C# Singleton thread safe
Solution 1
1: No, a static list is not automatically thread-safe; you must protect m_cacheObjects
manually
2: That is an implementation detail; at first glance it looks like it exposes itself as a sync method, but how it does that is entirely up to it
Actually, your static initialization isn't thread-safe either; I could brute-force a scenario where two different Singleton
instances were used. It would take repetition to produce it, but it would happen.
Frankly, unless you have a really good reason not to, the simplest but safest singleton pattern is simply:
private static readonly Singleton m_instance = new Singleton();
Solution 2
//using System.Runtime.CompilerServices;
private static volatile Singelton _instance;
public static Singelton Instance
{
[MethodImpl(MethodImplOptions.Synchronized)]
get
{
if (_instance == null)
{
_instance = new Singelton();
}
return _instance;
}
}
Explain:
[MethodImpl(MethodImplOptions.Synchronized)]
This will tell the compiler that the access to "Instance" is "Synchronized" so the system take care about the calls to this Parameter.
This is Thread-Safe.
EDIT: (Also, the "Lock()" examples are not safe! Coz, u can disable the thread Safety with "Monitor.Exit(Singleton);")
Solution 3
I'd suggest you have aread on Jon Skeets article on how to create thread safe singletons over at http://csharpindepth.com/Articles/General/Singleton.aspx
Solution 4
This is a pretty good resource on how to implement the singleton pattern in a thread safe way: http://msdn.microsoft.com/en-us/library/ff650316.aspx
public sealed class Singleton
{
private static volatile Singleton instance;
private static object syncRoot = new Object();
private Singleton() {}
public static Singleton Instance
{
get
{
if (instance == null)
{
lock (syncRoot)
{
if (instance == null)
instance = new Singleton();
}
}
return instance;
}
}
}
This simply makes sure that there will never be more than one instance. You also need to apply locking for your custom method.
public void CallMe()
{
lock (syncRoot)
{
foreach (CustomObject obj in m_cacheObjects)
{
// do something here based on obj
}
}
}
user1553857
Updated on June 11, 2022Comments
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user1553857 almost 2 years
I have a singleton class similar to this
public class Singleton { private static Singleton m_instance; private Timer m_timer; private static List<CustomObject> m_cacheObjects; private Singleton() { m_cacheObjects = new List<CustomObject>(); m_timer= new Timer(MyTimerCallBack, null, TimeSpan.FromSeconds(60), TimeSpan.FromSeconds(60)); } public static Singleton Instance { get { if (m_instance == null) { m_instance = new Singleton(); } return m_instance; } } private void MyTimerCallBack(object state) { //******** Update the list by interval here ****************** m_cacheObjects = UpdateTheList(); } public void CallMe() { foreach (CustomObject obj in m_cacheObjects) { // do something here based on obj // The question is, does the m_cacheObjects is thread safe?? // what happen if the m_cacheObjects is changed // during the loop interation? } } }
The CallMe method will be called by web service:
[WebMethod] public void CallMeWebService() { Singleton.Instance.CallMe(); }
The questions: 1) Is the m_cacheObjects is thread safe? what happen if the m_cacheObjects is changed(because of the timer) during the loop interation (in the CallMe() )?
2) Is a new thread will be created when the Webservice CallMeWebService() is being called?
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Marc Gravell almost 12 years@L.B. note I mentioned "simplest". To be frank, the situations that need a lazily initialized singleton are very rare; a: singletons should be rare, b: you'd need to know that
Singleton
was expensive to create, and c: you'd need to know that there are useful things that can be done without needing it. In this case, I think it actually fails all 3 criteria. -
Luis Filipe almost 12 yearsBy manually, do you mean using the lock keyword or something else?
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Marc Gravell almost 12 years@Luis yes I do indeed mean "the lock keyword or something else" ;p obviously
lock
would be the simplest approach (and simplicity counts for a lot), but there are plenty of ways it could be done. -
Gaute Løken almost 12 years@Downvoter I don't mind a downvote if I deserve it, but would you please put a comment in along with it? As is it simply seems like one of the other answerers wanted to push me down the list of answers regardless of what I said.
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user1553857 almost 12 yearsi understand the new CallMe method. but not sure about the MyTimerCallBack , if im sure that the m_cacheObjects will be updated before the next timer tick, do i still need to lock it?
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Alexander almost 12 yearsSingle
lock
statement doesn't make sense. By usinglock
inMyTimerCallback
you can be sure thatCallMe
will wait until MyTimerCallback completes. And vise versa - lock inCallMe
makes sure thatm_cacheObjects
won't be updated until it'll be copied to alocalCopy
.