FacebookSDK(4.1.x) Custom Login UI Button - Swift(1.2)
Solution 1
Login with custom button and access token.
Get user info in facebook sdk 4.x
Swift
@IBAction func btnFBLoginPressed(sender: AnyObject) {
var fbLoginManager : FBSDKLoginManager = FBSDKLoginManager()
fbLoginManager.logInWithReadPermissions(["email"], fromViewController: self, handler: { (result, error) -> Void in
if (error == nil){
var fbloginresult : FBSDKLoginManagerLoginResult = result
if(fbloginresult.grantedPermissions.contains("email"))
{
self.getFBUserData()
fbLoginManager.logOut()
}
}
})
}
func getFBUserData(){
if((FBSDKAccessToken.currentAccessToken()) != nil){
FBSDKGraphRequest(graphPath: "me", parameters: ["fields": "id, name, first_name, last_name, picture.type(large), email"]).startWithCompletionHandler({ (connection, result, error) -> Void in
if (error == nil){
println(result)
}
})
}
}
Solution 2
Updated answer using the last Facebook SDK (01/05/2016) and Swift 2.1
Create a UIButton with Interface Builder or by code and link the action of that button with this:
@IBAction func loginFacebookAction(sender: AnyObject) {
let fbLoginManager : FBSDKLoginManager = FBSDKLoginManager()
fbLoginManager.logInWithReadPermissions(["email"], fromViewController: self) { (result, error) -> Void in
if (error == nil){
let fbloginresult : FBSDKLoginManagerLoginResult = result
if(fbloginresult.grantedPermissions.contains("email"))
{
self.getFBUserData()
}
}
}
}
The happy case of the previous code triggers the function self.getFBUserData() so you have to implement that function in the same file
func getFBUserData(){
if((FBSDKAccessToken.currentAccessToken()) != nil){
FBSDKGraphRequest(graphPath: "me", parameters: ["fields": "id, name, first_name, last_name, picture.type(large), email"]).startWithCompletionHandler({ (connection, result, error) -> Void in
if (error == nil){
//everything works print the user data
print(result)
}
})
}
}
Solution 3
I did it successfully in xcode 7.3
@IBAction func fbLoginBtnAction(sender: AnyObject) {
let fbLoginManager : FBSDKLoginManager = FBSDKLoginManager()
fbLoginManager.logInWithReadPermissions(["email"], fromViewController: self, handler: {(result, error) -> Void in
if error == nil {
print("Logged in through facebook" )
self.getFBUserData()
}
else {
print("Facebook Login Error----\n",error)
}
}
)
}
func getFBUserData () {
if((FBSDKAccessToken.currentAccessToken()) != nil){
FBSDKGraphRequest(graphPath: "me", parameters: ["fields": "id, name, first_name, last_name, picture.type(large), email"]).startWithCompletionHandler({ (connection, result, error) -> Void in
if (error == nil){
print(result)
}
})
}
}
Solution 4
Reusable class (Swift 4).
Usage: FacebookSignIn.shared.signIn(from: yourVC, completion: yourCompletion)
class FacebookSignIn {
enum Error: Swift.Error {
case unableToInitializeGraphRequest
case unexpectedGraphResponse
case permissionsIsNotGranted
case unexpectedLoginResponse
case canceled
}
struct Permissions {
static let email = "email"
static let profile = "public_profile"
static func isValidPermissions(_ permissions: Set<AnyHashable>) -> Bool {
return permissions.contains(email) && permissions.contains(profile)
}
static var permissions: [String] {
return [email, profile]
}
}
public static let shared = FacebookSignIn()
private init() {
}
}
extension FacebookSignIn {
func signIn(from: UIViewController, completion: Result<SignInResponse>.Completion?) {
let manager = FBSDKLoginManager()
manager.loginBehavior = .native
if !isValidToken {
manager.logOut()
}
if let token = FBSDKAccessToken.current() {
let interval = token.expirationDate.timeIntervalSince(Date())
if interval > 300 { // At least 5 min token will be valid
performLogin {
switch $0 {
case .failure(let error):
completion?(.failure(error))
case .success(let info):
completion?(.success(SignInResponse(accessToken: token.tokenString, userInfo: info)))
}
}
} else {
FBSDKAccessToken.refreshCurrentAccessToken { [weak self] _, _, error in
if let error = error {
manager.logOut()
completion?(.failure(error))
} else {
let token = FBSDKAccessToken.current()?.tokenString ?? "" // Should be always valid value at this point.
