How to programmatically send SMS on the iPhone?

301,250

Solution 1

Restrictions

If you could send an SMS within a program on the iPhone, you'll be able to write games that spam people in the background. I'm sure you really want to have spams from your friends, "Try out this new game! It roxxers my boxxers, and yours will be too! roxxersboxxers.com!!!! If you sign up now you'll get 3,200 RB points!!"

Apple has restrictions for automated (or even partially automated) SMS and dialing operations. (Imagine if the game instead dialed 911 at a particular time of day)

Your best bet is to set up an intermediate server on the internet that uses an online SMS sending service and send the SMS via that route if you need complete automation. (ie, your program on the iPhone sends a UDP packet to your server, which sends the real SMS)

iOS 4 Update

iOS 4, however, now provides a viewController you can import into your application. You prepopulate the SMS fields, then the user can initiate the SMS send within the controller. Unlike using the "SMS:..." url format, this allows your application to stay open, and allows you to populate both the to and the body fields. You can even specify multiple recipients.

This prevents applications from sending automated SMS without the user explicitly aware of it. You still cannot send fully automated SMS from the iPhone itself, it requires some user interaction. But this at least allows you to populate everything, and avoids closing the application.

The MFMessageComposeViewController class is well documented, and tutorials show how easy it is to implement.

iOS 5 Update

iOS 5 includes messaging for iPod touch and iPad devices, so while I've not yet tested this myself, it may be that all iOS devices will be able to send SMS via MFMessageComposeViewController. If this is the case, then Apple is running an SMS server that sends messages on behalf of devices that don't have a cellular modem.

iOS 6 Update

No changes to this class.

iOS 7 Update

You can now check to see if the message medium you are using will accept a subject or attachments, and what kind of attachments it will accept. You can edit the subject and add attachments to the message, where the medium allows it.

iOS 8 Update

No changes to this class.

iOS 9 Update

No changes to this class.

iOS 10 Update

No changes to this class.

iOS 11 Update

No significant changes to this class

Limitations to this class

Keep in mind that this won't work on phones without iOS 4, and it won't work on the iPod touch or the iPad, except, perhaps, under iOS 5. You must either detect the device and iOS limitations prior to using this controller, or risk restricting your app to recently upgraded 3G, 3GS, and 4 iPhones.

However, an intermediate server that sends SMS will allow any and all of these iOS devices to send SMS as long as they have internet access, so it may still be a better solution for many applications. Alternately, use both, and only fall back to an online SMS service when the device doesn't support it.

Solution 2

Here is a tutorial which does exactly what you are looking for: the MFMessageComposeViewController.

http://blog.mugunthkumar.com/coding/iphone-tutorial-how-to-send-in-app-sms/

Essentially:

MFMessageComposeViewController *controller = [[[MFMessageComposeViewController alloc] init] autorelease];
if([MFMessageComposeViewController canSendText])
{
    controller.body = @"SMS message here";
    controller.recipients = [NSArray arrayWithObjects:@"1(234)567-8910", nil];
    controller.messageComposeDelegate = self;
    [self presentModalViewController:controller animated:YES];
}

And a link to the docs.

https://developer.apple.com/documentation/messageui/mfmessagecomposeviewcontroller

Solution 3

  1. You must add the MessageUI.framework to your Xcode project
  2. Include an #import <MessageUI/MessageUI.h> in your header file
  3. Add these delegates to your header file MFMessageComposeViewControllerDelegate & UINavigationControllerDelegate
  4. In your IBAction method declare instance of MFMessageComposeViewController say messageInstance
  5. To check whether your device can send text use [MFMessageComposeViewController canSendText] in an if condition, it'll return Yes/No
  6. In the if condition do these:

    1. First set body for your messageInstance as:

      messageInstance.body = @"Hello from Shah";
      
    2. Then decide the recipients for the message as:

      messageInstance.recipients = [NSArray arrayWithObjects:@"12345678", @"87654321",         nil];
      
    3. Set a delegate to your messageInstance as:

      messageInstance.messageComposeDelegate = self;
      
    4. In the last line do this:

      [self presentModalViewController:messageInstance animated:YES];
      

Solution 4

You can use a sms:[target phone number] URL to open the SMS application, but there are no indications on how to prefill a SMS body with text.

Solution 5

One of the systems of inter-process communication in MacOS is XPC. This system layer has been developed for inter-process communication based on the transfer of plist structures using libSystem and launchd. In fact, it is an interface that allows managing processes via the exchange of such structures as dictionaries. Due to heredity, iOS 5 possesses this mechanism as well.

You might already understand what I mean by this introduction. Yep, there are system services in iOS that include tools for XPC communication. And I want to exemplify the work with a daemon for SMS sending. However, it should be mentioned that this ability is fixed in iOS 6, but is relevant for iOS 5.0—5.1.1. Jailbreak, Private Framework, and other illegal tools are not required for its exploitation. Only the set of header files from the directory /usr/include/xpc/* are needed.

One of the elements for SMS sending in iOS is the system service com.apple.chatkit, the tasks of which include generation, management, and sending of short text messages. For the ease of control, it has the publicly available communication port com.apple.chatkit.clientcomposeserver.xpc. Using the XPC subsystem, you can generate and send messages without user's approval. 

Well, let's try to create a connection.

xpc_connection_t myConnection;

dispatch_queue_t queue = dispatch_queue_create("com.apple.chatkit.clientcomposeserver.xpc", DISPATCH_QUEUE_CONCURRENT);

myConnection = xpc_connection_create_mach_service("com.apple.chatkit.clientcomposeserver.xpc", queue, XPC_CONNECTION_MACH_SERVICE_PRIVILEGED);

Now we have the XPC connection myConnection set to the service of SMS sending. However, XPC configuration provides for creation of suspended connections —we need to take one more step for the activation.

xpc_connection_set_event_handler(myConnection, ^(xpc_object_t event){
xpc_type_t xtype = xpc_get_type(event);
if(XPC_TYPE_ERROR == xtype)
{
NSLog(@"XPC sandbox connection error: %s\n", xpc_dictionary_get_string(event, XPC_ERROR_KEY_DESCRIPTION));
}
// Always set an event handler. More on this later.

NSLog(@"Received a message event!");

});

xpc_connection_resume(myConnection);

The connection is activated. Right at this moment iOS 6 will display a message in the telephone log that this type of communication is forbidden. Now we need to generate a dictionary similar to xpc_dictionary with the data required for the message sending.

NSArray *recipient = [NSArray arrayWithObjects:@"+7 (90*) 000-00-00", nil];

NSData *ser_rec = [NSPropertyListSerialization dataWithPropertyList:recipient format:200 options:0 error:NULL];

xpc_object_t mydict = xpc_dictionary_create(0, 0, 0);
xpc_dictionary_set_int64(mydict, "message-type", 0);
xpc_dictionary_set_data(mydict, "recipients", [ser_rec bytes], [ser_rec length]);
xpc_dictionary_set_string(mydict, "text", "hello from your application!");

Little is left: send the message to the XPC port and make sure it is delivered.

xpc_connection_send_message(myConnection, mydict);
xpc_connection_send_barrier(myConnection, ^{
NSLog(@"The message has been successfully delivered");
});

That's all. SMS sent.

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Updated on July 08, 2022

Comments

  • Admin
    Admin almost 2 years

    Does anybody know if it's possible, and how, to programmatically send a SMS from the iPhone, with the official SDK / Cocoa Touch?