ClipPath Flutter

358

Here is an example, play around with bezier values or add dx shift to get an idea:

import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
        title: 'Material App',
        home: Scaffold(
          appBar: AppBar(
            title: const Text('Material App Bar'),
          ),
          body: Stack(
            children: [
              ClipPath(
                clipper: WaveClipper(),
                child: Container(
                  padding: const EdgeInsets.only(bottom: 450),
                  color: Colors.blue.withOpacity(.8),
                  height: 220,
                  alignment: Alignment.center,
                  
                ),
              ),
              ClipPath(
                  clipper: WaveClipper(waveDeep: 0, waveDeep2: 100 ),
                  child: Container(
                    padding: const EdgeInsets.only(bottom: 50),
                    color: Colors.blue.withOpacity(.3),
                    height: 180,
                    alignment: Alignment.center,
                   
                  ),
                ),
            ],
          ),
        ));
  }
}

class WaveClipper extends CustomClipper<Path> {
  final double waveDeep;
  final double waveDeep2;


  WaveClipper({this.waveDeep = 100,this.waveDeep2 = 0});
  @override
  Path getClip(Size size) {
    final double sw = size.width;
    final double sh = size.height;

    final Offset controlPoint1 = Offset(sw * .25 , sh -waveDeep2*2);
    final Offset destinationPoint1 = Offset(sw * .5  , sh - waveDeep- waveDeep2);

    final Offset controlPoint2 = Offset(sw * .75 , sh  - waveDeep*2 );
    final Offset destinationPoint2 = Offset(sw  , sh - waveDeep);

    final Path path = Path()
      ..lineTo(0, size.height-waveDeep2)
      ..quadraticBezierTo(controlPoint1.dx, controlPoint1.dy, destinationPoint1.dx, destinationPoint1.dy
          )
      ..quadraticBezierTo(controlPoint2.dx, controlPoint2.dy ,destinationPoint2.dx, destinationPoint2.dy
          )
      ..lineTo(size.width, 0)
      ..lineTo(0, 0)
      ..close();
    return path;
  }

  @override
  bool shouldReclip(CustomClipper<Path> oldClipper) {
    return false; //if new instance have different instance than old instance
    //then you must return true;
  }
}
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Updated on December 30, 2022

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  • Pation
    Pation over 1 year

    Can anyone explain how to create this waves enter image description here