Apple LLVM 6.0 Error: clang failed with exit code -1
Solution 1
Hey I just ran into the same problem. Basically I deleted my tests target. I found this:
Errors When Compiling iOS 8, Xcode 6.0.1
Which basically says that:
Click on the name of your project on the list of files/folders on the left in Xcode (at the very top of the list). Look at the "Targets" section on the left-hand side of the window to the right. Likely, there's two listed with the second being a "test" item. Right-click on that item and select "delete". Then try to run the project again. See screenshot below for a visual cue.
And a picture to help you out:
EDIT: Also in the tests
target, I actually found that I didn't necessarily need to delete it, there was a broken path, just fixing it makes it all work again.
Solution 2
- Make new file: ⌘cmd+N
- iOS/Mac > Other > PCH File > YourProject-Prefix.pch.
- Project > Build Settings > Search: "Prefix Header".
- Under "Apple LLVM 6.0" you will get the Prefix Header key
- Type in: "YourProjectName/YourProject-Prefix.pch"
- Clean project: ⌘cmd+⇧shift+K
- Build project: ⌘cmd+B
Solution 3
Solved this by going to my project settings and changing the deployment target. The deployment target was originally at 7.0. When i changed it from iOS 8.0 -> 9.1 it works fine and there is no error.
Hope that helps :)
Solution 4
You do not need to delete the overall build settings. Just change the Library Search Paths, here are the steps:
- Click on your project name (very top of the navigator)
- Click on your project target
- Click the tab
Build Settings
- Search for
LIBRARY_SEARCH_PATHS
- Change its value to
$(inherited)
flag.
Here you go!
Or else you can always remove the build setting at all! Cheers!
Solution 5
One of the simple things I did I went into "Build Options" and changed the property for Enable Bitcode
from yes
to no
This fixed my issue.
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LinusGeffarth
I'm co-founder & CTO at Funeral Marketplace, a B2B2C online marketplace connecting every player in the funeral industry. I'm also head of software development at CONVELA and have my own little development studio for side projects: ögli{codes}. I've started out as project manager building a little app with my uncle; then began developing for iOS my own (for iPad using Obj-C at the time); made some iPhone and iPad apps (Swift). Eventually we founded the Funeral Marketplace, for which I led the iOS development (Swift) and managed the web (react.js) & backend (php, laravel) development. I then began developing for the frontend and backend as well, while also building my knowledge in server-side swift using the Vapor framework making me full-stack. #SOreadytohelp Stack Overflow to me, means endless possibilities. I feel like I can do anything using all the never-ending source of knowledge people share on SO. I am #SOreadytohelp because I want to give back exactly what I got and much more. I want to share my knowledge as much as possible to help people around the world progress and create beautiful things. I want to thank Stack Overflow for teaching me to code & helping me out every day. ♡
Updated on January 03, 2020Comments
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LinusGeffarth over 4 years
I created my app on my MacBook Air and kept working with it there which was fine. Then I started working with a colleague who used another Mac (of course). Anyway, we share our Xcode project via Dropbox (we are just switching to BitBucket, don't worry ;) ), when he tried to open the project on his Mac there was a
Apple LLVM 6.0 Error
with the following error while on my computer the same project runs perfectly:clang: error: no such file or directory: '/Users/linus/Dropbox/Apps/My App/Projekt/My App/SlideMenu/SlideMenu-Prefix.pch' clang: error: no input files
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang failed with exit code 1
The last lines of the error seem most important to me which is why I listed them here.
I do know this question was asked several times now but there was never a useful answer which worked for me. I tried to disable the
Foundation Assertions
as it said in another answer on this topic but that did not work. Also I restarted & even reinstalled Xcode and all files are existing, none should be missing.I am running Xcode 6.0.1 and Mac OS X 10.10. I hope someone can answer this, I'm kind of desperate now...
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jalagrange over 9 yearsLOL, happy to help :)
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mikeLspohn about 9 yearsAny idea how to fix this if you don't have a test target?
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Joseph Selvaraj over 8 yearsHow to remove build settings?
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Rizwan Awan over 8 years@JosephSelvaraj Check the selected answer: stackoverflow.com/a/26812114/4396941