How to make an Android device vibrate? with different frequency?
Solution 1
Try:
import android.os.Vibrator;
...
Vibrator v = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
// Vibrate for 500 milliseconds
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
v.vibrate(VibrationEffect.createOneShot(500, VibrationEffect.DEFAULT_AMPLITUDE));
} else {
//deprecated in API 26
v.vibrate(500);
}
Note:
Don't forget to include permission in AndroidManifest.xml file:
<uses-permission android:name="android.permission.VIBRATE"/>
Solution 2
Grant Vibration Permission
Before you start implementing any vibration code, you have to give your application the permission to vibrate:
<uses-permission android:name="android.permission.VIBRATE"/>
Make sure to include this line in your AndroidManifest.xml file.
Import the Vibration Library
Most IDEs will do this for you, but here is the import statement if yours doesn't:
import android.os.Vibrator;
Make sure this in the activity where you want the vibration to occur.
How to Vibrate for a Given Time
In most circumstances, you'll be wanting to vibrate the device for a short, predetermined amount of time. You can achieve this by using the vibrate(long milliseconds)
method. Here is a quick example:
// Get instance of Vibrator from current Context
Vibrator v = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
// Vibrate for 400 milliseconds
v.vibrate(400);
That's it, simple!
How to Vibrate Indefinitely
It may be the case that you want the device to continue vibrating indefinitely. For this, we use the vibrate(long[] pattern, int repeat)
method:
// Get instance of Vibrator from current Context
Vibrator v = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
// Start without a delay
// Vibrate for 100 milliseconds
// Sleep for 1000 milliseconds
long[] pattern = {0, 100, 1000};
// The '0' here means to repeat indefinitely
// '0' is actually the index at which the pattern keeps repeating from (the start)
// To repeat the pattern from any other point, you could increase the index, e.g. '1'
v.vibrate(pattern, 0);
When you're ready to stop the vibration, just call the cancel()
method:
v.cancel();
How to use Vibration Patterns
If you want a more bespoke vibration, you can attempt to create your own vibration patterns:
// Get instance of Vibrator from current Context
Vibrator v = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
// Start without a delay
// Each element then alternates between vibrate, sleep, vibrate, sleep...
long[] pattern = {0, 100, 1000, 300, 200, 100, 500, 200, 100};
// The '-1' here means to vibrate once, as '-1' is out of bounds in the pattern array
v.vibrate(pattern, -1);
More Complex Vibrations
There are multiple SDKs that offer a more comprehensive range of haptic feedback. One that I use for special effects is Immersion's Haptic Development Platform for Android.
Troubleshooting
If your device won't vibrate, first make sure that it can vibrate:
// Get instance of Vibrator from current Context
Vibrator v = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
// Output yes if can vibrate, no otherwise
if (v.hasVibrator()) {
Log.v("Can Vibrate", "YES");
} else {
Log.v("Can Vibrate", "NO");
}
Secondly, please ensure that you've given your application the permission to vibrate! Refer back to the first point.
Solution 3
Update 2017 vibrate(interval) method is deprecated with Android-O(API 8.0)
To support all Android versions use this method.
// Vibrate for 150 milliseconds
private void shakeItBaby() {
if (Build.VERSION.SDK_INT >= 26) {
((Vibrator) getSystemService(VIBRATOR_SERVICE)).vibrate(VibrationEffect.createOneShot(150, VibrationEffect.DEFAULT_AMPLITUDE));
} else {
((Vibrator) getSystemService(VIBRATOR_SERVICE)).vibrate(150);
}
}
Kotlin:
// Vibrate for 150 milliseconds
private fun shakeItBaby(context: Context) {
if (Build.VERSION.SDK_INT >= 26) {
(context.getSystemService(VIBRATOR_SERVICE) as Vibrator).vibrate(VibrationEffect.createOneShot(150, VibrationEffect.DEFAULT_AMPLITUDE))
} else {
(context.getSystemService(VIBRATOR_SERVICE) as Vibrator).vibrate(150)
}
}
Solution 4
Vibrate without using permission
If you want to simply vibrate the device once to provide a feedback on a user action. You can use performHapticFeedback()
function of a View
. This doesn't need the VIBRATE
permission to be declared in the manifest.
Use the following function as a top level function in some common class like Utils.kt of your project:
/**
* Vibrates the device. Used for providing feedback when the user performs an action.
*/
fun vibrate(view: View) {
view.performHapticFeedback(HapticFeedbackConstants.LONG_PRESS)
}
And then use it anywhere in your Fragment
or Activity
as following:
vibrate(requireView())
Simple as that!
