IUnityContainer.Resolve<T> throws error claiming it cannot be used with type parameters

39,621

Solution 1

I had the same problem and found the "fix" looking at Prism sample code files. Looks like, even if it is not a dll in Unity V2 you have to add a reference in your class to: Microsoft.Practices.Unity

my complete "using" section is as follow

using System;
using System.Windows;
using Microsoft.Practices.Composite.Modularity;
using Microsoft.Practices.Unity;
using Microsoft.Practices.Composite.UnityExtensions;

I'm not sure if you are using Silverlight, but the generic version for Container.Resolve IS in Microsoft.Practices.Unity.

Solution 2

Microsoft no longer owns Unity and it's in version 5, the namespace is now:

using Unity;

Ensure that is in your using section when using:

container.Resolve<T>();

Solution 3

I faced this problem and none of this answers did not help me. I was getting the compile time error

Unknown method RegisterType() of Microsoft.Practices.Unity.IUnityContainer

for my below code.

Container.RegisterType<IMyInterface, MyClass>();

I found that if you did not implement IMyInterface to the class MyClass, you get this issue. Hope it resolves for you too...

Share:
39,621

Related videos on Youtube

Budda
Author by

Budda

I am a software developer, here is my hobby: Virtual Football Manager Elita

Updated on May 21, 2020

Comments

  • Budda
    Budda almost 4 years

    Yesterday I've implemented the code:

    CustomerProductManager productsManager = container.Resolve<CustomerProductManager>();
    

    It was compilable and working.

    Today (probably I've modified something) I am constantly getting the error:

    The non-generic method 'Microsoft.Practices.Unity.IUnityContainer.Resolve(System.Type, string, params Microsoft.Practices.Unity.ResolverOverride[])' cannot be used with type arguments

    My collegue has the same source code and doesn't have same error. Why? How to resolve the problem?

    P.S.

    line "using Microsoft.Practices.Unity;" is present in usings section.

    I've tried to replace generic version with non-generic one:

    CustomerProductManager productsManager = (CustomerProductManager)container.Resolve(typeof(CustomerProductManager));
    

    And got another error:

    No overload for method 'Resolve' takes '1' arguments

    It seems like one of the assemblies is not referenced.. but which one? I have 2 of them referenced: 1. Microsoft.Practices.Unity.dll 2. Microsoft.Practices.ServiceLocation.dll

    P.P.S. I've saw similar problem http://unity.codeplex.com/WorkItem/View.aspx?WorkItemId=8205 but it is resolved as "not a bug"

    Any thought will be helpful

    • Vadim
      Vadim almost 14 years
      Are you using Unity 2.0?
    • Curt Nichols
      Curt Nichols almost 14 years
      You'll probably find that it's the Power Commands add-on that's removing unused namespace using clauses; the namespace is "unused" when your code is in an uncompilable state and you probably have a habit of saving the file during editing--and the add-on removes the extra uses when saving.
  • Budda
    Budda almost 14 years
    Exactly. Some time ago I've detected that adding 'using Microsoft.Practices.Unity;' resolves an issue.
  • IbrarMumtaz
    IbrarMumtaz almost 12 years
    This worked me also, but damn resharper is now moaning about unused 'using directives.'
  • Geoff
    Geoff about 9 years
    The reason is that Resolve with a type parameter is an extension method found in Microsoft.Practices.Unity, while the Resolve() without a type parameter is just a method on the interface (or class).
  • TheDev6
    TheDev6 almost 8 years
    Thx! All these years later and this just happened on brand new code. HttpClient is the same way with these 'hidden' extension secrets. Not a fan. I like Simple Injector.
  • GregP
    GregP almost 8 years
    Worked for me. Weird thing was I could go to the definition fine but the using statement wasn't there.
  • Ken Smith
    Ken Smith over 6 years
    And FWIW, in the new and supposedly highly compatible Unity 5, the namespace is now Unity and not Microsoft.Practices.Unity.
  • Darthchai
    Darthchai about 6 years
    Thx Ken, you saved me a ton of time trying to track this down. Upgraded my Unity nuget package and this no longer worked until just changing to using Unity like you mentioned
  • Syroot
    Syroot almost 6 years
    Note that in case you're using Prism, the current stable version (6.3.0) of Prism still uses Unity 4.0.1, where you still have to using Microsoft.Practices.Unity;
  • Buminda
    Buminda over 4 years
    Thanks, I was totally confused with - Resolve(Type type, string name, params ResolverOverride[] overrides)
  • str8ball
    str8ball over 3 years
    Seriously, this one was driving me nuts. Thanks!