convert CMSampleBufferRef to UIImage

10,933

Solution 1

Your best bet will be to set the capture video data output's videoSettings to a dictionary that specifies the pixel format you want, which you'll need to set to some variation on RGB that CGBitmapContext can handle.

The documentation has a list of all of the pixel formats that Core Video can process. Only a tiny subset of those are supported by CGBitmapContext. The format that the code you found on the internet is expecting is kCVPixelFormatType_32BGRA, but that might have been written for Macs—on iOS devices, kCVPixelFormatType_32ARGB (big-endian) might be faster. Try them both, on the device, and compare frame rates.

Solution 2

You can try this code.

-(UIImage *) screenshotOfVideoStream:(CMSampleBufferRef)samImageBuff
  {
       CVImageBufferRef imageBuffer =  
         CMSampleBufferGetImageBuffer(samImageBuff);
       CIImage *ciImage = [CIImage imageWithCVPixelBuffer:imageBuffer];
       CIContext *temporaryContext = [CIContext contextWithOptions:nil];
       CGImageRef videoImage = [temporaryContext
                         createCGImage:ciImage
                         fromRect:CGRectMake(0, 0,
                         CVPixelBufferGetWidth(imageBuffer),
                         CVPixelBufferGetHeight(imageBuffer))];

       UIImage *image = [[UIImage alloc] initWithCGImage:videoImage];
       CGImageRelease(videoImage);
      return image;
}

It work for me.

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Benoît Freslon
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Benoît Freslon

French Game Designer, Game Developer Unity, iOS. Indie Game developer Freelance. Blog : Video Game Creation (French) Portfolio : http://www.benoitfreslon.com

Updated on June 04, 2022

Comments

  • Benoît Freslon
    Benoît Freslon almost 2 years

    I'm captuting video with AVCaptureSession. But I would like to convert the captured image to an UIImage.

    I found some code on Internet:

    - (UIImage *) imageFromSampleBuffer:(CMSampleBufferRef) sampleBuffer
    {
    
        NSLog(@"imageFromSampleBuffer: called");
        // Get a CMSampleBuffer's Core Video image buffer for the media data
        CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
        // Lock the base address of the pixel buffer
        CVPixelBufferLockBaseAddress(imageBuffer, 0);
    
        // Get the number of bytes per row for the pixel buffer
        void *baseAddress = CVPixelBufferGetBaseAddress(imageBuffer);
    
        // Get the number of bytes per row for the pixel buffer
        size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
        // Get the pixel buffer width and height
        size_t width = CVPixelBufferGetWidth(imageBuffer);
        size_t height = CVPixelBufferGetHeight(imageBuffer);
    
        // Create a device-dependent RGB color space
        CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
    
        // Create a bitmap graphics context with the sample buffer data
        CGContextRef context = CGBitmapContextCreate(baseAddress, width, height, 8,
                                                     bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
        // Create a Quartz image from the pixel data in the bitmap graphics context
        CGImageRef quartzImage = CGBitmapContextCreateImage(context);
        // Unlock the pixel buffer
        CVPixelBufferUnlockBaseAddress(imageBuffer,0);
    
    
        // Free up the context and color space
        CGContextRelease(context);
        CGColorSpaceRelease(colorSpace);
    
        // Create an image object from the Quartz image
        UIImage *image = [UIImage imageWithCGImage:quartzImage];
    
        // Release the Quartz image
        CGImageRelease(quartzImage);
    
        return (image);
    }
    

    But I got some errors:

    Jan 17 17:39:25 iPhone-4-de-XXX ThinkOutsideTheBox[2363] <Error>: CGBitmapContextCreate: invalid data bytes/row: should be at least 2560 for 8 integer bits/component, 3 components, kCGImageAlphaPremultipliedFirst.
    Jan 17 17:39:25 iPhone-4-de-XXX ThinkOutsideTheBox[2363] <Error>: CGBitmapContextCreateImage: invalid context 0x0
    2013-01-17 17:39:25.896 ThinkOutsideTheBox[2363:907] image <UIImage: 0x1d553f00>
    Jan 17 17:39:25 iPhone-4-de-XXX ThinkOutsideTheBox[2363] <Error>: CGContextDrawImage: invalid context 0x0
    Jan 17 17:39:25 iPhone-4-de-XXX ThinkOutsideTheBox[2363] <Error>: CGBitmapContextGetData: invalid context 0x0
    

    EDIT: I also use the UIImage to get the rgb color:

    -(void) captureOutput:(AVCaptureOutput*)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection*)connection
    {
    
        UIImage* image = [self imageFromSampleBuffer:sampleBuffer];
        unsigned char* pixels = [image rgbaPixels];
        double totalLuminance = 0.0;
        for(int p=0;p<image.size.width*image.size.height*4;p+=4)
        {
            totalLuminance += pixels[p]*0.299 + pixels[p+1]*0.587 + pixels[p+2]*0.114;
        }
        totalLuminance /= (image.size.width*image.size.height);
        totalLuminance /= 255.0;
        NSLog(@"totalLuminance %f",totalLuminance);
    
    }