Firebase Flutter iOS initialization issue
You have to add some default GoogleService-Info.plist into ${PROJECT_DIR}/Runner/GoogleService-Info.plist
(best option would be the dev one)
After you start building, your script will override that one.
XCode project have to know that GoogleService-Info.plist exists in project, your script is about overriding it's content
user6788419
Updated on December 27, 2022Comments
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user6788419 over 1 year
Hi I am getting following issue while I am trying to initialze firebase.
Unhandled Exception: [core/not-initialized] Firebase has not been correctly initialized. Have you added the "GoogleService-Info.plist" file to the project?
My code is:
await Firebase.initializeApp();
I am using separate Google Service Info Plist for development and production.
So I am using following script in Xcode under Target > Build Phase > Run New Script Phase to copy the plist to main directory.
if [ "${CONFIGURATION}" == "Debug-prod" ] || [ "${CONFIGURATION}" == "Release-prod" ] || [ "${CONFIGURATION}" == "Release" ]; then cp -r "${PROJECT_DIR}/Runner/Firebase/prod/GoogleService-Info.plist" "${PROJECT_DIR}/Runner/GoogleService-Info.plist" echo "Production plist copied" elif [ "${CONFIGURATION}" == "Debug-dev" ] || [ "${CONFIGURATION}" == "Release-dev" ] || [ "${CONFIGURATION}" == "Debug" ]; then cp -r "${PROJECT_DIR}/Runner/Firebase/dev/GoogleService-Info.plist" "${PROJECT_DIR}/Runner/GoogleService-Info.plist" echo "Development plist copied" fi
Any help would be appreciated :)
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fartem over 3 yearsCan you add place in code where you get this exception?
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iwpz over 3 yearsyou cp file to
"${PROJECT_DIR}/Runner/GoogleService-Info.plist"
, but make sure"${PROJECT_DIR}/Runner/GoogleService-Info.plist"
is in your iOS project. -
user6788419 over 3 years@iwpz.. It doesn't work when I change the environment.
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