How do I configure multiple monitors to work with dwm's tag rules?

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The default dwm behaviour is to open applications, with a rule or not, on the monitor/screen that has focus.

To open Surf on the third tag of the currently focussed monitor, the rule would be:

   { "Surf",       NULL,       NULL,       1 << 2,       True,        -1 },

To open VLC on the second tag of the primary monitor, irrespective of where the focus is, the rule would be:

   { "VLC",       NULL,       NULL,       1 << 1,       True,        1 },

If your rules are not conforming to this behaviour, then there is likely something else wrong with the way you have configured dwm. Pasting your entire config.h might help.

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Michael A
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Michael A

Updated on September 18, 2022

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  • Michael A
    Michael A over 1 year

    I have a laptop with an external monitor and I want to use the external monitor as the primary one. I'm also running Debian with dwm. xrandr -q gives me this:

    Screen 0: minimum 320 x 200, current 3286 x 1080, maximum 8192 x 8192
    LVDS1 connected 1366x768+1920+0 (normal left inverted right x axis y axis) 345mm x 194mm
       1366x768       60.0*+   50.0
    VGA1 connected 1920x1080+0+0 (normal left inverted right x axis y axis) 509mm x 286mm
       1920x1080      60.0*+
    

    (I omitted some of the other resolutions for brevity). My dwm config.h file has several tag rules like this:

    static const Rule rules[] = {
        /* xprop(1):
         *  WM_CLASS(STRING) = instance, class
         *  WM_NAME(STRING) = title
         */
        /* class      instance    title       tags mask     isfloating   monitor */
        { "Chromium",    NULL,   NULL,       1,            False,       -1 },
        { "xxxterm",     NULL,   NULL,       1,            False,       -1 },
        { "Surf",        NULL,   NULL,       1,            False,       -1 },
        { "Iceweasel",   NULL,   NULL,       1 << 1,       False,       -1 },
        { "Vlc",         NULL,   NULL,       1 << 3,       False,       -1 },
    };
    

    and I have this xrandr command in my ~/.xinitrc file that configures the monitors properly when I run startx:

    xrandr --output VGA1 --auto --output LVDS1 --auto --right-of VGA1
    

    I want my tag rules to apply whenever I open a program, and for that program to be automatically assigned to whichever monitor has focus. I found a reddit post that said that -1 would do this, but for any program that has a tag rule, they always open on my laptop (LVDS1), not the external monitor (VGA1).

    For programs that don't have a tag rule, e.g. st, they will open on whichever monitor/tag has focus. I tried changing the monitor value to 0 or 1, rebuilding dwm and restarting X, and the result is the same.

    How do I configure dwm so that programs with tag rules open in their respective tag on whichever monitor has focus?


    My full config.h:

    /* appearance */
    static const char font[]            = "-*-terminus-medium-r-*-*-16-*-*-*-*-*-*-*";
    static const char normbordercolor[] = "#333333";
    static const char normbgcolor[]     = "#101010";
    static const char normfgcolor[]     = "#999999";
    static const char selbordercolor[]  = "#224488";
    static const char selbgcolor[]      = "#224488";
    static const char selfgcolor[]      = "#ffffff";
    static const unsigned int borderpx  = 1;        /* border pixel of windows */
    static const unsigned int snap      = 32;       /* snap pixel */
    static const unsigned int minwsz    = 20;       /* Minimal heigt of a client */
    static const Bool showbar           = True;     /* False means no bar */
    static const Bool topbar            = True;     /* False means bottom bar */
    static const Bool viewontag         = False;    /* Switch view on tag switch */
    static const Bool extrabar          = True;     /* False means no extra bar */
    
    /* tagging */
    static const char *tags[] = {"1", "2", "3", "4", "5", "6", "7", "8", "9" };
    
    static const Rule rules[] = {
        /* xprop(1):
         *  WM_CLASS(STRING) = instance, class
         *  WM_NAME(STRING) = title
         */
        /* class      instance    title       tags mask     isfloating   monitor */
        { "Chromium",    NULL,   NULL,       1,            False,       -1 },
        { "xxxterm",     NULL,   NULL,       1,            False,       -1 },
        { "Surf",        NULL,   NULL,       1,            False,       -1 },
        { "Iceweasel",   NULL,   NULL,       1 << 1,       False,       -1 },
        { "Vlc",         NULL,   NULL,       1 << 3,       False,       -1 },
        { NULL,          NULL,   "IPython",  1 << 4,       False,       -1 },
        { "Eclipse",     NULL,   NULL,       1 << 4,       False,       -1 },
        { "Quodlibet",   NULL,   NULL,       1 << 5,       False,       -1 },
        { "Icedove",     NULL,   NULL,       1 << 6,       False,       -1 },
        { "libreoffice", NULL,   NULL,       1 << 7,       False,       -1 },
        { "Gnumeric",    NULL,   NULL,       1 << 7,       False,       -1 },
        { "Abiword",     NULL,   NULL,       1 << 7,       False,       -1 },
        { "Keepassx",    NULL,   NULL,       1 << 8,       False,       -1 },
    };
    
    /* layout(s) */
    static const float mfact      = 0.50; /* factor of master area size [0.05..0.95] */
    static const float smfact     = 0.00; /* factor of tiled clients [0.00..0.95] */
    static const int nmaster      = 1;    /* number of clients in master area */
    static const Bool resizehints = False; /* True means respect size hints in tiled resizals */
    
