Create a new object from existing pointer C++

10,014

Solution 1

Suppose you have a type T, and a pointer T* ptr; Assuming ptr is currently a valid pointer, then T* ptr2 = new T(*ptr); should invoke the copy constructor on T to create a new pointer on the heap. Now, this requires that your type T has a correctly written copy constructor and destructor and the like.

Solution 2

If you have a T * p, then you can make a new object like so:

T x(*p);

Or, if you must (but seriously, don't!), a dynamically allocated object:

T * q = new T(*p);

Don't use the second form. There's no end to the headache you're inviting with that.

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Steve M. Bay
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Steve M. Bay

Updated on June 04, 2022

Comments

  • Steve M. Bay
    Steve M. Bay about 2 years

    I've looked for the answer but still can't figure this out.

    Sorry, but my work is too complex to copy here sample code.

    I have a function, which gets a pointer as parameter; I use it, but later, I need a kind of callback, where I want to use my old pointed object.

    The problem is, when this callback is invoked, the pointer has already been deleted or freed. My idea was to make a copy of the pointed object on the heap, and free it when callback is finished. But I got lost between pointers, copy constructors and other stuff. The solution is probably quite simple, but I'm stuck.