Solution 5
Above answers are perfect. However I wanted to vibrate my app exactly twice on button click and this small information is missing here, hence posting for future readers like me. :)
We have to follow as mentioned above and the only change will be in the vibrate pattern as below,
long[] pattern = {0, 100, 1000, 300};
v.vibrate(pattern, -1); //-1 is important
This will exactly vibrate twice. As we already know
- 0 is for delay
- 100 says vibrate for 100ms for the first time
- next comes delay of 1000ms
- and post that vibrate again for 300ms
One can go on and on mentioning delay and vibration alternatively (e.g. 0, 100, 1000, 300, 1000, 300 for 3 vibrations and so on..) but remember @Dave's word use it responsibly. :)
Also note here that the repeat parameter is set to -1 which means the vibration will happen exactly as mentioned in the pattern. :)
Billie
Updated on July 08, 2022Comments
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Billie almost 2 years
I wrote an Android application. Now, I want to make the device vibrate when a certain action occurs. How can I do this?
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Dave almost 11 yearsExcellent answer, although I would be wary of playing a vibration indefinitely. Please be responsible when using this feature!
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Javi about 10 yearsIs there a way to cancel the vibration of all the phone? thanks!
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cjayem13 over 9 years@joshsvoss It's 500 milliseconds which is just half a second. Check out google docs. developer.android.com/reference/android/os/Vibrator.html
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tmele54 over 9 yearsGreat answer, but one thing. When you say 'The '0' here means to repeat indefinitely', although true, is a bit misleading. This number is the Index of the pattern array that the pattern will start at when repeating.
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Liam George Betsworth over 9 years@aaronvargas Fair point, though that's out of the scope of what most people are trying to achieve. I went for a simple explanation :)
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McLan over 9 yearsit gives me: context cannot be resolved or is not a field .. ?! what is the problem
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Parthi almost 9 years@Liam George Betsworth How do I vibrate even the mobile is in silent mode? please.
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Muhammad Saqib over 8 years@Dave as I have to forcibly close my app :)
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Ruchir Baronia over 8 yearsWhy does -1 mean the vibration will happen exactly as mentioned in the pattern? Thanks!
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Liam George Betsworth over 8 years@Rich Please refer to my answer. The '-1' is the index at which the vibration will try to repeat from, after following the pattern for the first time. '-1' is out of bounds, therefore the vibration does not repeat.
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Atul O Holic over 8 years@Rich - Liam George Betsworth is correct. Android docs say - To cause the pattern to repeat, pass the index into the pattern array at which to start the repeat, or -1 to disable repeating. Link - developer.android.com/reference/android/os/…, int)
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McLan over 7 yearsIt does repeat the pattern forever, but how about vibrating for 3 times only for example (i.e.: start + vibrate + sleep + vibrate + sleep + vibrate + stop) ?!!
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Liam George Betsworth over 7 years@Suda.nese Read the section on 'how to use vibration patterns'. Something like:
long[] pattern = {0, 100, 100, 100, 100, 100}; v.vibrate(pattern, -1);
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looper about 7 yearsThe immersion-link is down and I can't find it on archive.org :(
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Filip Petrovic almost 7 yearsAnd it switches between SLEEP and THEN VIBRATE. Not the other way around.
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Liam George Betsworth almost 7 years@FilipPetrovic That is mentioned in the code comments. I think you missed the 'start without delay' comment on the line above. Apologies if this is confusing.
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Ray Li over 6 yearsvibrate is now deprecated. Use the solution by Hitesh Sahu instead.
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Roon13 over 6 yearsWe don't need runtime permission for Vibration. Vibration is not a dangerous permission, so it has to be only declared in the manifest. [developer.android.com/guide/topics/permissions/…
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Timo Bähr over 6 yearsThis method was deprecated in API level 26. Use
vibrate(VibrationEffect)
instead. -
ArtiomLK over 6 yearsDon't forget to uninstall the app if you are creating a
NotificationChannel
forNotfication
. Otherwise the pattern does not override the previous vibration patterns. -
user55924 about 6 yearsUse Vibrator v=(Vibrator) getContext().getSystemService(Context.VIBRATOR_SERVICE); v.vibrate(50); if you are doing it from dialog.
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Roon13 almost 6 years@BugsHappen documentation moved. Will update it or delete it.
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DrMcCleod over 5 yearsThe only thing that I would add is that if you are using this in an Activity and don't have a specific Context variable, then replace
getSystemService
withthis.getContext().getSystemService
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Starwave over 5 yearsyou sir earned an upvote 'cause of that functions name, touché
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BekaBot almost 5 yearsthis solution is deprecated
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Irfan Akram about 4 years@LiamGeorgeBetsworth - Is there any way to get vibration continuously without any delay or somewhere delay but in a random manner rather than a specific (as you described above as vibrate, delay, vibrate, delay ... )?
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Gyro Gearloose over 3 yearsI've tried your code and it works perfectly. But if "Battery saver" is on and the device is not connected to a power supply ("charging"), nothing happens. I guess this is a "feature" that prevents power consumption.
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G00fY over 3 yearsMake sure to add the HapticFeedbackConstants.FLAG_IGNORE_GLOBAL_SETTING flag so that it works on all devices.
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Ridcully about 3 yearsActually, this will pause for 500ms, vibrate for 500ms then start again