Difference between Stream.CopyTo and MemoryStream.WriteTo

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Solution 1

WriteTo() is resetting the read position to zero before copying the data - CopyTo() on the other hand will copy whatever data remains after the current position in the stream. That means if you did not reset the position yourself, no data will be read at all.

Most likely you just miss the following in your first version:

memoryStream.Position = 0;

Solution 2

According to reflector, this is the CopyTo() method definition:

private void InternalCopyTo(Stream destination, int bufferSize)
{
    int num;
    byte[] buffer = new byte[bufferSize];
    while ((num = this.Read(buffer, 0, buffer.Length)) != 0)
    {
        destination.Write(buffer, 0, num);
    }
}

I dont see any "remains mechanism" here... It copies everything from this to destination ( in blocks of buffer size ).

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jorgehmv
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jorgehmv

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Updated on April 13, 2020

Comments

  • jorgehmv
    jorgehmv about 4 years

    I have a HttpHandler returning an image through Response.OutputStream. I have the following code:

    _imageProvider.GetImage().CopyTo(context.Response.OutputStream);
    

    GetImage() method returns a Stream which is actually a MemoryStream instance and it is returning 0 bytes to the browser. If i change GetImage() method signature to return a MemoryStream and use the following line of code:

    _imageProvider.GetImage().WriteTo(context.Response.OutputStream);
    

    It works and the browser gets an image. So what is the difference between WriteTo and CopyTo in MemoryStream class, and what is the recommended way to make this works using Stream class in GetImage() method signature.