Can't install pygame with pip as there is an error whilst runningvsetup.py bdist_wheel for pygame

12,911

Solution 1

Just run this and you'll be able to work with the latest version of PyGame. This command installs the missing dependencies that cause your error.

brew install sdl sdl_image sdl_mixer sdl_ttf portmidi

Then you can run pip install pygame and it will work fine.

Solution 2

The problem is in new XCode that shut down some support ( I got similar issue with wxPython ) but I managed to make pygame work (version 1.9.2) so try pip install pygame==1.9.2 since it is by default trying to get 1.9.3

Also the #include "SDL.h" is C++, not python, so it is not a comment, rather it is importing a library SDL :)

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12,911
Tom Burrows
Author by

Tom Burrows

Maintainer of moviepy tpmb.uk

Updated on June 12, 2022

Comments

  • Tom Burrows
    Tom Burrows almost 2 years

    I am trying to install pygame for Python 3 on an anaconda install.

    I run pip install pygame, and it outputs the following:

    Collecting pygame
      Using cached pygame-1.9.3.tar.gz
    Building wheels for collected packages: pygame
      Running setup.py bdist_wheel for pygame ... error
      Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" bdist_wheel -d /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/tmpybu68q2lpip-wheel- --python-tag cp35:
      running bdist_wheel
      running build
      running build_py
      creating build
      creating build/lib.macosx-10.6-x86_64-3.5
      creating build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
      copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
      copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
      copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
      copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
      copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/imageext_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/imageext_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/joystick_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/key_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/mask_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/math_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/midi_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/midi_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/mixer_music_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/mixer_music_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/mixer_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/mixer_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/mouse_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/overlay_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/pixelarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/pixelcopy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/rect_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/rwobject_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/scrap_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/scrap_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/sndarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/sndarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
      copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
      copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
      copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
      copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
      copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
      copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
      copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
      copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
      copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
      copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
      copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
      copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
      copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
      copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
      copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
      copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
      copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
      copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
      copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/failures1
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
      copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
      copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
      copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
      copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
      copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
      copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
      copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
      copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
      copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
      copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
      copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
      copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
      copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
      copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
      copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/docs
      copying docs/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
      copying docs/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
      creating build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/aacircle.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/aliens.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/arraydemo.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/blend_fill.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/blit_blends.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/chimp.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/eventlist.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/fastevents.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/fonty.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/freetype_misc.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/glcube.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/liquid.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/mask.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/moveit.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/oldalien.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/overlay.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/pixelarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/playmus.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/prevent_display_stretching.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/scaletest.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/scrap_clipboard.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/scroll.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
      running build_ext
      building 'pygame.scrap' extension
      creating build/temp.macosx-10.6-x86_64-3.5
      creating build/temp.macosx-10.6-x86_64-3.5/src
      /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
      src/scrap.c:27:10: fatal error: 'SDL.h' file not found
      #include "SDL.h"
               ^
      1 error generated.
      error: command '/usr/bin/clang' failed with exit status 1
    
      ----------------------------------------
      Failed building wheel for pygame
      Running setup.py clean for pygame
    Failed to build pygame
    Installing collected packages: pygame
      Running setup.py install for pygame ... error
        Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile:
        running install
        running build
        running build_py
        creating build
        creating build/lib.macosx-10.6-x86_64-3.5
        creating build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
        creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
        copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
        copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
        copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
        creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
        copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
        copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
        creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
        creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
        copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
        copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
        copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
        copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
        copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
        copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
        copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
        copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
        copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
        creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
        copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
        copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
        creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
        copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
        copying test/run_tests__tests/all_ok/fake_2_test.py -> 
        creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
        copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
        copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
        copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
        copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
        creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
        copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
        copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
        copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
        creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
        copying test/run_tests__tests/exclude/__init__.py -> 
        copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
        copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
        copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
        copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
        copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
        running build_ext
        building 'pygame.scrap' extension
        creating build/temp.macosx-10.6-x86_64-3.5
        creating build/temp.macosx-10.6-x86_64-3.5/src
        /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
        src/scrap.c:27:10: fatal error: 'SDL.h' file not found
        #include "SDL.h"
                 ^
        1 error generated.
        error: command '/usr/bin/clang' failed with exit status 1
    
        ----------------------------------------
    Command "//anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile" failed with error code 1 in /private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/
    

    Yes, it's huge! I have cut out loads of lines like copying lib/... to fit inside the 30,000 character limit of SE.

    I have tried the following:

    pip install pygame
    pip install pygame --no-cache-dir
    pip install pygame --force-reinstall
    pip install pygame --no-binary :all:
    pip install pygame --no-use-wheel
    

    They all gave basically the same error.

    I can't work out what is wrong, as this is a brand new install of anaconda.

    The lines:

    #include "SDL.h"
                 ^
        1 error generated.
        error: command '/usr/bin/clang' failed with exit status 1
    

    are obviously the most important part, which implies a bug in the code. Is there an obvious error here? If it is a Python script, then it shouldn't be run, as it is commented out.

    I've googled the error, and other people with a similar error like here needed to run xcode-select --install to solve it.

    If I run that, I get this:

    xcode-select: error: command line tools are already installed, use "Software Update" to install updates
    

    So that is not my problem.

    There is also the important line:

    Running setup.py bdist_wheel for pygame ... error
    

    Does anyone have any insights that might help me?