Input Box in an MFC CWinApp program?
Solution 1
I know it's something that's often required, but there isn't a built-in input box in MFC, so you'll have to create your own. I usually just create a simple dialog with a label and edit box (the dialog already comes with OK/Cancel buttons), then create a class, say CInputDlg
, add member variables for the label and edit box, and just call it like any other dialog:
CInputDlg dialog;
dialog.m_label = TEXT("Enter a number:");
if (dialog.DoModal() == IDOK) {
// Do something
}
Solution 2
You have to create a dialog box and place an edit control on it. There is no automagic solution. You have to code it or find some code on the web.
Solution 3
When you created your MFC App, which type of project did you tell the wizard to generate? Usually I do mine as a Dialog app, and then it's a simple matter of placing a text box on the dialog.
T.T.T.
Updated on June 26, 2022Comments
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T.T.T. almost 2 years
I need an input box in a UI program that is already written derived from the CWinnApp class and using MFC.
I see it is using message boxes but I don't see any examples of input boxes....
How do I do this?
(Using Visual Studio 6.0 in C++)
Thank You.