GUI application using Tkinter - Drag and Drop

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This answer to the question "board drawing code to move an oval" shows how to drag an object on a canvas.

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karl davies
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karl davies

Updated on June 04, 2022

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  • karl davies
    karl davies almost 2 years

    I have recently been using WxPython to create a GUI Network simulator like Cisco packet tracer but if I am honest it has been extremely difficult trying to find examples of what I need etc etc. Iv resorted back to the old faithful Tk.

    My program thus far has a menu bar which consists of a File > Exit. It also has an Exit button at the bottom Right hand side of the application. As well as this it has a canvas of a set size and a variety of buttons which when clicked produce a small image of the hardware on the canvas. This was done using PIL

    What I need next is to be able to drag these images around the canvas and this is proving a little difficult. I have looked at the following example of how it has been broken down and I kind of understand how you need an on click definition, motion (going from a to b) and on release definition, but how do I apply it to my code that I already have?

    Here is the link to what I referenced above: http://www.python-forum.org/pythonforum/viewtopic.php?f=4&p=75789

    Finally Here is the code I have already. I can appreciate that the layout and structure of my code isn't great as I am fairly new to programming but any guidance / examples / visual representations would be amazing.

      from Tkinter import*
    from PIL import Image, ImageTk
    class AllTkinterWidgets:
        def __init__(self, master):
            frame= Frame(master, width=900, height=600)
            frame.pack()
    
            iframe5 = Frame (frame, bd=2, relief=RAISED)
            iframe5.pack(expand=1, fill=X, pady=10, padx=5)
    
            c = Canvas(iframe5, bg='white', width=600, height=500)
            c.pack()
    
        # definitions to print hardware images to the canvas
        # -----------------------------------------------------------------------
            def show_imageRouter():
                c.create_image(30,30, image=image1)
    
            def show_imageSwitch():
                c.create_image(30,60, image=image2)
    
            def show_imageServer():
                c.create_image(30,100, image=image3)
    
            def show_imageIpPhone():
                c.create_image(30,140, image=image4)
    
            def show_imageWirelessRouter():
                c.create_image(30,180, image=image5)
    
            def show_imageHost():
                c.create_image(30, 220, image=image6)
    
        # Network hardware buttons created
        # ----------------------------------------------------
            self.button = Button(frame, text = "Router", height= 1, width= 8, padx=2, pady=2,command=show_imageRouter)
            self.button.pack(side = LEFT)
    
            self.button = Button(frame, text = "Switch",height= 1, width= 8, padx=2, pady=2, command=show_imageSwitch)
            self.button.pack(side = LEFT)
    
            self.button = Button(frame, text = "Server",height= 1, width= 8, padx=2, pady=2, command=show_imageServer)
            self.button.pack(side = LEFT)
    
            self.button = Button(frame, text = "IP Phone",height= 1, width= 8, padx=2, pady=2, command=show_imageIpPhone)
            self.button.pack(side = LEFT)
    
            self.button = Button(frame, text = "Wireless Router",height= 1, width= 12, padx=2, pady=2, command=show_imageWirelessRouter)
            self.button.pack(side = LEFT)
    
            self.button = Button(frame, text = "Host",height= 1, width= 8, padx=2, pady=2, command=show_imageHost)
            self.button.pack(side = LEFT)
    
            self.button = Button(frame, text = "Cabling",height= 1, width= 8, padx=2, pady=2)
            self.button.pack(side = LEFT)
    
            self.button = Button(frame, text = "Square",height= 1, width= 8, padx=2, pady=2)
            self.button.pack(side = LEFT)
    
        # Create the image objects for the hardware Images
        # ----------------------------------------------------------------------
            imageFile = "router.png"
            image1 = ImageTk.PhotoImage(Image.open(imageFile))
    
            imageFile = "switch.png"
            image2 = ImageTk.PhotoImage(Image.open(imageFile))
    
            imageFile = "Server.png"
            image3 = ImageTk.PhotoImage(Image.open(imageFile))
    
            imageFile = "ipPhone.png"
            image4 = ImageTk.PhotoImage(Image.open(imageFile))
    
            imageFile = "WirelessRouter.png"
            image5 = ImageTk.PhotoImage(Image.open(imageFile))
    
            imageFile = "Host.png"
            image6 = ImageTk.PhotoImage(Image.open(imageFile))
    
    root = Tk()
    all = AllTkinterWidgets(root)
    
    def Exit():
        print "Exit"
    
    # Create an Exit Button
    toolbar = Frame(root)
    b = Button(toolbar, text="Exit", width=6, height=3, command=Exit)
    b.pack(side=RIGHT, padx=2, pady=2)
    toolbar.pack(side=BOTTOM, fill=X)
    
    # Press Esc to quit
    root.bind("<Escape>", exit)
    
    # Creation of a menu File > Exit
    menu = Menu(root)
    root.config(menu=menu)
    
    filemenu = Menu(menu)
    menu.add_cascade(label="File", menu=filemenu)
    filemenu.add_command(label="Exit", command=Exit)
    
    root.mainloop()
    

    Sorry if the indentation is a bit strange. I've adjusted it to make it block together here.