Blocking IO vs non-blocking IO; looking for good articles

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Solution 1

Well blocking IO means that a given thread cannot do anything more until the IO is fully received (in the case of sockets this wait could be a long time).

Non-blocking IO means an IO request is queued straight away and the function returns. The actual IO is then processed at some later point by the kernel.

For blocking IO you either need to accept that you are going to wait for every IO request or you are going to need to fire off a thread per request (Which will get very complicated very quickly).

For non-blocking IO you can send off multiple requests but you need to bear in mind that the data will not be available until some "later" point. This checking that the data has actually arrived is probably the most complicated part.

In 99% of applications you will not need to care that your IO blocks. Sometimes however you need the extra performance of allowing yourself to initiate an IO request and then do something else before coming back and, hopefully, finding that the IO request has completed.

Anyway, just my tuppence.

Edit: To answer how to design an application for handling blocking IO while have good performance, coroutines could be a good fit.

Solution 2

The positives and negatives are pretty clear cut:

Blocking - Linear programming, easier to code, less control.
Non-blocking - Parallel programming, more difficult to code, more control.

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Piotr Dobrogost
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Piotr Dobrogost

se2021 at p.dobrogost.net

Updated on July 12, 2020

Comments

  • Piotr Dobrogost
    Piotr Dobrogost almost 4 years

    Once upon a time I bumped into Introduction to Indy article and can't stop thinking about blocking vs non-blocking IO ever since then.

    Looking for some good articles describing what are pros and cons of blocking IO and non-blocking IO and how to design your application in each case to get natural, easy to understand and easy to maintain code.
    Would like to understand BIG picture...