is there in C# a method for List<T> like resize in c++ for vector<T>
Solution 1
No, but you can use extension methods to add your own. The following has the same behaviour as std::vector<T>::resize()
, including the same time-complexity. The only difference is that in C++ we can define a default with void resize ( size_type sz, T c = T() )
and the way templates work means that that's fine if we call it without the default for a T
that has no accessible parameterless constructor. In C# we can't do that, so instead we have to create one method with no constraint that matches the non-default-used case, and another with a where new()
constraint that calls into it.
public static class ListExtra
{
public static void Resize<T>(this List<T> list, int sz, T c)
{
int cur = list.Count;
if(sz < cur)
list.RemoveRange(sz, cur - sz);
else if(sz > cur)
{
if(sz > list.Capacity)//this bit is purely an optimisation, to avoid multiple automatic capacity changes.
list.Capacity = sz;
list.AddRange(Enumerable.Repeat(c, sz - cur));
}
}
public static void Resize<T>(this List<T> list, int sz) where T : new()
{
Resize(list, sz, new T());
}
}
Now the likes of myList.Resize(23)
or myList.Resize(23, myDefaultValue)
will match what one expects from C++'s vector. I'd note though that sometimes where with C++ you'd have a vector of pointers, in C# you'd have a list of some reference-type. Hence in cases where the C++ T()
produces a null pointer (because it's a pointer), here we're expecting it to call a parameterless constructor. For that reason you might find it closer to the behaviour you're used to to replace the second method with:
public static void Resize<T>(this List<T> list, int sz)
{
Resize(list, sz, default(T));
}
This has the same effect with value types (call parameterless constructor), but with reference-types, it'll fill with nulls. In which case, we can just rewrite the entire class to:
public static class ListExtra
{
public static void Resize<T>(this List<T> list, int sz, T c = default(T))
{
int cur = list.Count;
if(sz < cur)
list.RemoveRange(sz, cur - sz);
else if(sz > cur)
list.AddRange(Enumerable.Repeat(c, sz - cur));
}
}
Note that this isn't so much about differences between std::vector<T>
and List<T>
as about the differences in how pointers are used in C++ and C#.
Solution 2
Just to make Jon Hanna's answer more readable:
public static class ListExtras
{
// list: List<T> to resize
// size: desired new size
// element: default value to insert
public static void Resize<T>(this List<T> list, int size, T element = default(T))
{
int count = list.Count;
if (size < count)
{
list.RemoveRange(size, count - size);
}
else if (size > count)
{
if (size > list.Capacity) // Optimization
list.Capacity = size;
list.AddRange(Enumerable.Repeat(element, size - count));
}
}
}
nhtrnm
Updated on October 26, 2020Comments
-
nhtrnm over 3 years
When I use
resize(int newsize)
in C++ forvector<T>
, it means that thesize
of thisvector
are set tonewsize
and the indexes run in range[0..newsize)
. How to do the same in C# forList<T>
?
Changing theList<T>
propertyCapacity
only changes theCapacity
but leaves theCount
the same, and furthermore the indexes still are in range[0..Count)
. Help me out, please.P.S. Imagine I have a
vector<T> tmp
with atmp.size() == 5
I cannot refer totmp[9]
, but when I then usetmp.resize(10)
I may refer totmp[9]
. In C# if I haveList<T> tmp
withtmp.Count == 5
I cannot refer totmp[9]
(IndexOutOfRangeException
), but even when I settmp.Capacity=10
I will not be able to refer totmp[9]
coz oftmp.Count
is still 5. I want to find some analogy of resize in C#.