How to list files in a directory using the Windows API?
Solution 1
HANDLE hFind = FindFirstFile("C:\\semester2", &data); // DIRECTORY
You got the directory because that's what you asked for. If you want the files, ask for them:
HANDLE hFind = FindFirstFile("C:\\semester2\\*", &data); // FILES
(You can instead use *.*
if you prefer, but apparently this only works because of a backwards compatibility hack so should probably be avoided. See comments and RbMm's answer.)
Solution 2
Let me take some notes about "*.*"
vs "*"
. These filers are not equal.
2 different files can exist in our folder: somefile
and somefile.
.
If we used the low level api ZwQueryDirectoryFile
with "*.*"
as a search expression (this is the 10th parameter - FileName [in, optional]
) - we would get somefile.
only. But if we used "*"
we'd get both files - somefile
and somefile.
If we try FindFirstFile("C:\\semester2\\*.*", &data);
we can note than both files somefile
and somefile.
are returned. So here "*.*"
vs "*"
have the same effect - no difference in usage.
Why does this happen? Because inside FindFirstFileEx
in kernelbase
(kernel32
) do special check for "*.*"
mask and if it true - replace to ""
(An empty name which have the same effect as "*"
).
I think this is done to fix a very common error when users pass "*.*"
instead of the correct "*"
and for backward compatability with legacy code.
.
and..
aren't actually part of the directory as it is stored on disk, but are added by the Win32 API.
This is not true.
- for
FAT
-style file system this is really stored on FAT directory as 2 first entry. - in
NTFS
there are no such entries, butNTFS.sys
artificially add this 2 entries if they in mask.
So this is done not at Win32 API level, but in kernel - on driver level.
In conclusion, "*.*"
will work correct with Win32 API how minimum now - but the correct and clean way is to use "*"
here.
"*.*"
will be mistake with ZwQueryDirectoryFile
api.
Solution 3
Here is an example implementation:
#include <iostream>
#include <vector>
#include <string>
#include <Windows.h>
std::vector<std::string>
list_directory(
const std::string &directory)
{
WIN32_FIND_DATAA findData;
HANDLE hFind = INVALID_HANDLE_VALUE;
std::string full_path = directory + "\\*";
std::vector<std::string> dir_list;
hFind = FindFirstFileA(full_path.c_str(), &findData);
if (hFind == INVALID_HANDLE_VALUE)
throw std::runtime_error("Invalid handle value! Please check your path...");
while (FindNextFileA(hFind, &findData) != 0)
{
dir_list.push_back(std::string(findData.cFileName));
}
FindClose(hFind);
return dir_list;
}
Note: It would be much better to use something like boost::filesystem if your using C++ 11 or std::filesystem if your using C++ 17. Also the input path has to be like C:\path and not C:\path\ otherwise this wont work!!
![John Escobia](https://lh6.googleusercontent.com/-IqlAY6b3Za8/AAAAAAAAAAI/AAAAAAAAABE/ajetni3NxBU/photo.jpg?sz=256)
John Escobia
Updated on January 20, 2021Comments
-
John Escobia over 3 years
I have this code and it displays the folder with the directory itself and not its contents. I want to display its contents. I don't want to use boost::filesystem.
How can I resolve this?
Code:
#include <windows.h> #include <iostream> int main() { WIN32_FIND_DATA data; HANDLE hFind = FindFirstFile("C:\\semester2", &data); // DIRECTORY if ( hFind != INVALID_HANDLE_VALUE ) { do { std::cout << data.cFileName << std::endl; } while (FindNextFile(hFind, &data)); FindClose(hFind); } }
Output:
semester2
-
John Escobia over 7 yearsAwesome! Thanks! One question, why are there dots (.) before it displays the files? I've edited the output at my question with your change :)
-
Harry Johnston over 7 yearsEvery directory (except the root directory) contains a link to itself
.
and a link to its parent..
, if you don't want to include these it is easy to skip them. -
John Escobia over 7 yearsUnderstood. How can it be skipped?
-
Harry Johnston over 7 yearsNothing sophisticated. Typically just a couple of string comparisons and an
if
statement. -
John Escobia over 7 yearsAh, okay. Gotcha. Thanks :)
-
David Heffernan over 7 years
*.*
is just a throwback to DOS. It is clearer in my view to use*
instead. -
Harry Johnston over 7 yearsThat's not true.
*.*
will find files without extensions. See RbMm's answer for more detail. -
Harry Johnston over 7 yearsThe
*.*
support is a backwards compatibility feature, short filenames always had extensions. (The extension might be empty, but it was there.) You're right about the dot and double-dot being part of the kernel rather than Win32, I had observed that long paths that used them didn't work at the command line (e.g., tab completion doesn't work) but looking more closely that seems to be something to do with the waycmd.exe
works. A long path with a dot works if passed to notepad, for example. -
RbMm over 7 years@HarryJohnston - yes, i fast looking
FindFirstFileEx
and note that it do special check for"*.*"
and fix this to""
- so faster of all for backwards compatibility hack. i however was not familiar with this before, because always use onlyZwQueryDirectoryFile
in own code, and here"*.*"
not return files likesomefile
(but returnsomefile.
) -
Harry Johnston over 7 yearsI hope you'll forgive me if I point out that that's one of the reasons why people recommend against using the native API unnecessarily. :-)
-
RbMm over 7 years@HarryJohnston - it you'll excuse me that i have mentioned NT api here. it seems like obscene swearword for 99%+ of usermode programmers. but here only for show at which level system do hack for
"*.*"
. about NT api i have another opinion (i think it is right that it does not make such hacks), i like it for direct return error code (at not convert it with loss of accuracy), strict uniformed signatures (compare win32), much more power and effective compare win32, for the possibility wich not exist at all in win32.. but all this already is off-topic here. i not advice to anybode use this :) -
RbMm over 7 years@HarryJohnston - anyway thank you. excuse me my english and native api :)
-
MasterHD over 3 years
std::filesystem::path
is available since C++ 17 which might be preferable over boost. -
Ferdi Kedef over 3 yearsI know, but some people still use C++ 11