How can I create an Android application in Android Studio that uses the Google Maps Api v2?
Solution 1
Finally I managed to run GoogleMapsAPIv2 project using Android Studio.
EDIT: As mentioned by Xavier, this method is going to work for non-gradle based projects only. And UI part which was used in this tutorial will be excluded from AndroidStudio. So if you have your own project which uses Gradle build system, you need to manually modify build.gradle configuration file since Android Studio UI doesn't affect it.
EDIT2: With AndroidStudio v0.1.1 release, UI part responsible for modules dependencies has been eliminated, so for now we need to update dependencies manually through build.gradle file. UI for changing gradle dependencies is going to be released in next releases
EDIT3: For those who still tries to use this approach - please note that it is obsolete and doesn't work anymore
Here is what I did:
1) I took maps
project from the Google Play Services samples and copied that to the separate directory. That is going to be our MapsApiV2 project we will be trying to run. On my Mac it was located at <sdk_location>/extras/google/google_play_services/samples
I placed it to the ~/Work/stack/
2) Copied google-play-services_lib
project directory to the same place (~/Work/stack
), so my working directory looks like this. Btw, lib project is located at <sdk_location>/extras/google/google_play_services/libproject
:
3) Now let's open Android Studio. On welcome screen press Import Project
and import our maps
project from ~/Work/stack/maps
. Now we see a lot of complaints about unknown reference to GMS library:
4) Now we need to add Google Play Service as a reference library. Going to View -> Open Module Settings
5) On the Modules
tab, click +
button and select Import Module
and import your GooglePlayServices lib. I didn't change anything in the wizards, so clicked Next
all the way to the end:
6) Now you need to reference this imported library. Open this screen again (go to View -> Module Settings
). Make sure you have your maps
project and Dependency
tab selected. Click +
to add a dependency and select Library
. Choose your imported library there:
7) Now we can see that it is not complaining about GMS
library, but still complaining about support library:
8) Let's fix it. I have my support library located at <sdk location>/extras/android/support/v13/android-support-v13.jar
. So let's try to add it to our workspace. Go to View -> Open Module Settings
and select Libraries
tab. Select +
-> Java
and select support library:
9) Now it is going to ask you which project to add this lib to, so make sure you have selected your maps
project:
10) At this point code should compile w/o problems. Just make sure you are targeting the right SDK version in Manifest.
Have fun
Solution 2
I was following the same instructions except I was creating a new project. Under the project structure I removed the Android-Gradle facet and was able to build successfully. Optionally one can update the gradle build files and add the Android-Gradle facet to the play services library.
NOTE: I changed the name of Google Play Services directory.
build.gradle
for Google Play Services library.
apply plugin: 'android-library'
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.4'
}
}
dependencies {
compile files('libs/android-support-v4.jar')
compile files('google-play-services.jar')
}
android {
compileSdkVersion 17
buildToolsVersion '17.0.0'
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
resources.srcDirs = ['src']
aild.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
}
}
}
build.gradle
for test app.
buildscript {
repositories {
maven { url 'http://repo1.maven.org/maven2' }
}
dependencies {
classpath 'com.android.tools.build:gradle:0.4'
}
}
apply plugin: 'android'
dependencies {
compile files('libs/android-support-v4.jar')
compile project(':lib-google-play-services')
compile files('../lib-google-play-services/libs/google-play-services.jar')
}
android {
compileSdkVersion 17
buildToolsVersion "17.0.0"
defaultConfig {
minSdkVersion 11
targetSdkVersion 16
}
}
Solution 3
I have tried and failed many a tutorial on this, but finally find a simple solution that seem to work with Android Studio and gradle
I just installed Android Studio 0.2.3 on my mac, and these are the steps that made me view a maps fragment on a fresh hello world project template:
1) Click the SDK manager button in the toolbar in Android Studio.
2) Under 'Extras' locate 'Google play services' and download it.
3) in your build.gradle file in your src directory, add this line to dependencies:
compile 'com.google.android.gms:play-services:3.1.36'
4) order and install your API-key following this tutorial: https://developers.google.com/maps/documentation/android/start#the_google_maps_api_key
5) add the fragment to your layout xml:
<fragment xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/map"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:name="com.google.android.gms.maps.MapFragment"/>
6) you should now be able to run your project on your device.
Solution 4
Here is a configuration for a project I made that uses Google Maps API V2
, in Android Studio 0.2
, with gradle 0.5.+.
Also other modules like ActiobarSherlock
, and a custom NumberPicker
are used, and i just leave them in case someone needs them.
Project structure:
1) TOP Directory settings.gradle:
include ':SuperModule', ':libraries:actionbarsherlock', ':libraries:numberPicker'
2) TOP Directory build.gradle
task assemble {}
(some of you may faces the task assemble not found. thats why you put this line!)
