List of Big-O for PHP functions
Solution 1
Since it doesn't seem like anyone has done this before I thought it'd be good idea to have it for reference somewhere. I've gone though and either via benchmark or code-skimming to characterize the array_*
functions. I've tried to put the more interesting Big-O near the top. This list is not complete.
Note: All the Big-O where calculated assuming a hash lookup is O(1) even though it's really O(n). The coefficient of the n is so low, the ram overhead of storing a large enough array would hurt you before the characteristics of lookup Big-O would start taking effect. For example the difference between a call to array_key_exists
at N=1 and N=1,000,000 is ~50% time increase.
Interesting Points:
-
isset
/array_key_exists
is much faster thanin_array
andarray_search
-
+
(union) is a bit faster thanarray_merge
(and looks nicer). But it does work differently so keep that in mind. -
shuffle
is on the same Big-O tier asarray_rand
-
array_pop
/array_push
is faster thanarray_shift
/array_unshift
due to re-index penalty
Lookups:
array_key_exists
O(n) but really close to O(1) - this is because of linear polling in collisions, but because the chance of collisions is very small, the coefficient is also very small. I find you treat hash lookups as O(1) to give a more realistic big-O. For example the different between N=1000 and N=100000 is only about 50% slow down.
isset( $array[$index] )
O(n) but really close to O(1) - it uses the same lookup as array_key_exists. Since it's language construct, will cache the lookup if the key is hardcoded, resulting in speed up in cases where the same key is used repeatedly.
in_array
O(n) - this is because it does a linear search though the array until it finds the value.
array_search
O(n) - it uses the same core function as in_array but returns value.
Queue functions:
array_push
O(∑ var_i, for all i)
array_pop
O(1)
array_shift
O(n) - it has to reindex all the keys
array_unshift
O(n + ∑ var_i, for all i) - it has to reindex all the keys
Array Intersection, Union, Subtraction:
array_intersect_key
if intersection 100% do O(Max(param_i_size)*∑param_i_count, for all i), if intersection 0% intersect O(∑param_i_size, for all i)
array_intersect
if intersection 100% do O(n^2*∑param_i_count, for all i), if intersection 0% intersect O(n^2)
array_intersect_assoc
if intersection 100% do O(Max(param_i_size)*∑param_i_count, for all i), if intersection 0% intersect O(∑param_i_size, for all i)
array_diff
O(π param_i_size, for all i) - That's product of all the param_sizes
array_diff_key
O(∑ param_i_size, for i != 1) - this is because we don't need to iterate over the first array.
array_merge
O( ∑ array_i, i != 1 ) - doesn't need to iterate over the first array
+
(union) O(n), where n is size of the 2nd array (ie array_first + array_second) - less overhead than array_merge since it doesn't have to renumber
array_replace
O( ∑ array_i, for all i )
Random:
shuffle
O(n)
array_rand
O(n) - Requires a linear poll.
Obvious Big-O:
array_fill
O(n)
array_fill_keys
O(n)
range
O(n)
array_splice
O(offset + length)
array_slice
O(offset + length) or O(n) if length = NULL
array_keys
O(n)
array_values
O(n)
array_reverse
O(n)
array_pad
O(pad_size)
array_flip
O(n)
array_sum
O(n)
array_product
O(n)
array_reduce
O(n)
array_filter
O(n)
array_map
O(n)
array_chunk
O(n)
array_combine
O(n)
I'd like to thank Eureqa for making it easy to find the Big-O of the functions. It's an amazing free program that can find the best fitting function for arbitrary data.
EDIT:
For those who doubt that PHP array lookups are O(N)
, I've written a benchmark to test that (they are still effectively O(1)
for most realistic values).
$tests = 1000000;
$max = 5000001;
for( $i = 1; $i <= $max; $i += 10000 ) {
//create lookup array
$array = array_fill( 0, $i, NULL );
//build test indexes
$test_indexes = array();
for( $j = 0; $j < $tests; $j++ ) {
$test_indexes[] = rand( 0, $i-1 );
}
//benchmark array lookups
$start = microtime( TRUE );
foreach( $test_indexes as $test_index ) {
$value = $array[ $test_index ];
unset( $value );
}
$stop = microtime( TRUE );
unset( $array, $test_indexes, $test_index );
printf( "%d,%1.15f\n", $i, $stop - $start ); //time per 1mil lookups
unset( $stop, $start );
}
Solution 2
The explanation for the case you specifically describe is that associative arrays are implemented as hash tables - so lookup by key (and correspondingly, array_key_exists
) is O(1). However, arrays aren't indexed by value, so the only way in the general case to discover whether a value exists in the array is a linear search. There's no surprise there.
