c++ graphics.h -lbgi not found

12,217

Solution 1

Download this and put it in your C compiler's lib folder. Also do not forget to add in the linkers:

-lbgi
-lgdi32
-lcomdlg32
-luuid
-loleaut32
-lole32

After doing above, you would get the actual compile error belonging to initgraph() or other.

It is worked for me in Codeblocks 13.12.

Solution 2

If you are coding in C++11, You must know that <graphics.h> is deprecated in C++11. If you are compiling it in Turbo C++, you must use the initgraph() function and give the path to the BGI folder. For more details, check this out: http://www.programmingsimplified.com/c/graphics.h

Solution 3

You must include the initgraph() function. Add this:

int gd=DETECT,gm;
initgraph(&gd,&gm,"c:\\TC\BGI"); //Path where BGI folder appears
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ThePHPAddicted
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ThePHPAddicted

Updated on June 05, 2022

Comments

  • ThePHPAddicted
    ThePHPAddicted almost 2 years

    I have this code:

    #include<graphics.h>
    int main( )
    {
        initwindow( 700 , 700 , "MY First Program");
        circle(200, 200, 150);
        getch();
        return 0;
    }
    

    but I get this error:

    ld||cannot find -lbgi|
    ||=== Build failed: 1 error(s), 0 warning(s) (0 minute(s), 0 second(s)) ===|
    

    I added it to linker options and also the other things.

    What should I do?

  • shauryachats
    shauryachats about 10 years
    QT is a different thing altogether, if you want to use graphics, I recommend OpenGL. A very versatile and easy API for C++, I'm learning it myself too. :)
  • PeterT
    PeterT over 9 years
    @ShauryaChats are you serious? OpenGL is not easy or straightforward, especially for 2D graphics. Qt may be overkill but at least it has some friendly 2D APIs
  • user4581301
    user4581301 about 2 years
    graphics.h is the front end for the Borland Graphics Interface, a proprietary library shipped with Borland development tools in the late 1980s and early 1990s. It has never been a part of C++ before or after Standardization, and thus could not be deprecated.