Failed to publish bundle on internal app sharing in google play console

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Your app needs to published on a track before it can be uploaded to internal app sharing.

It looks like you are still waiting for your app to be approved on the internal test track, so there is nothing you can do until then, you have to wait that your app is approved and published (and probably avoid publishing another version in the meantime which might reset your waiting time). Since COVID, waiting times have increased, so it will require some patience.

Regarding siging:

  • On any track, the app bundle needs to be signed.
  • On internal app sharing, the app bundle does not need to be signed. So you can remove the signature step in Flutter when building for internal app sharing if that significantly speeds up build times.
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Omar Boshra
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Omar Boshra

Living as zen is the best thing a human can do. The source of all bugs is referencing yourself to an object, all bugs extend from this bug,since you only read the objects that extend from your referenced object , debugging this can happen through tracing your root context until you are completely unreferenced ,then as you unbind yourself from the thread of objects, up-casting to more polymorphic ones ,you trace yourself back to the super object, "I" (the architect of the matrix) ,if you unbind from that, you merge with the thread, revealing yourself to yourself as the very fabric from which all software comes and goes.

Updated on December 24, 2022

Comments

  • Omar Boshra
    Omar Boshra over 1 year

    I uploaded my app on the internal test track on google play console ,it took over 2 days and still pending then I decided to upload it to the internal app sharing which brought me this message.

    The error

    I've released it as a signed bundle .

    As I understood from the play console help

    Uploaded artifacts for internal app sharing aren't shown in your artifact library, nor can they be included in releases on testing or production tracks.

    So this means I should just wait till internal test is published first or I have to build a new unsigned bundle for app sharing ?.

    If so .I've read that the internal app sharing has its own signing and I've been using flutter which has a long process of signing .So am not sure whether to remove all the code in gradle and the key.properties file or generate a new new keystore.

    Simiar issue

  • Omar Boshra
    Omar Boshra over 3 years
    Thanks ,so to remove signing in flutter I should remove all the code in gradle and the key.properties file then run flutter build appbundle.Or is there a better method?.
  • Pierre
    Pierre over 3 years
    See flutter.dev/docs/deployment/android#configure-signing-in-gra‌​dle for instructions. Make sure you only disable signing for your debug build, you will still need to sign your app bundle when building release builds for uploads to tracks.