I don't think there's specific comprehensive documentation of the algorithmic complexity of PHP methods. However, if it's a big enough concern to warrant the effort, you can always look through the source code.
Solution 3
You almost always want to use isset
instead of array_key_exists
. I'm not looking at the internals, but I'm pretty sure that array_key_exists
is O(N) because it iterates over each and every key of the array, while isset
tries to access the element using the same hash algorithm that is used when you access an array index. That should be O(1).
One "gotcha" to watch out for is this:
$search_array = array('first' => null, 'second' => 4);
// returns false
isset($search_array['first']);
// returns true
array_key_exists('first', $search_array);
I was curious, so I benchmarked the difference:
<?php
$bigArray = range(1,100000);
$iterations = 1000000;
$start = microtime(true);
while ($iterations--)
{
isset($bigArray[50000]);
}
echo 'is_set:', microtime(true) - $start, ' seconds', '<br>';
$iterations = 1000000;
$start = microtime(true);
while ($iterations--)
{
array_key_exists(50000, $bigArray);
}
echo 'array_key_exists:', microtime(true) - $start, ' seconds';
?>
is_set:
0.132308959961 seconds
array_key_exists:
2.33202195168 seconds
Of course, this doesn't show time complexity, but it does show how the 2 functions compare to each other.
To test for time complexity, compare the amount of time it takes to run one of these functions on the first key and the last key.
Comments
-
Kendall Hopkins about 4 years
After using PHP for a while now, I've noticed that not all built-in PHP functions are as fast as expected. Consider these two possible implementations of a function that finds if a number is prime using a cached array of primes.
//very slow for large $prime_array $prime_array = array( 2, 3, 5, 7, 11, 13, .... 104729, ... ); $result_array = array(); foreach( $prime_array => $number ) { $result_array[$number] = in_array( $number, $large_prime_array ); } //speed is much less dependent on size of $prime_array, and runs much faster. $prime_array => array( 2 => NULL, 3 => NULL, 5 => NULL, 7 => NULL, 11 => NULL, 13 => NULL, .... 104729 => NULL, ... ); foreach( $prime_array => $number ) { $result_array[$number] = array_key_exists( $number, $large_prime_array ); }
This is because
in_array
is implemented with a linear search O(n) which will linearly slow down as$prime_array
grows. Where thearray_key_exists
function is implemented with a hash lookup O(1) which will not slow down unless the hash table gets extremely populated (in which case it's only O(n)).So far I've had to discover the big-O's via trial and error, and occasionally looking at the source code. Now for the question...
Is there a list of the theoretical (or practical) big O times for all* the built-in PHP functions?
*or at least the interesting ones
For example, I find it very hard to predict the big O of functions listed because the possible implementation depends on unknown core data structures of PHP:
array_merge
,array_merge_recursive
,array_reverse
,array_intersect
,array_combine
,str_replace
(with array inputs), etc. -
Kendall Hopkins about 14 yearsThis isn't really an answer. As I've stated in the question, I've already tried looking into the PHP source code. Since PHP is implemented is written in C making use of complex macros, which can make it hard at times to "see" the underlying big O for functions.
-
Dathan about 14 years@Kendall I overlooked your reference to diving into the source code. However, there is an answer in my reply: "I don't think there's specific comprehensive documentation of the algorithmic complexity of PHP methods." "No" is a perfectly valid answer. (c:
-
Kendall Hopkins about 14 yearsThis is wrong. I'm 100% sure array_key_exists doesn't have to iterate over each key. If you don't believe be take a look at the link below. The reason isset is so much faster is that it's a language construct. Which means it doesn't have the overhead of doing a function call. Also, I think it might be caching the lookup, because of this. Also, this isn't an answer to THE QUESTION! I would like a list of Big(O) for PHP functions (as the question states). Not a single benchmark of my examples. svn.php.net/repository/php/php-src/branches/PHP_5_3/ext/…
-
Kendall Hopkins about 14 yearsIf you still don't believe me, I've create a small benchmark to demonstrate the point. pastebin.com/BdKpNvkE
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d-_-b about 13 yearsMaybe it's good for reverse engineering device drivers. I'll stick to a virtualbox ;) Having fun with it now. Thanks!
-
Cam almost 13 yearsAre you sure hash lookups are O(n)? As I understand, PHP uses strings and integers only for hash keys, so could collisions not be handled using some logn datastructure (for example a binary search tree)?
