Is Chrome’s JavaScript console lazy about evaluating objects?

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Solution 1

Thanks for the comment, tec. I was able to find an existing unconfirmed Webkit bug that explains this issue: https://bugs.webkit.org/show_bug.cgi?id=35801 (EDIT: now fixed!)

There appears to be some debate regarding just how much of a bug it is and whether it's fixable. It does seem like bad behavior to me. It was especially troubling to me because, in Chrome at least, it occurs when the code resides in scripts that are executed immediately (before the page is loaded), even when the console is open, whenever the page is refreshed. Calling console.log when the console is not yet active only results in a reference to the object being queued, not the output the console will contain. Therefore, the array (or any object), will not be evaluated until the console is ready. It really is a case of lazy evaluation.

However, there is a simple way to avoid this in your code:

var s = ["hi"];
console.log(s.toString());
s[0] = "bye";
console.log(s.toString());

By calling toString, you create a representation in memory that will not be altered by following statements, which the console will read when it is ready. The console output is slightly different from passing the object directly, but it seems acceptable:

hi
bye

Solution 2

From Eric's explanation, it is due to console.log() being queued up, and it prints a later value of the array (or object).

There can be 5 solutions:

1. arr.toString()   // not well for [1,[2,3]] as it shows 1,2,3
2. arr.join()       // same as above
3. arr.slice(0)     // a new array is created, but if arr is [1, 2, arr2, 3] 
                    //   and arr2 changes, then later value might be shown
4. arr.concat()     // a new array is created, but same issue as slice(0)
5. JSON.stringify(arr)  // works well as it takes a snapshot of the whole array 
                        //   or object, and the format shows the exact structure

Solution 3

You can clone an array with Array#slice:

console.log(s); // ["bye"], i.e. incorrect
console.log(s.slice()); // ["hi"], i.e. correct

A function that you can use instead of console.log that doesn't have this problem is as follows:

console.logShallowCopy = function () {
    function slicedIfArray(arg) {
        return Array.isArray(arg) ? arg.slice() : arg;
    }

    var argsSnapshot = Array.prototype.map.call(arguments, slicedIfArray);
    return console.log.apply(console, argsSnapshot);
};

For the case of objects, unfortunately, the best method appears to be to debug first with a non-WebKit browser, or to write a complicated function to clone. If you are only working with simple objects, where order of keys doesn't matter and there are no functions, you could always do:

console.logSanitizedCopy = function () {
    var args = Array.prototype.slice.call(arguments);
    var sanitizedArgs = JSON.parse(JSON.stringify(args));

    return console.log.apply(console, sanitizedArgs);
};

All of these methods are obviously very slow, so even more so than with normal console.logs, you have to strip them off after you're done debugging.

Solution 4

This has been patched in Webkit, however when using the React framework this happens for me in some circumstances, if you have such problems just use as others suggest:

console.log(JSON.stringify(the_array));

Solution 5

the shortest solution so far is to use array or object spread syntax to get a clone of values to be preserved as in time of logging, ie:

console.log({...myObject});
console.log([...myArray]);

however be warned as it does a shallow copy, so any deep nested non-primitive values will not be cloned and thus shown in their modified state in the console

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Eric Mickelsen
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Updated on January 06, 2022

Comments

  • Eric Mickelsen
    Eric Mickelsen over 2 years

    I’ll start with the code:

    var s = ["hi"];
    console.log(s);
    s[0] = "bye";
    console.log(s);
    

    Simple, right? In response to this, the Firefox console says:

    [ "hi" ]
    [ "bye" ]
    

    Wonderful, but Chrome’s JavaScript console (7.0.517.41 beta) says:

    [ "bye" ]
    [ "bye" ]
    

    Have I done something wrong, or is Chrome’s JavaScript console being exceptionally lazy about evaluating my array?

    Screenshot of the console exhibiting the described behavior.