self?.performLogin {
switch $0 {
case .failure(let error):
completion?(.failure(error))
case .success(let info):
completion?(.success(SignInResponse(accessToken: token, userInfo: info)))
}
}
}
}
}
} else {
manager.logIn(withReadPermissions: Permissions.permissions, from: from) { [weak self] result, error in
if let error = error {
manager.logOut()
completion?(.failure(error))
return
}
guard let result = result else {
manager.logOut()
completion?(.failure(Error.unexpectedLoginResponse))
return
}
let permissions = result.grantedPermissions ?? Set<AnyHashable>()
let token = result.token?.tokenString ?? "" // Should be always valid value at this point.
if result.isCancelled {
manager.logOut()
completion?(.failure(Error.canceled))
} else if Permissions.isValidPermissions(permissions) {
self?.performLogin {
switch $0 {
case .failure(let error):
completion?(.failure(error))
case .success(let info):
completion?(.success(SignInResponse(accessToken: token, userInfo: info)))
}
}
} else {
manager.logOut()
completion?(.failure(Error.permissionsIsNotGranted))
}
}
}
}
private var isValidToken: Bool {
guard let token = FBSDKAccessToken.current() else {
return false
}
return Permissions.isValidPermissions(token.permissions ?? Set<AnyHashable>())
}
private func makeGraphRequest() -> FBSDKGraphRequest? {
guard FBSDKAccessToken.current().tokenString != nil else {
return nil
}
// You might not get email: https://developers.facebook.com/docs/facebook-login/permissions/v2.4
// Note, even if you request the email permission it is not guaranteed you will get an email address. For example,
// if someone signed up for Facebook with a phone number instead of an email address, the email field may be empty.
let fields = "email,id,first_name,last_name,gender"
return FBSDKGraphRequest(graphPath: "me", parameters: ["fields": fields])
}
private func performLogin(completion: Result<[String: String]>.Completion?) {
let manager = FBSDKLoginManager()
guard let request = makeGraphRequest() else {
manager.logOut()
completion?(.failure(Error.unableToInitializeGraphRequest))
return
}
_ = request.start { _, result, error in
if let e = error {
manager.logOut()
completion?(.failure(e))
} else if let result = result as? [String: String] {
completion?(.success((result)))
} else {
manager.logOut()
completion?(.failure(Error.unexpectedGraphResponse))
}
}
}
}
public struct SignInResponse {
public let accessToken: String
public let userInfo: [String: String]
public init(accessToken: String, userInfo: [String: String]) {
self.accessToken = accessToken
self.userInfo = userInfo
}
}
public enum Result<T> {
case success(T)
case failure(Swift.Error)
public typealias Completion = (Result<T>) -> Void
}
Comments
-
senty almost 2 years
Following this tutorial, I have managed to make a Facebook Login Button working. However, it is assigning the button image automatically from the SDK and it is not customisable (as it is not getting created on Storyboard), so I am unable to use my own button image or text instead.
I believe this part of the code (in ViewDidLoad) is assigning the button:
let loginView : FBSDKLoginButton = FBSDKLoginButton() self.view.addSubview(loginView) loginView.center = self.view.center loginView.readPermissions = ["public_profile", "email"] loginView.delegate = self
What I need to do is creating a @IBOutlet Button on Storyboard and customise it from there. How can I do that?