Communicating between a fragment and an activity - best practices
Solution 1
The easiest way to communicate between your activity and fragments is using interfaces. The idea is basically to define an interface inside a given fragment A and let the activity implement that interface.
Once it has implemented that interface, you could do anything you want in the method it overrides.
The other important part of the interface is that you have to call the abstract method from your fragment and remember to cast it to your activity. It should catch a ClassCastException if not done correctly.
There is a good tutorial on Simple Developer Blog on how to do exactly this kind of thing.
I hope this was helpful to you!
Solution 2
The suggested method for communicating between fragments is to use callbacks\listeners that are managed by your main Activity.
I think the code on this page is pretty clear: http://developer.android.com/training/basics/fragments/communicating.html
You can also reference the IO 2012 Schedule app, which is designed to be a de-facto reference app. It can be found here: http://code.google.com/p/iosched/
Also, here is a SO question with good info: How to pass data between fragments
Solution 3
It is implemented by a Callback interface:
First of all, we have to make an interface:
public interface UpdateFrag {
void updatefrag();
}
In the Activity do the following code:
UpdateFrag updatfrag ;
public void updateApi(UpdateFrag listener) {
updatfrag = listener;
}
from the event from where the callback has to fire in the Activity:
updatfrag.updatefrag();
In the Fragment implement the interface in
CreateView
do the following code:
((Home)getActivity()).updateApi(new UpdateFrag() {
@Override
public void updatefrag() {
.....your stuff......
}
});
Solution 4
To communicate between an Activity
and Fragment
s, there are several options, but after lots of reading and many experiences, I found out that it could be resumed this way:
-
Activity
wants to communicate with childFragment
=> Simply write public methods in yourFragment
class, and let theActivity
call them -
Fragment
wants to communicate with the parentActivity
=> This requires a bit more of work, as the official Android link https://developer.android.com/training/basics/fragments/communicating suggests, it would be a great idea to define aninterface
that will be implemented by theActivity
, and which will establish a contract for anyActivity
that wants to communicate with thatFragment
. For example, if you haveFragmentA
, which wants to communicate with anyactivity
that includes it, then define theFragmentAInterface
which will define what method can theFragmentA
call for theactivities
that decide to use it. - A
Fragment
wants to communicate with otherFragment
=> This is the case where you get the most 'complicated' situation. Since you could potentially need to pass data from FragmentA to FragmentB and viceversa, that could lead us to defining 2 interfaces,FragmentAInterface
which will be implemented byFragmentB
andFragmentAInterface
which will be implemented byFragmentA
. That will start making things messy. And imagine if you have a few moreFragment
s on place, and even the parentactivity
wants to communicate with them. Well, this case is a perfect moment to establish a sharedViewModel
for theactivity
and it'sfragment
s. More info here https://developer.android.com/topic/libraries/architecture/viewmodel . Basically, you need to define aSharedViewModel
class, that has all the data you want to share between theactivity
and thefragments
that will be in need of communicating data among them.
The ViewModel
case, makes things pretty simpler at the end, since you don't have to add extra logic that makes things dirty in the code and messy. Plus it will allow you to separate the gathering (through calls to an SQLite Database or an API) of data from the Controller
(activities
and fragments
).
Solution 5
I made a annotation library that can do the cast for you. check this out. https://github.com/zeroarst/callbackfragment/
@CallbackFragment
public class MyFragment extends Fragment {
@Callback
interface FragmentCallback {
void onClickButton(MyFragment fragment);
}
private FragmentCallback mCallback;
@Override
public void onClick(View v) {
switch (v.getId()) {
case R.id.bt1
mCallback.onClickButton(this);
break;
case R.id.bt2
// Because we give mandatory = false so this might be null if not implemented by the host.
if (mCallbackNotForce != null)
mCallbackNotForce.onClickButton(this);
break;
}
}
}
It then generates a subclass of your fragment. And just add it to FragmentManager.
