How to animate button in android?

110,018

Solution 1

I can't comment on @omega's comment because I don't have enough reputation but the answer to that question should be something like:

shake.xml

<?xml version="1.0" encoding="utf-8"?>
<rotate xmlns:android="http://schemas.android.com/apk/res/android"
    android:duration="100"          <!-- how long the animation lasts -->
    android:fromDegrees="-5"        <!-- how far to swing left -->
    android:pivotX="50%"            <!-- pivot from horizontal center -->
    android:pivotY="50%"            <!-- pivot from vertical center -->
    android:repeatCount="10"        <!-- how many times to swing back and forth -->
    android:repeatMode="reverse"    <!-- to make the animation go the other way -->
    android:toDegrees="5" />        <!-- how far to swing right -->

Class.java

Animation shake = AnimationUtils.loadAnimation(this, R.anim.shake);
view.startAnimation(shake);

This is just one way of doing what you want, there may be better methods out there.

Solution 2

create shake.xml in anim folder

<?xml version="1.0" encoding="utf-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android" 
    android:fromXDelta="0" 
        android:toXDelta="10" 
            android:duration="1000" 
                android:interpolator="@anim/cycle" />

and cycle.xml in anim folder

<?xml version="1.0" encoding="utf-8"?>
<cycleInterpolator xmlns:android="http://schemas.android.com/apk/res/android" 
    android:cycles="4" />

now add animation on your code

Animation shake = AnimationUtils.loadAnimation(this, R.anim.shake);
anyview.startAnimation(shake);

If you want vertical animation, change fromXdelta and toXdelta value to fromYdelta and toYdelta value

Solution 3


Class.Java

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.layout_with_the_button);

    final Animation myAnim = AnimationUtils.loadAnimation(this, R.anim.milkshake);
    Button myButton = (Button) findViewById(R.id.new_game_btn);
    myButton.setAnimation(myAnim);
}

For onClick of the Button

myButton.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View v) {
        v.startAnimation(myAnim);
    }
});

Create the anim folder in res directory

Right click on, res -> New -> Directory

Name the new Directory anim

create a new xml file name it milkshake


milkshake.xml

<?xml version="1.0" encoding="utf-8"?>
    <rotate xmlns:android="http://schemas.android.com/apk/res/android"
        android:duration="100"
        android:fromDegrees="-5"
        android:pivotX="50%"
        android:pivotY="50%"
        android:repeatCount="10"
        android:repeatMode="reverse"
        android:toDegrees="5" />

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omega
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omega

Updated on February 06, 2022

Comments

  • omega
    omega over 2 years

    I am making an android app, and I have a button which leads to a messaging place. On the activity with the button, I check if there is any unread messages, and if so I want to do something to the button to let the user know that there is something unread.

    I was thinking of having the button sorta vibrate horizontally like 3 shakes every 2 or 3 seconds.

    I know how to run a thread in the background which does something every x milliseconds. But what I don't know what to do is shake it horizontally 3 times.

    Can anyone help with this?

    I was thinking of using the sin function, for the animation, I can use output from a sin function to get values that go up and down, which I can set the horizontal position of the button... But this seems too extreme, is there a better way?