Disable autolayout constraint error messages in debug console output in Xcode
Did some decompiling and there's actually a way:
for Swift 5
UserDefaults.standard.set(false, forKey: "_UIConstraintBasedLayoutLogUnsatisfiable")
[[NSUserDefaults standardUserDefaults] setValue:@(NO) forKey:@"_UIConstraintBasedLayoutLogUnsatisfiable"];
Now you'll only get notified that "_UIConstraintBasedLayoutLogUnsatisfiable is OFF".
One more option is to temporarily put
-_UIConstraintBasedLayoutLogUnsatisfiable NO (notice the dash) into
Arguments Passed On Launch menu, under the
Product -> Scheme -> Edit Scheme... -> Run -> Arguments tab (you can also open this menu by pressing ⇧+⌘+<), like this:
Swift 4.0 & Swift 5.0 Solution:
//Hide Autolayout Warning UserDefaults.standard.set(false, forKey: "_UIConstraintBasedLayoutLogUnsatisfiable")
Swift 3.0 Solution:
//Hide Autolayout Warning UserDefaults.standard.setValue(false, forKey:"_UIConstraintBasedLayoutLogUnsatisfiable")
for anyone who is wondering how to do this macOS / osx with AppKit/Cocoa
UserDefaults.standard.set(false, forKey: "NSConstraintBasedLayoutLogUnsatisfiable") UserDefaults.standard.set(false, forKey: "__NSConstraintBasedLayoutLogUnsatisfiable")
I have tried to solve this using lldb and I found a solution:
- Create a Symbolic Breakpoint for the Symbol UIViewAlertForUnsatisfiableConstraints in the Module UIKit.
- As breakpoint action add the debugger command "thread return"
- Add a second debugger command: "c"
- Disable "Automatically continue after evaluating actions"
If your App encounters a layout issue, the execution is paused. With the instruction "thread return", the UIViewAlertForUnsatisfiableConstraints function which prints out the error is forced to return before the warning message is printed into the console.
With the "c" command the execution of your app is continued (Note: "Automatically continue after evaluating actions" does somehow not work in this case)
However with these automatic actions the breakpoint is likely to behave strangely if it gets hit two times in a row which will cause your app to crash. To solve this you can remove the breakpoint actions and enter the commands manually when the debugger pauses the execution of the program.
Markus Rautopuro less than a minute
Is there a way to (temporarily) disable autolayout error/warning messages:
Unable to simultaneously satisfy constraints. Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints) ( "<NSLayoutConstraint:0x170098420 H:[UIView:0x15c62c100(2)]>", "<NSLayoutConstraint:0x170098600 UIView:0x15c6294f0.leading == UIView:0x15c628d40.leadingMargin - 8>", "<NSLayoutConstraint:0x170098650 H:[UIView:0x15c6294f0]-(0)-[UIView:0x15c62b750]>", "<NSLayoutConstraint:0x1700986a0 UIView:0x15c62b750.width == UIView:0x15c6294f0.width>", "<NSLayoutConstraint:0x1700986f0 UIView:0x15c628d40.trailingMargin == UIView:0x15c62b750.trailing - 8>", "<NSLayoutConstraint:0x170098880 H:[UIView:0x15c6294f0]-(0)-[UIView:0x15c62c100]>", "<NSLayoutConstraint:0x1700988d0 UIView:0x15c628d40.centerX == UIView:0x15c62c100.centerX + 1>" ) Will attempt to recover by breaking constraint <NSLayoutConstraint:0x170098420 H:[UIView:0x15c62c100(2)]> Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger. The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKit/UIView.h> may also be helpful.