() == Sensor.TYPE_MAGNETIC_FIELD) mGeomagnetic = event.values; if (mGravity != null && mGeomagnetic != null) { float R[] = new float[9]; float I[] = new float[9]; boolean success = SensorManager.getRotationMatrix(R, I, mGravity, mGeomagnetic); if (success) { float orientationData[] = new float[3]; SensorManager.getOrientation(R, orientationData); azimuth = orientationData[0]; pitch = orientationData[1]; roll = orientationData[2]; // now how to use previous 3 values to calculate orientation } } } @Override public void onAccuracyChanged(Sensor sensor, int accuracy) { // TODO Auto-generated method stub } };
Now Question is, how to use the 3 values
azimuth
,pitch
&roll
to detect current device orientation as one of these:- Landscape (rotation 0)
- Portrait (rotation 90)
- Reverse Landscape (rotation 180)
- Reverse Portrait (rotation 270)
-
agamov over 8 yearswhat is
averagePitch
andaverageRoll
in your code? -
AbdelHady over 8 years@agamov sorry for that :), I've updated my answer with a link for my whole implementation.
-
GPack over 8 yearsPlease can you shortly explain here or on the gist the logic of calculateOrientation method, thanks?
-
AbdelHady over 8 yearsWell it was a long time ago with a lot of trial and error methodology :). But as far as I remember, when in portrait (my apps default orientation), users could
roll
the device a little right or left, but if they rolled it too much (more than 30 degrees) then we need to recalculate the new situation. See this image for a better understanding of roll and pitch mathworks.com/matlabcentral/mlc-downloads/downloads/submissions/…