Lua TCP/IP simple Client Server connection
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Here is a working client/server example, which is based on luasocket documentation and SO answers. If you have issues with getting it to work, you need to provide specific details about those issues.

Author by
Speedbird
Updated on April 17, 2021Comments
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Speedbird over 1 year
I'm looking for a simple client-server connection in Lua. Due to bad online documentation I'm quite helpless. I found two threads here in stackoverflow but they didn't help much. Here is what I have so far:
Client:
local socket = require("socket") local host, port = "192.168.100.47", 51515 local tcp = assert(socket.tcp()) tcp:connect(host, port); tcp:send("hello world\n"); while true do local s, status, partial = tcp:receive() print(s or partial) if status == "closed" then break end end tcp:close()
Server:
local socket = require("socket") local server = assert(socket.bind("*", 51515)) local tcp = assert(socket.tcp()) print(socket._VERSION) print(tcp) while 1 do local client = server:accept() line = client:receive() client:send("it works\n") end
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Paul Kulchenko almost 6 yearsWhat's your question?
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Speedbird almost 6 yearsI want to communicate between this two servers but I don't know how it works and I also can't find much in the internet. So the question is: how to write a simple TCP server and client with LUA?
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Paul Kulchenko almost 6 yearsWhat's the problem with the example you already have?
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