Can I use C++11 with Xcode?
Solution 1
Xcode 4.2 had finally added support for C++0X:
In the project build settings screen, switch on "All" options.
In the "Build Options" section, set compiler to "Apple LLVM compiler 3.0".
Scroll down to "Apple LLVM Compiler 3.0 - Language" section and set "C++ Language Dialect" to "C++0X" and "C++ Standard Library" to "libc++".
The std::move(), move constructor and R-Value reference are known to work as expected, and I'm testing on the std::thread and std::atomic.
Solution 2
======= Update 2012: =======
Start with Clang - Many C++11 features are now available in Clang. It's included with Xcode.
======= Original answer from Jan 2011: =======
intel's compiler may be the cleanest way to go at this time. http://software.intel.com/en-us/articles/intel-composer-xe/
clang's promising, but not particularly stable or featured wrt c++0x features. c++ is still very new for clang.
gcc: relatively mature, but you'll have to write and maintain your compiler plugins for xcode.
you can also specify custom scripts, but that is a pain to maintain... unless you go all out and create an adaptor tool.
Solution 3
Xcode uses the GCC or the Clang C++ compilers. Any features supported by those compilers are fair game. GCC's C++ compatibility page is here and the Clang C++ compatibility page is here.
villintehaspam
Updated on July 06, 2020Comments
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villintehaspam almost 4 years
I am considering the use of some C++11 features (like
auto
for instance) in some cross-platform projects (Windows+Mac). On Windows, Visual Studio supports parts of the upcoming C++11 standard that would allow me to simplify parts of the code base so naturally I would be interested in starting to use these features.But as far as I am aware, the current XCode version (3.2.4 + GCC 4.2) does not support any C++11 features at all. Can I upgrade the GCC version or the CLang version somehow? Or should I just bite my tongue and wait for Apple to package a new version sometime in the future?
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Mattia over 12 yearsTrue but GCC support stops at 4.2 which is starting to get a little long in the tooth
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Alex B over 12 yearsMSVC 10 and 11 don't support range-based for. Clang, on the other hand, does support variadic templates just fine.
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Tin over 12 years@ RichardLiu, what about the
GNU++0X
option for theC++ Language Dialect
and thelibstdc++
option forC++ Standard Library
? When do they shall be used? -
errordeveloper about 12 yearsI have had a look in
/Developer/About\ Xcode.pdf
and yes, it says that C++11 is supported, but when I use-std=gnu++0x
it spits outcc1plus: error: unrecognized command line option "-std=0x++"
! Should I useclang++
instead? -
RichardLiu about 12 years@errordeveloper, so far I had only successfully compiled C++11 WITHIN Xcode IDE. I don't know how to enable C++11 in command line or makefile. Sorry.
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Cornstalks over 11 years@RichardLiu: XCode normally uses
clang++
when compiling, notg++
, which is why C++11 support fails when trying to useg++
from the command line (because the ancientg++
XCode gives you doesn't support it). Just FYI.