    • Lee
      Lee over 13 years
      I observe the same behavior in Safari -- so it's probably a webkit thing. Pretty surprising. I'd call it a bug.
    • Lee
      Lee over 13 years
      @mplungjan - that's not true. the first line declares a "plain old" array with a single element at index 0. The third line simply assigns a new value to that element. both cases are working with a simple numerically indexed array.
    • nonopolarity
      nonopolarity over 13 years
      if this is a bug, why this bug wasn't found and fixed is beyond my comprehension.
    • tec
      tec over 13 years
      To me it looks like a bug. On Linux Opera and Firefox display the expected result, Chrome and other Webkit-based browsers do not. You might want to report the issue to the Webkit devs: webkit.org/quality/reporting.html
    • mplungjan
      mplungjan over 13 years
      DOH - you are of course correct. I was not fully awake
    • Majid Fouladpour
      Majid Fouladpour almost 11 years
      I found the same issue with Firebug for Firefox. Really disappointing. I suspected a shuffle function was behaving strangely, until I decided to check with jsbin and used .toString(). Here's the jsbin code. In the console counter part, from line 8 onward, the original array looks shuffled too.
    • Ben Liyanage
      Ben Liyanage over 9 years
      Man this was driving me crazy.
    • Bergi
      Bergi almost 9 years
      See also console.log() async or sync? for a generic explanation
    • kmonsoor
      kmonsoor over 8 years
      as of March 2016, this issue is no more.
    • The Fox
      The Fox about 4 years
      April 2020, having this issue in Chrome. Wasted 2 hours looking for a bug in my code that turned out to be a bug in Chrome.
    • Sebastian Simon
      Sebastian Simon almost 4 years
      Also worth noting that the blue i icon’s tooltip says “Value below was evaluated just now.”.
    • Edison Pebojot
      Edison Pebojot over 3 years
      I solved mine by removing the setTimeout method
  • Eric Mickelsen
    Eric Mickelsen over 13 years
    Actually, with associative arrays or other objects, this could be a real problem, since toString doesn't produce anything of value. Is there an easy work-around for objects in general?
  • Eric Mickelsen
    Eric Mickelsen over 13 years
    That's good, but because it's a shallow copy, there is still the possibility of a more subtle problem. And what about objects that aren't arrays? (Those are the real problem now.) I don't think that what you're saying about "pre compile" is accurate. Also, there is an error in the code: clone[clone.length] should be clone[i].
  • Shadow The Kid Wizard
    Shadow The Kid Wizard over 13 years
    No error, I've executed it and it was OK. clone[clone.length] is exactly like clone[i], as the array start with length of 0, and so does the loop iterator "i". Anyway, not sure how it will behave with complex objects but IMO it's worth a try. Like I said, that's not a solution, it's a way around the problem..
  • Eric Mickelsen
    Eric Mickelsen over 13 years
    @Shadow Wizard: Good point: clone.length will always be equal to i. It won't work for objects. Perhaps there is a solution with "for each".
  • Shadow The Kid Wizard
    Shadow The Kid Wizard over 13 years
    Objects you mean this? var s = { param1: "hi", param2: "how are you?" }; if so I just tested and when you have s["param1"] = "bye"; it's working fine as expected. Can you please post example of "it won't work for objects"? I'll see and try to climb that one as well.
  • Eric Mickelsen
    Eric Mickelsen over 13 years
    @Shadow Wizard: Obviously, your function will fail to clone properties and will not work on any objects without a length property. The webkit bug affects all objects, not just arrays.
  • Shadow The Kid Wizard
    Shadow The Kid Wizard about 13 years
    @Domenic Because I wasn't familiar with slice back then.
  • Domenic
    Domenic about 13 years
    @Shadow Wizard Fair enough :). I took over Anonymous's answer with a slice-based solution.
  • Shadow The Kid Wizard
    Shadow The Kid Wizard about 13 years
    @Dom why not new Answer then? :)
  • Domenic
    Domenic about 13 years
    Well, it was already slice, but it needed some ESL and clarity fixes. The main content remains Mr. Mysterious Anonymous's so I thought I'd do an edit instead.
  • antony.trupe
    antony.trupe over 11 years
    webkit landed a patch for this a few months ago
  • CStumph
    CStumph almost 9 years
    Can confirm. This is literally the worst when trying to log out ReactSyntheticEvents. Even a JSON.parse(JSON.stringify(event)) doesn't get the right depth/accuracy. Debugger statements are the only real solution I've found to get the correct insight.
  • Lee Comstock
    Lee Comstock about 6 years
    do this: console.log(JSON.parse(JSON.stringify(s));
  • Nicholas R. Grant
    Nicholas R. Grant over 5 years
    I just wanted to mention that in the current Chrome version the console is delayed and outputting values wrong again (or was it ever right). For instance, I was logging an array and popping the top value after logging it, but it was showing up without the popped value. Your toString() suggestion was really helpful in getting to where I needed to get to see the values.
  • Giorgio Tempesta
    Giorgio Tempesta over 4 years
    Inserting a breakpoint from the code with debugger; is also a great option. (Or manually adding the breakpoint from the Developers Tools if it’s feasible).
  • Scar
    Scar almost 3 years
    Any solution that copies a list/object will work. My favourite shallow copy for objects is available since ECMAScript 2018: copy = {...orig}