How to change the executable output directory for Win32 builds, in CMake?
Solution 1
There are several options:
- Copy the executable after building
- Customizing the output-directory for your executable(s)
Copy the executable after building
After a succesful build you can copy the executable (see Beginners answer), but perhaps it is nicer to use an install target:
Use the install command to specify targets (executables, libraries, headers, etc.) which will be copied to the CMAKE_INSTALL_PREFIX directory. You can specify the CMAKE_INSTALL_PREFIX on the commandline of cmake (or in the cmake GUI).
Customizing the output-directory for your executable(s)
Warning: It is not advised to set absolute paths directly in your cmakelists.txt.
Use set_target_properties to customize the RUNTIME_OUTPUT_DIRECTORY
set_target_properties( yourexe PROPERTIES RUNTIME_OUTPUT_DIRECTORY E:/parsec/bin/ )
As an alternative, modifying the CMAKE_RUNTIME_OUTPUT_DIRECTORY allows you to specify this for all targets in the cmake project. Take care that you modify the CMAKE_LIBRARY_OUTPUT_DIRECTORY as well when you build dlls.
set( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin )
set( CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib )
Additional info: Take a look at these questions:
Solution 2
Most probably you will need to copy your binaries with a separate custom command which would look similar to this one:
add_custom_command(target your_target_name
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${EXAMPLE_BIN_NAME} ${PROJECT_BINARY_DIR}/.
)
Takhiarel
Updated on November 26, 2020Comments
-
Takhiarel over 3 years
My problem is as such : I'm developing a small parser using Visual Studio 2010. I use CMake as a build configuration tool.
But I find the default executable building behaviour, inconvenient. What I want is, have my final program be located in :
E:/parsec/bin/<exe-name>.<build-type>.exe
rather than
E:/parsec/bin/<build-type>/<exe-name>.exe
How would you do that using CMake ?
-
Den-Jason over 3 years
set_target_properties
is certainly the way to go; set_properties can too easily be overwritten by another included project in the cache.