Java FX Waiting for User Input

14,609

Sample Solution

Perhaps what you want to do is display a prompt dialog and use showAndWait to await for a response from the prompt dialog before continuing. Similar to JavaFX2: Can I pause a background Task / Service?

Likely your situation is a bit simpler than the background task service and (unless you have a long running task involved), you can just do everything on the JavaFX application thread. I created a simple sample solution which just runs everything on the JavaFX application thread

Here is the output of the sample program:

prompteddataprompt

Every time some missing data is encountered, a prompt dialog is shown and awaits user input to fill in the missing data (user provided responses are highlighted in green in the screenshot above).

import javafx.application.Application;
import static javafx.application.Application.launch;
import javafx.event.*;
import javafx.geometry.Pos;
import javafx.scene.*;
import javafx.scene.control.*;
import javafx.scene.layout.*;
import javafx.stage.*;

public class MissingDataDemo extends Application {
  private static final String[] SAMPLE_TEXT = 
    "Lorem ipsum MISSING dolor sit amet MISSING consectetur adipisicing elit sed do eiusmod tempor incididunt MISSING ut labore et dolore magna aliqua"
    .split(" ");

  @Override public void start(Stage primaryStage) {
    VBox textContainer = new VBox(10);
    textContainer.setStyle("-fx-background-color: cornsilk; -fx-padding: 10;");

    primaryStage.setScene(new Scene(textContainer, 300, 600));
    primaryStage.show();

    TextLoader textLoader = new TextLoader(SAMPLE_TEXT, textContainer);
    textLoader.loadText();
  }

  public static void main(String[] args) { launch(args); }
}

class TextLoader {
  private final String[] lines;
  private final Pane     container;

  TextLoader(final String[] lines, final Pane container) {
    this.lines = lines;
    this.container = container;
  }

  public void loadText() {
    for (String nextText: lines) {
      final Label nextLabel = new Label();

      if ("MISSING".equals(nextText)) {
        nextLabel.setStyle("-fx-background-color: palegreen;");

        MissingTextPrompt prompt = new MissingTextPrompt(
          container.getScene().getWindow()
        );

        nextText = prompt.getResult();
      }

      nextLabel.setText(nextText);

      container.getChildren().add(nextLabel);
    }              
  }

  class MissingTextPrompt {
    private final String result;

    MissingTextPrompt(Window owner) {
      final Stage dialog = new Stage();

      dialog.setTitle("Enter Missing Text");
      dialog.initOwner(owner);
      dialog.initStyle(StageStyle.UTILITY);
      dialog.initModality(Modality.WINDOW_MODAL);
      dialog.setX(owner.getX() + owner.getWidth());
      dialog.setY(owner.getY());

      final TextField textField = new TextField();
      final Button submitButton = new Button("Submit");
      submitButton.setDefaultButton(true);
      submitButton.setOnAction(new EventHandler<ActionEvent>() {
        @Override public void handle(ActionEvent t) {
          dialog.close();
        }
      });
      textField.setMinHeight(TextField.USE_PREF_SIZE);

      final VBox layout = new VBox(10);
      layout.setAlignment(Pos.CENTER_RIGHT);
      layout.setStyle("-fx-background-color: azure; -fx-padding: 10;");
      layout.getChildren().setAll(
        textField, 
        submitButton
      );

      dialog.setScene(new Scene(layout));
      dialog.showAndWait();

      result = textField.getText();
    }

    private String getResult() {
      return result;
    }
  }
}

Existing Prompt Dialog Library

There is a pre-written prompt dialog in the ControlsFX library which will handle the prompt dialog display for you.

Clarifying Event Handler Processing and Busy Waiting

You would like:

a function that waits for the user to enter text into my TextField and hit "enter".

By definition, that is what an EventHandler is. An EventHandler is "invoked when a specific event of the type for which this handler is registered happens".

When the event occurs, your event handler will fire and you can do whatever you want in the event handler - you don't need, and should never have a busy wait loop for the event.

Creating a TextField action event handler

Instead of placing the event handler on the window as you have in your question, it is probably better to use a specific action event handler on your text field using textField.setOnAction:

textField.setOnAction(
  new EventHandler<ActionEvent>() {
    @Override public void handle(ActionEvent e) {
      // enter has been pressed in the text field.
      // take whatever action has been required here.
    }
);

If you place the text field in a dialog with a default button set for the dialog, setting an event handler for the text field is unnecessary as the dialog's default button will pick up and process the enter key event appropriately.

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14,609
Ethan Roseman
Author by

Ethan Roseman

My name is Ethan Roseman, and I am an aspiring software developer.

Updated on June 08, 2022

Comments

  • Ethan Roseman
    Ethan Roseman almost 2 years

    I'm writing an application in JavaFX and would like to create a function that waits for the user to enter text into my TextField and hit Enter before returning (continuing).

    private void setupEventHandlers() {
        inputWindow.setOnKeyPressed(new EventHandler<KeyEvent>() {
            @Override
            public void handle(KeyEvent e) {
                if (e.getCode().equals(KeyCode.ENTER)) {
                    inputWindow.clear();
                }
            }
        });
    }
    

    Here I clear the text in my TextField when the user hits the Enter key.

    Any ideas?

    Edit: I'll clarify exactly what I'm looking for:

    private void getInput() {
        do {
            waitForEventToFire();
        }
        while (!eventFired);
    }
    

    Obviously this is just pseudocode, but this is what I'm looking for.

  • Ethan Roseman
    Ethan Roseman almost 11 years
    Wow! I really appreciate the thorough response. Thank you.
  • Domenic D.
    Domenic D. over 9 years
    Though it is not meant to be a cookie cutter, copy & paste solution, it is complete and most certainly does compile. It was copied directly out of a working project. You might have to organize imports and provide the javafx runtime library but that it.
  • Aashir
    Aashir over 7 years
    I'm new to javafx and you just saved me soo much time! Upped