Codemagic iOS build fails due to firebase GoogleService-Info.plist

546

Solved the problem! As @Paul Beusterien mentioned, the build system expects the file to be located at /Users/Downloads/GoogleServices-Info.plist.

How to change that?

Two possible solutions:

  1. If you have Xcode: Simply click on the file and use the file inspector to change the location of the path to "Relative to project".

2.Without using Xcode: Go into your project.pbxproj file and look for name="GoogleServices-Info.plist" path="..." and change that path to just "GoogleServices-Info.plist", if the file is in your ios/Runner/ folder.

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Jo Eder
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Jo Eder

Computer Science Student | App developer | Machine learning enthuthiast

Updated on December 23, 2022

Comments

  • Jo Eder
    Jo Eder over 1 year

    I am building my flutter project with codemagic for iOS. The android build works as expexted. The iOS build error:

        Xcode build done.                                           1520.2s
        
        Failed to build iOS app
        Error output from Xcode build:
        ↳
            ** BUILD FAILED **
        
        
        Xcode's output:
        
        [...]
    
        error: Build input file cannot be found: '/Users/Downloads/GoogleService-Info.plist' (in target 'Runner' from project 'Runner')
        note: Using new build system
        note: Building targets in parallel
        note: Planning build
        note: Constructing build description
    
    Encountered error while building for device.
    
    
    
    Build failed :|
    Failed to build for iOS
    

    However my ios/Runner contains the GoogleService-Info.plist file.

    I have also tried to create environment variables to store this file without success.

    I am stuck at this point, so any help is greatly appreciated!