Flutter Camera Preview not rotating with phone orientation

9,723

Solution 1

Adding SystemChrome.setPreferredOrientations() to my initState() & dispose() functions solved this problem for me.

  import 'package:flutter/services.dart';

  ...

  @override
  void initState() {
    super.initState();

    SystemChrome.setPreferredOrientations([
          DeviceOrientation.portraitUp,
          DeviceOrientation.portraitDown,
      ]);    
  }

  @override
  void dispose() {
    SystemChrome.setPreferredOrientations([
      DeviceOrientation.landscapeRight,
      DeviceOrientation.landscapeLeft,
      DeviceOrientation.portraitUp,
      DeviceOrientation.portraitDown,
    ]);
  }

Solution 2

A package call camera_camera https://pub.dev/packages/camera_camera
has do great work and provide great feature you can reference his source code or fork directly.

about rotate issue, please use this package https://pub.dev/packages/native_device_orientation
and wrap body like this

return Scaffold(
      body: NativeDeviceOrientationReader(builder: (context) {
        NativeDeviceOrientation orientation =
            NativeDeviceOrientationReader.orientation(context);

you can reference full code at https://github.com/marslord/camera/blob/master/lib/cam.dart ,this is not camera_camera package and author use RotateBox

return RotatedBox(
          quarterTurns: turns,
          child: Transform.scale(
            scale: 1 / controller.value.aspectRatio,
            child: Center(
              child: AspectRatio(
                aspectRatio: controller.value.aspectRatio,
                child: CameraPreview(controller),
              ),
            ),
          ),
        );

camera_camera package use this at line 76

return NativeDeviceOrientationReader(
  useSensor: true,
  builder: (context) {
    NativeDeviceOrientation orientation =
        NativeDeviceOrientationReader.orientation(context);

about fit screen issue
camera_camera package do this with below code full code is here https://github.com/gabuldev/camera_camera/blob/master/lib/page/camera.dart

    return widget.mode ==
              CameraMode.fullscreen
          ? OverflowBox(
              maxHeight: size.height,
              maxWidth: size.height *
                  previewRatio,
              child: CameraPreview(
                  bloc.controllCamera),
            )
          : AspectRatio(
              aspectRatio: bloc
                  .controllCamera
                  .value
                  .aspectRatio,
              child: CameraPreview(
                  bloc.controllCamera),
            );

execute result of camera_camera package can found on his github

execute result of https://github.com/marslord/camera
enter image description here

both check with real device and works

official camera plugin example rotate image can work with combine Native_device_orientation and RotateBox , you can reference https://github.com/marslord/camera/blob/master/lib/cam.dart
but official camera plugin example fit screen issue will need to modify layout code

I would suggest use camera_camera's method, Stack CameraPreview and Button. it looks more like Native Camera App and easy to maintain landscape mode

official camera plugin example rotate image code snippet with combine Native_device_orientation and RotateBox

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      key: _scaffoldKey,
      appBar: AppBar(
        title: const Text('Camera example'),
      ),
      body: NativeDeviceOrientationReader(builder: (context) {

        NativeDeviceOrientation orientation =
        NativeDeviceOrientationReader.orientation(context);

        int turns;
        switch (orientation) {
          case NativeDeviceOrientation.landscapeLeft:
            turns = -1;
            break;
          case NativeDeviceOrientation.landscapeRight:
            turns = 1;
            break;
          case NativeDeviceOrientation.portraitDown:
            turns = 2;
            break;
          default:
            turns = 0;
            break;
        }

        return Column(
          children: <Widget>[
            Expanded(
              child: RotatedBox(
                quarterTurns: turns,
                child: Transform.scale(
                  scale: 1 / controller.value.aspectRatio,
                  child: Container(
                    child: Padding(
                      padding: const EdgeInsets.all(1.0),
                      child: AspectRatio(
                        aspectRatio: controller.value.aspectRatio,
                        child: Center(
                          child: _cameraPreviewWidget(),
                        ),
                      ),
                    ),

Solution 3

My solution; using with this libraries; https://pub.dev/packages/image and https://pub.dev/packages/native_device_orientation

 Future<void> takeAPicture()async{
pictureShooting=true;
final XFile image=await cameraController!.takePicture();
img.Image? _capturedImage=img.decodeImage(await image.readAsBytes());

final NativeDeviceOrientation currentOrientation=await _nativeDeviceOrientationCommunicator.orientation(useSensor: true);

switch(currentOrientation){
  case NativeDeviceOrientation.landscapeRight: _capturedImage=img.copyRotate(_capturedImage!, 90);break;
  case NativeDeviceOrientation.landscapeLeft:   _capturedImage=img.copyRotate(_capturedImage!, 270);break;
  case NativeDeviceOrientation.portraitDown:   _capturedImage=img.copyRotate(_capturedImage!, 180);break;
  default:
}

takenImage=Uint8List.fromList(img.encodePng(_capturedImage!));

pictureShooting=false;
showImageApprovalScreen=true;

}

Solution 4

When you rotate your phone while using a camera the preview will stay vertical, however when you view the image it will be in landscape, try with the default camera app and it would be the same

You can obviously rotate your UI that is on top of the camera preview when the phone rotates

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9,723
Matt Goodis
Author by

Matt Goodis

Updated on December 05, 2022

Comments

  • Matt Goodis
    Matt Goodis over 1 year

    I'm new to Dart/Flutter and currently using the Flutter Camera Plugin but I am running into a problem with the CameraPreview for when the phone turns to landscape mode. The images stay vertical and don't rotate the 90degrees with the phone.

    I have tried countless things including Transform.rotate(), but I can't seem to get the image to both, fill the screen and rotate 90degrees.

    The pictures that were taken while the phone was sideways still saved in the correct orientation when I view them, but using the _cameraPreviewWidget.

    Normal

    Landscape

  • Chamith Chathuka
    Chamith Chathuka over 3 years
    This is not a perfect solution, This is a hacky solution.
  • R3N0
    R3N0 over 3 years
    It works for me. If you have a better suggestion, I'll be happy to test it.
  • Admin
    Admin over 2 years
    As it’s currently written, your answer is unclear. Please edit to add additional details that will help others understand how this addresses the question asked. You can find more information on how to write good answers in the help center.