3) SuperModule build.gradle
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.5.+'
}
}
apply plugin: 'android'
dependencies {
compile 'com.google.android.gms:play-services:3.1.36'
compile 'com.android.support:gridlayout-v7:13.0.0'
compile project(':libraries:actionbarsherlock')
compile project(':libraries:numberPicker')
}
android {
compileSdkVersion 17
buildToolsVersion "17.0.0"
defaultConfig {
minSdkVersion 8
targetSdkVersion 16
}
}
Notice the dependencies here. Its actiobarSherlock(ABS), and NumberPicker, used as android Libraries. I also use Play Services(thats why the min sdk must be >=8), and the layout lib (for the space element) Support library is NOT included here, since its included in ABS library!
Actionbar Sherlock build.gradle:
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.5.+'
}
}
apply plugin: 'android-library'
dependencies {
compile 'com.android.support:support-v4:13.0.0'
}
android {
compileSdkVersion 17
buildToolsVersion "17.0.0"
defaultConfig {
minSdkVersion 7
targetSdkVersion 16
}
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
resources.srcDirs = ['src']
aidl.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
}
instrumentTest.setRoot('tests')
}
}
NumberPicker build.gradle isnt shown because it has the same logic with the others..
Solution 5
I wrote an article and stepped through creating a map application using both the Location interface and google map api. This will go through many of the idiocyncracies I ran into while trying to get a map application up and running including, which SDK's to include, what libraries to import, what to set in the android manifest and how to change the gradle file. Hope this helps
http://www.todroid.com/how-to-create-a-google-map-application-using-android-studio/
Comments
-
whoabackoff almost 4 years
I've been having a lot of trouble in Android Studio trying to create an app with GoogleMap.
I have followed the following guide before with (almost) no issues using Eclipse as my IDE:
https://developers.google.com/maps/documentation/android/start
I have never used Android Studio before and I'm having difficulty with the whole project/module paradigm.
I haven't been able to successfully configure the Google Play Services SDK http://developer.android.com/google/play-services/setup.html
Here is one of the weird errors I'm getting:
Gradle: FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':MyMapApp:compileDebug'. > Compilation failed; see the compiler error output for details. * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
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Thibault D. about 11 yearsUpvoted the answer. But why does everyone uses the dark theme? Yuk! That hurts my eyes!
-
EsseTi about 11 yearsi'm receiving
Gradle: package com.google.android.gms.maps does not exist
etc. does anyone know how to fix this? i don't want to open a new question just for this. -
Pavel Dudka about 11 yearshave you added GooglePlayServices as a reference lib as described on step 6?
-
jmgrosen about 11 yearsI followed these steps to the letter and am still getting a similar error to that of EsseTi's.
-
EsseTi almost 11 yearsI followed this developers.google.com/maps/documentation/android/… and added the jar of
google_play_services.jar
and it compiles. the problem is that it does not find my phone (4.2.2) attached via usb -
EsseTi almost 11 yearsok, solved this. another thing. how did you set up the key? what's the pakage? is it
com.example.mapdemo
? and api is justGoogle Maps API v2
? because it runs on my phone but the map is blank. -
Pavel Dudka almost 11 yearsObtaining map api key was out of scope. You can refer to developers.google.com/maps/documentation/android/… to get more info how to get map api v2 key
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EsseTi almost 11 yearsyes, u are right. my bad. i found here a comprehensive answer: stackoverflow.com/a/13719616/1257185
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Xavier Ducrohet almost 11 yearsI'd like to point out that the question was specifically about Gradle setup, and that this answer, while valid for pure IntelliJ projects, will not work on Gradle project. The solution is to edit build.gradle. Editing modules and modules dependencies in the UI will not affect the Gradle setup which is used during building. In fact the next version of Studio will disable this UI. If you don't mind, please edit the answer to add a comment at the top that this is not for Gradle-based project. thanks.
-
Pavel Dudka almost 11 yearsHm, I thought Android Studio is already using Gradle for building. And modifying dependencies within UI will affect gradle build configuration. Is there going to be any UI for modifying Gradle dependencies then?
-
Xavier Ducrohet almost 11 yearsStudio uses Gradle for building only if you create a new project or import a Gradle project, but you can open regular IntelliJ projects as well. Changing the modules/dependencies in the UI affects Studio and "fixes" issues inside studio like code-completion but this has no effect on Gradle (if used). We will offer a UI to directly do the change to build.gradle (which then will get re-imported into Studio), but it's not available yet.
-
Patrick Boos almost 11 yearsThis is the REAL answer! Just one correction: compile files('../lib-google-play-services/libs/google-play-services.jar') is not needed ;-) is already indirect added through the project dependency.
-
Patrick Boos almost 11 yearsAs well settings.gradle needs to be updated with an include statement for the library project.
-
Daniel over 10 yearsThis is the recommended method for the latest version (0.2.6) of Android Studio.
-
JJD over 10 yearsPlease mind that the fragment must be
com.google.android.gms.maps.SupportMapFragment
if you support older versions. -
Brian White over 10 yearsThis worked for me with AS 0.3.1 though I did have to exit and restart before the generated APKs would run.