    #include "patchlibs/bstack.c"
    #include "patchlibs/bstackhoriz.c"
    #include "patchlibs/fibonacci.c"
    #include "patchlibs/gaplessgrid.c"
    #include "patchlibs/tcl.c"
    static const Layout layouts[] = {
        /* symbol     arrange function */
        { "T",      tile },    /* first entry is default */
        { "F",      NULL },    /* no layout function means floating behavior */
        { "B",      bstack },
        { "G",      gaplessgrid },
        { "M",      monocle },
        { "H",      bstackhoriz },
        { "C",      tcl },
        { "S",      spiral },
        { "D",      dwindle },
    };
    
    /* key definitions */
    #define MODKEY Mod1Mask
    #define WINKEY Mod4Mask
    #define TAGKEYS(KEY,TAG) \
        { MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
        { MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
        { MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
        { MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
    
    /* helper for spawning shell commands in the pre dwm-5.0 fashion */
    #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
    
    /* commands */
    static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
    static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
    static const char *termcmd[]  = { "st", NULL };
    static const char *chromiumcmd[] = {"chromium-incognito", NULL};
    static const char *icedovecmd[] = {"icedove", NULL};
    static const char *xxxtermcmd[] = {"xxxterm", NULL};
    static const char *musiccmd[] = {"quodlibet", NULL};
    static const char *ipythoncmd[] = {"ipython3qt", NULL};
    static const char *iceweaselcmd[] = {"iceweasel", NULL};
    static const char *texteditcmd[] = {"scite", NULL};
    static const char *lockcmd[] = {"lock", NULL};
    static const char *videocmd[] = {"vlc", NULL};
    static const char *screenshotcmd[] = {"screenshot", NULL};
    
    #include "patchlibs/movestack.c"
    static Key keys[] = {
        /* modifier                     key        function        argument */
        { WINKEY,                       XK_t,      spawn,          {.v = termcmd } },
        { WINKEY,                       XK_c,      spawn,          {.v = chromiumcmd } },
        { WINKEY,                       XK_d,      spawn,          {.v = icedovecmd } },
        { WINKEY,                       XK_x,      spawn,          {.v = xxxtermcmd } },
        { WINKEY,                       XK_i,      spawn,          {.v = iceweaselcmd } },
        { WINKEY,                       XK_m,      spawn,          {.v = musiccmd } },
        { WINKEY,                       XK_e,      spawn,          {.v = texteditcmd } },
        { WINKEY,                       XK_p,      spawn,          {.v = ipythoncmd } },
        { WINKEY,                       XK_l,      spawn,          {.v = lockcmd } },
        { WINKEY,                       XK_v,      spawn,          {.v = videocmd } },
        { WINKEY,                       XK_s,      spawn,          {.v = screenshotcmd } },
        { MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
        { MODKEY,                       XK_b,      togglebar,      {0} },
        { MODKEY,                       XK_b,      toggleextrabar,      {0} },
        { MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
        { MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
        { MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
        { MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
        { MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
        { MODKEY,                       XK_u,      setsmfact,      {.f = -0.05} },
        { MODKEY,                       XK_m,      setsmfact,      {.f = +0.05} },
        { MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
        { MODKEY,                       XK_Return, zoom,           {0} },
        { MODKEY,                       XK_Tab,    view,           {0} },
        { MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
        { ControlMask|ShiftMask,        XK_t,      setlayout,      {.v = &layouts[0]} },
        { ControlMask|ShiftMask,        XK_f,      setlayout,      {.v = &layouts[1]} },
        { ControlMask|ShiftMask,        XK_b,      setlayout,      {.v = &layouts[2]} },
        { ControlMask|ShiftMask,        XK_g,      setlayout,      {.v = &layouts[3]} },
        { ControlMask|ShiftMask,        XK_m,      setlayout,      {.v = &layouts[4]} },
        { ControlMask|ShiftMask,        XK_h,      setlayout,      {.v = &layouts[5]} },
        { ControlMask|ShiftMask,        XK_c,      setlayout,      {.v = &layouts[6]} },
        { ControlMask|ShiftMask,        XK_s,      setlayout,      {.v = &layouts[7]} },
        { ControlMask|ShiftMask,        XK_d,      setlayout,      {.v = &layouts[8]} },
        { ControlMask,                  XK_space,  setlayout,      {0} },
        { MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
        { MODKEY,                       XK_0,      view,           {.ui = ~0 } },
        { MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
        { MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
        { MODKEY,                       XK_period, focusmon,       {.i = +1 } },
        { MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
        { MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
        { MODKEY|ShiftMask,             XK_j,      movestack,      {.i = +1 } },
        { MODKEY|ShiftMask,             XK_k,      movestack,      {.i = -1 } },
        TAGKEYS(                        XK_1,                      0)
        TAGKEYS(                        XK_2,                      1)
        TAGKEYS(                        XK_3,                      2)
        TAGKEYS(                        XK_4,                      3)
        TAGKEYS(                        XK_5,                      4)
        TAGKEYS(                        XK_6,                      5)
        TAGKEYS(                        XK_7,                      6)
        TAGKEYS(                        XK_8,                      7)
        TAGKEYS(                        XK_9,                      8)
        { MODKEY|ShiftMask,             XK_q,      quit,           {0} },
    };
    
    /* button definitions */
    /* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
    static Button buttons[] = {
        /* click                event mask      button          function        argument */
        { ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
        { ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[3]} },
        { ClkWinTitle,          0,              Button2,        zoom,           {0} },
        { ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
        { ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
        { ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
        { ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
        { ClkTagBar,            0,              Button1,        view,           {0} },
        { ClkTagBar,            0,              Button3,        toggleview,     {0} },
        { ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
        { ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
    };
    
    • Admin
      Admin about 10 years
      I don't see anything obvious, but that is a lot of patches you have applied: you could remove them and test and then add them back one by one to see if one of them is breaking the default beahviour.
  • Michael A
    Michael A about 10 years
    Updated the question with my full config.h file. Thanks!