How to implement interface method that returns Task<T>?
Solution 1
When you have to implement an async method from an interface and your implementation is synchronous, you can either use Ned's solution:
public Task<Bar> CreateBarAsync()
{
return Task.FromResult<Bar>(SynchronousBarCreator());
}
With this solution, the method looks async but is synchronous.
Or the solution you proposed:
Task<Bar> CreateBarAsync()
{
return Task.Run(() => SynchronousBarCreator());
}
This way the method is truly async.
You don't have a generic solution that will match all cases of "How to implement interface method that returns Task". It depends on the context: is your implementation fast enough so invoking it on another thread is useless? How is this interface used a when is this method invoked (will it freeze the app)? Is it even possible to invoke your implementation in another thread?
Solution 2
Try this:
class Foo2 : IFoo
{
public Task<Bar> CreateBarAsync()
{
return Task.FromResult<Bar>(SynchronousBarCreator());
}
}
Task.FromResult
creates an already completed task of the specified type using the supplied value.
Solution 3
If you're using .NET 4.0, you can use TaskCompletionSource<T>
:
Task<Bar> CreateBarAsync()
{
var tcs = new TaskCompletionSource<Bar>();
tcs.SetResult(SynchronousBarCreator());
return tcs.Task
}
Ultimately, if theres nothing asynchronous about your method you should consider exposing a synchronous endpoint (CreateBar
) which creates a new Bar
. That way there's no surprises and no need to wrap with a redundant Task
.
Solution 4
To complement others answers, there's one more option, which I believe works with .NET 4.0 too:
class Foo2 : IFoo
{
public Task<Bar> CreateBarAsync()
{
var task = new Task<Bar>(() => SynchronousBarCreator());
task.RunSynchronously();
return task;
}
}
Note task.RunSynchronously()
. It might be the slowest option, compared to Task<>.FromResult
and TaskCompletionSource<>.SetResult
, but there's a subtle yet important difference: the error propagation behavior.
The above approach will mimic the behavior of the async
method, where exception is never thrown on the same stack frame (unwinding it out), but rather is stored dormant inside the Task
object. The caller actually has to observe it via await task
or task.Result
, at which point it will be re-thrown.
This is not the case with Task<>.FromResult
and TaskCompletionSource<>.SetResult
, where any exception thrown by SynchronousBarCreator
will be propagated directly to the caller, unwinding the call stack.
I have a bit more detailed explanation of this here:
Any difference between "await Task.Run(); return;" and "return Task.Run()"?
On a side note, I suggest to add a provision for cancellation when designing interfaces (even if cancellation is not currently used/implemented):
interface IFoo
{
Task<Bar> CreateBarAsync(CancellationToken token);
}
class Foo2 : IFoo
{
public Task<Bar> CreateBarAsync(CancellationToken token)
{
var task = new Task<Bar>(() => SynchronousBarCreator(), token);
task.RunSynchronously();
return task;
}
}
Anders Gustafsson
I am the owner of Cureos AB, a software development and consulting company located in Uppsala, Sweden. The company's main focus is in developing software for dose-response analysis and optimization of large patient treatment materials, primarily using the .NET framework. In my Ph.D. thesis I outlined a general optimization framework for radiation therapy, and I have developed numerous tools for radiotherapy optimization and dose-response modeling that have been integrated into different treatment planning systems.
Updated on July 30, 2022Comments
-
Anders Gustafsson over 1 year
I have an interface
interface IFoo { Task<Bar> CreateBarAsync(); }
There are two methods to create
Bar
, one asynchronous and one synchronous. I want to provide an interface implementation for each of these two methods.For the asynchronous method, the implementation could look like this:
class Foo1 : IFoo { async Task<Bar> CreateBarAsync() { return await AsynchronousBarCreatorAsync(); } }
But HOW should I implement the class
Foo2
that uses the synchronous method to createBar
?I could implement the method to run synchronously:
async Task<Bar> CreateBarAsync() { return SynchronousBarCreator(); }
The compiler will then warn against using
async
in the method signature:This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Or, I could implement the method to explicitly return
Task<Bar>
. In my opinion the code will then look less readable:Task<Bar> CreateBarAsync() { return Task.Run(() => SynchronousBarCreator()); }
From a performance point of view, I suppose both approaches have about the same overhead, or?
Which approach should I choose; implement the
async
method synchronously or explicitly wrap the synchronous method call in aTask
?EDIT
The project I am working on is really a .NET 4 project with async / await extensions from the Microsoft Async NuGet package. On .NET 4,
Task.Run
can then be replaced withTaskEx.Run
. I consciously used the .NET 4.5 method in the example above in the hope of making the primary question more clear. -
Anders Gustafsson over 9 yearsMany thanks, Ned, this seems like a very good solution for my scenario. I was also looking for a solution that would work on .NET 4 with async extensions, and fortunately it turns out that the
TaskEx
class also contains aFromResult
method. So all in all, I am very satisfied with this solution. -
NeddySpaghetti over 9 yearsGlad I was able to help
-
Anders Gustafsson over 9 yearsMany thanks, Yuval, also good to know. This would even work without the async extensions from Microsoft Async NuGet package, right? I do however include the async extensions in my .NET 4 project, and then the
TaskEx.FromResult
method seems to be the more attractive approach. -
Yuval Itzchakov over 9 yearsYes, you can use it without any extension.
Task.FromResult
andTaskEx.FromResult
are simply a wrapper around aTaskCompletionSource
-
Anders Gustafsson over 9 yearsThanks for a very good summary, Guillaume. Is there even a context where you would recommend my first implementation (
async Task<Bar> CreateBarAsync() { return SynchronousBarCreator(); }
) or is that approach never advisable? -
Yuval Itzchakov over 9 yearsYou shouldn't use async over sync
-
Anders Gustafsson over 9 yearsReally good to know, Noseratio, many thanks for this additional information!
-
Benjamin Gruenbaum over 9 yearsThere is a case for chaining a
Task.Run
(or awaiting a Task.Delay, or using ContinueWith), if this method will be async in the future - not performing it asynchronously now might create unpredictable execution order or cause race conditions. -
Aron over 9 years
Task.Run
is almost always over used. There really is only one reason ever to use it and that is when you have computation on a GUI application. But its very rare to have computationally (relative to the CPU) intensive tasks . -
Guillaume over 9 years@Aron I agree that it is often over used. It can also be usefull when you have to call a third party library that is synchronous even if it does time consuming tasks that could have been done asynchronously.
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Guillaume over 9 yearsIf you throw the exception before awaiting in an async method, the exception will be thrown on the same stack or also stored ?
-
noseratio over 9 years@Guillaume, yes, the exception will also be stored, even if thrown from the synchronous part of the
async
method. -
Alexander Danilov over 8 yearsHey people, why do you rate this answer? This method runs synchronously but has Async suffix and returns Task, this is not correct at all. You should return Task.Run(SynchronousBarCreator) to make it asynchronous.
-
yair almost 6 years+1 To support this answer, I checked what Microsoft does for its
MemoryStream.ReadAsync
, and that's exactly what they use. See referencesource.microsoft.com/#mscorlib/system/io/… ; Could be useful to add it to your already good answer :)