public class MainActivity extends AppCompatActivity implements MyFragment.FragmentCallback {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
getSupportFragmentManager().beginTransaction()
.add(R.id.lo_fragm_container, MyFragmentCallbackable.create(), "MY_FRAGM")
.commit();
}
Toast mToast;
@Override
public void onClickButton(MyFragment fragment) {
if (mToast != null)
mToast.cancel();
mToast = Toast.makeText(this, "Callback from " + fragment.getTag(), Toast.LENGTH_SHORT);
mToast.show();
}
}
Kristy Welsh
Updated on June 05, 2021Comments
-
Kristy Welsh almost 3 years
This question is mostly to solicit opinions on the best way to handle my app. I have three fragments being handled by one activity. Fragment A has one clickable element the photo and Fragment B has 4 clickable elements the buttons. The other fragment just displays details when the photo is clicked. I am using ActionBarSherlock.
The forward and back buttons need to change the photo to the next or previous poses, respectively. I could keep the photo and the buttons in the same fragment, but wanted to keep them separate in case I wanted to rearrange them in a tablet.
I need some advice - should I combine Fragments A and B? If not, I will need to figure out how to implement an interface for 3 clickable items.
I considered using Roboguice, but I am already extending using SherlockFragmentActivity so that's a no go. I saw mention of Otto, but I didn't see good tutorials on how to include in a project. What do you think best design practice should be?
I also need help figuring out how to communicate between a fragment and an activity. I'd like to keep some data "global" in the application, like the pose id. Is there some example code I can see besides the stock android developer's information? That is not all that helpful.
BTW, I'm already storing all the information about each pose in a SQLite database. That's the easy part.
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Kristy Welsh over 11 yearsYeah, that way seems confusing, I have 2 fragments that need to somehow communicate with each other through the activity. Is there a better tutorial out there on how to do this?
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Squonk over 11 years@KristyWelsh : I wonder if you have developed your own concept of what
Fragments
really are and how they work rather than grasped the actual concept of theFragment
design goal. The concept of communicating with theActivity
usinginterfaces
is no different from having anActivity
implementView.OnClickListener
so aButton
press results in an item being added to aListView
(for example). You might have anActivity
with FragmentA and FragmentB but NOT FragmentC - in this case, the concept of having FragmentA "know" how to talk to FragmentC directly is redundant. -
cjayem13 over 9 yearsDoes anyone know why the example on the android developers page regarding use of an alert dialog doesn't use an interface to communicate with the activity? developer.android.com/reference/android/app/…
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jk2K over 8 years@cjayem13 In some cases, you might need a fragment to share events with the activity, A good way to do that is to define a callback interface, Perhaps you can look at this Communicating with the Activity
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DeaMon1 almost 8 yearsInterfaces are good. But for looser coupling, use broadcast listeners.
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Rikki Gibson over 7 yearsSure, but what happens when your activity winds up providing several distinct services to a fragment because the fragment can't do lots of Context-ey things by itself? I reached the point of having my activity implement 4 different interfaces for communicating with fragments before throwing my hands up and just letting the fragments know about the activity, because those fragments aren't going to be parented in a different activity ever in my case, and if they did I'd probably have to fix other stuff to make that work smoothly anyway.
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Eenvincible over 7 yearsThe modern approach would be to use Events which actually decouples your project code and this answer being from 2014, although works to an extent, should not be the only solution to this scenario!
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Parag Kadam almost 7 years@Eenvincible Yes you are right please update your answer accordingly for people who come here in the future.
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b005t3r over 6 yearsWhat is proposed here is doing things backward - Activity has to implement the interface and fragments have to guess which interfaces Activity implements? Listener approach is much more flexible.
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Linxy about 6 yearsArchitecture components are also a new and clean way to handle communication with loose coupling.
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xarlymg89 over 5 years@Eenvincible the link to Simple Developer Blog is dead. Actually, the server of the blog is not found.
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Eenvincible over 5 yearsYou might have to switch to google DNS servers! The site is working!
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ChristianB over 3 yearsPlease provide an example. You just defined some dependency. How is it used? What is different?
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Admin about 3 yearsThis works nicely - thanks for sharing good explanation :)
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Bokili Production almost 3 yearsOne of the best answers on the net. Thanks for sharing.