-
Kendall Hopkins almost 13 years@Cam Before I address your first question, I'll talk about how indexes are stored. First off, indexes are stored as strings only and magically typecast out to integers if they fit integer form. For example all of the follow keys in the array will look like ints if you check their type:
array( 1 => NULL, "1" => NULL, "1000" => NULL, "-100" => NULL )
, but these are strings:array( "01" => NULL, "--1" => NULL, "1 " => NULL, " 1" => NULL )
. -
Kendall Hopkins almost 13 years@Cam (continue) Because of this, there is only 1 type to hash, so your right it could have a O(Log(n)). In practices though, hashing can be faster for small (or even fairly large) values of N, even if it comes at the price of linear polling in the case of collisions. As I said in the post the difference between an array of N=1 and N=1,000,000 is only 2x slower, so the hashing function is obviously large enough to eat of most of the time in most cases. But to answer your first question, PHP hash lookups are technically O(n), you'll even see it though, because you'll run out of ram first.
-
Kendall Hopkins almost 13 years@Cam I've updated the post w/ an lookup benchmark graph that shows it's
O(N)
. -
Cam almost 13 years@Kendall: Thanks! I did a bit of reading and it turns out PHP uses 'nested' hashtables for collisions. That is, instead of a logn structure for collisions it simply uses another hashtable. And I do understand that practically speaking PHP hashtables give O(1) performance, or at least O(1) on average - that's what hashtables are for. I was just curious as to why you said they are "really O(n)" and not "really O(logn)". Great post by the way!
-
Kendall Hopkins almost 13 years@Cam Big-O is the upper bounds of function when N->infitity. While the function has
O(1)
andO(log(N))
during the "fillup up stages" it eventually stabilizes out toO(N)
. -
Cam almost 13 years@Kendall: In the worst case it's true that it will have O(n) performance. But I think the average-case performance is still O(1). To see this: When a collision occurs, a new hashtable is created for all the values at that key, and the keys are rehashed there. It is very unlikely that collisions will occur there again. As we add hashtables at deeper and deeper depths to deal with collisions, we're actually talking about a smaller and smaller subset of the input, since these nested collisions will happen very rarely. So the average-case runtime is O(1), and not O(n) with a small constant.
-
Cam almost 13 yearsThis is how I understand it at least - if I'm incorrect I would really like to understand why it is O(n) even in the average case.
-
Kendall Hopkins almost 13 years@Cam I think your incorrection on how PHP's
array
is implemented. PHP's array (or hash) is implemented using chaining. Which means while your filling up the first layer, it's basically O(1) due to the expensive hashing overhead, but once the first layer is filled, you have to use linear polling (walking a list) to reach the collision. This too is also insignificant compared to the hashing overhead for any realistic valueN<10000000
(why it's O(1) in practice). If your still unclear read more of the wiki page. -
Samuel almost 12 yearsTime complexities should be included with the documentation! Choosing the right function can save you so much time, or tell you to avoid doing what you planned to :p Thanks for this list already!
-
Guilherme Blanco over 11 yearsWhat is wrong with your benchmark is that you have to disable xdebug. =)
-
Pierre over 11 yearsQuick note: isset is an operator, so it is expected (many blog posts and documented too afair). key_exists only does a hash lookup, which is much faster than searching all the array elems.
-
orca over 11 yearsThere are two critical reasons why you want to use isset over array_key_exists. First, isset is a language construct mitigating the cost of a function call. This is akin to the
$arrray[] = $append
vsarray_push($array, $append)
argument. Second, array_key_exists also differentiates between non-set and null values. For$a = array('fred' => null);
array_key_exists('fred', $a)
will return true whileisset($['fred'])
will return false. This extra step is non-trivial and will greatly increase execution time. -
Andreas about 11 yearsI know this is old ... but what? That curve doesn't show O(n) at all, it shows O(log n), en.wikipedia.org/wiki/Logarithm. Which is also accurate with what you would expect for nested hash-maps.
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Chandrew about 10 yearsWhat is the Big-O of unset on an element of an array?
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NikiC over 8 yearsWhile hashtables indeed have worst-case O(n) lookup complexity, the average case is O(1) and the particular case your benchmark is testing is even guaranteed O(1), as it's a zero-based, continuous, numerically-indexed array, which will never have hash collisions. The reason why you're still seeing a dependence on the array size has nothing to do with algorithmic complexity, it is caused by CPU cache effects. The larger the array is, the more likely it is that random-access lookups will result in cache misses (and cache misses higher in the hierarchy).
-
ToolmakerSteve about 5 yearsFYI, PHP 7 uses a greatly improved hashtable implementation for arrays.
-
Nico Haase almost 3 yearsCan you share more details about this? How is this related to PHP?