NSMutableData remove bytes?
Solution 1
Please see the documentation of the following method:
- (void)replaceBytesInRange:(NSRange)range withBytes:(const void *)replacementBytes length:(NSUInteger)replacementLength
Apple clearly says the following:
If the length of range is not equal to replacementLength, the receiver is resized to accommodate the new bytes. Any bytes past range in the receiver are shifted to accommodate the new bytes. You can therefore pass NULL for replacementBytes and 0 for replacementLength to delete bytes in the receiver in the range range. You can also replace a range (which might be zero-length) with more bytes than the length of the range, which has the effect of insertion (or “replace some and insert more”).
To remove 10 byte from the end, use:
[data setLength:[data length] - 10];
It could also be done via replaceBytesInRange, but it's in fact much faster, because the bytes are not really removed. Instead only the internal size variable is changed and NSMutableData will behave as if the bytes were removed. IOW, this is a O(1) operation (that means it will always take equally long to perform, regardless of how many bytes you remove), and it is very fast.
To remove 10 byte from front, use:
[data replaceBytesInRange:NSMakeRange(0, 10) withBytes:NULL length:0];
To remove 10 bytes in the middle (e.g. after 20 bytes), use:
[data replaceBytesInRange:NSMakeRange(20, 10) withBytes:NULL length:0];
replaceBytesInRange is a O(n) operation, though. That means no matter how long it takes to remove 100 byte, it will take twice as long to remove 200 bytes and so on. It is still pretty fast and only limited by the throughput of your computer's memory (RAM). If you have 10 MB of data and you remove 1 MB from front, 9 MB are copied to fill the gap of the just removed MB. So the speed of the operation depends on how fast can your system move 9 MB of RAM from one address to another one. And this is usually fast enough, unless you deal with NSMutableData objects containing hundreds of MB.
Solution 2
Since NSMutableData is toll-free bridged with CFMutableDataRef, you can use the CFDataDeleteBytes() function:
NSMutableData *data = ...
CFDataDeleteBytes((CFMutableDataRef)data, CFRangeMake(3, 4));
Solution 3
If the data you want to remove is at the end, you can use
[NSMutableDataInstance setLength:[NSMutableDataInstance length] - n];
or with the obj-c 2.0 syntax
NSMutableDataInstance.length -= n;
for anything more complicated than that I'd recommend manipulating the raw data.
Kyle
Self employed developer of SQLPro Studio for macOS, iOS and Windows.
Updated on March 31, 2020Comments
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Kyle about 4 years
I can add bytes to a NSMutableData instance easily by using the
appendData
method, however I do not see any similar method for removing data? Am I overlooking something, or do I need to create a new object and copy over only the bytes I need? -
bbum about 14 yearsBe careful. Down this path lies performance woes. If you are editing relatively few times or working with a small bit of data, no big deal. Anything larger or frequent or performance sensitive, consider using an optimized data structure of some type.
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Kyle about 14 yearsThanks for the tip! I am however trying to remove from the front :)
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Kyle about 14 yearsThanks, this worked great. How do you know that NSMutable data is 'toll-free bridged' with CFMutableDataRef? I do not see any mention of this in the NSMutableData docs?
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RJ. about 14 yearsIf you look at the "Overview" section of the NSMutableData docs developer.apple.com/mac/library/DOCUMENTATION/Cocoa/Reference/… you'll see it mentioned in the second paragraph
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Mecki almost 14 yearsWhy using CoreFoundation, if you can use the NSMutableData method replaceBytesInRange, which according to documentation removes the bytes in range, if the replacement byte pointer is NULL and the replacement length is also 0?
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Olie over 13 yearsWhile this solution works, I think Mecki's is the cleaner and should be marked the accepted. +1 to Mecki, but no ding here foe a find 2nd best solution. (it would be interesting to know if, under the covers, one solution uses the other! :)
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Dan Rosenstark about 12 yearsThis is a great answer, although it's derivative of an answer that has way less upvotes and is now irrelevant. Might you revise it to make it a standalone answer? +1
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Mecki about 12 years@Yar:Sure, why not. I removed the reference to the other answer.
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Dan Rosenstark about 12 years@bbum does your comment apply to the other (accepted) answer as well?
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bbum about 12 yearsYes. Any time you start mucking with a data in ways that may change the overall length, you can easily end up copying lots and lots of bytes all about.
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Dan Rosenstark about 12 yearsSomehow I got back to this answer today, was looking for "You can also replace a range (which might be zero-length) with more bytes than the length of the range, which has the effect of insertion (or “replace some and insert more”)." Tangential but relevant. Thanks!
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Ashu Joshi about 12 yearsI used these methods to remove two bytes in front, and one byte at the end. Very useful - probably is memory intensive on large data sets. But it works very well...
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Peter Lapisu over 9 yearsbut what about when i want to remove data from the front?
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Mecki over 9 years@PeterLapisu It's in my reply. The second code sample removes 10 bytes from front.
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Peter Lapisu over 9 yearsyup, but it basically doesn't shrink the NSData like the setLength... i would like to offset the front pointer, so the whole structure gets smaller
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Mecki over 9 years@PeterLapisu It's not defined how it shrinks the data, that's implementation specific (it may copy bytes around, it may as well just change the pointer) and Apple is free to change the current behavior whenever they want w/o even letting anyone know. This method is the only way NSMutableData offers for removing data in front, if you don't like it, write your own data wrapper class and make it work the way you want.