OCUnit & NSBundle
Found only one solution for this problem.
When I build my unit-tests, the main bundle's path is not equal to my project's bundle (created .app file). Moreover, it's not equal to LogicTests bundle (created LogicTests.octest
file).
Main bundle for unit-tests is something like /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/Developer/usr/bin
. And that's why program can't find necessary resources.
And the final solution is to get direct bundles:
NSString *path = [[NSBundle bundleForClass:[myClass class]] pathForResource:name ofType:@"png"];
instead of
NSString *path = [[NSBundle mainBundle] pathForResource:name ofType:@"png"];
![kpower](https://i.stack.imgur.com/YosDO.png?s=256&g=1)
kpower
iOS (Objective-C, Swift), Android (Java, Kotlin) & Web (PHP, Symfony framework). Of course can make client-server projects using stack mentioned before. Feel free to contact me at: kpower.public[dog]gmail.com
Updated on June 04, 2022Comments
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kpower about 2 years
I created OCUnit test in concordance with "iPhone Development Guide". Here is the class I want to test:
// myClass.h #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> @interface myClass : NSObject { UIImage *image; } @property (readonly) UIImage *image; - (id)initWithIndex:(NSUInteger)aIndex; @end // myClass.m #import "myClass.m" @implementation myClass @synthesize image; - (id)init { return [self initWithIndex:0]; } - (id)initWithIndex:(NSUInteger)aIndex { if ((self = [super init])) { NSString *name = [[NSString alloc] initWithFormat:@"image_%i", aIndex]; NSString *path = [[NSBundle mainBundle] pathForResource:name ofType:@"png"]; image = [[UIImage alloc] initWithContentsOfFile:path]; if (nil == image) { @throw [NSException exceptionWithName:@"imageNotFound" reason:[NSString stringWithFormat:@"Image (%@) with path \"%@\" for current index (%i) wasn't found.", [name autorelease], path, aIndex] userInfo:nil]; } [name release]; } return self; } - (void)dealloc { [image release]; [super dealloc]; } @end
And my unit-test (LogicTests target):
// myLogic.m #import <SenTestingKit/SenTestingKit.h> #import <UIKit/UIKit.h> #import "myClass.h" @interface myLogic : SenTestCase { } - (void)testTemp; @end @implementation myLogic - (void)testTemp { STAssertNoThrow([[myClass alloc] initWithIndex:0], "myClass initialization error"); } @end
All necessary frameworks, "myClass.m" and images added to target. But on build I have an error:
[[myClass alloc] initWithIndex:0] raised Image (image_0) with path \"(null)\" for current index (0) wasn't found.. myClass initialization error
This code (initialization) works fine in application itself (main target) and later displays correct image. I've also checked my project folder (
build/Debug-iphonesimulator/LogicTests.octest/
) - there areLogicTests
,Info.plist
and necessary image files (image_0.png
is one of them).What's wrong?
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Macarse almost 13 yearsThanks for your answer. Using [self class] is also possible, leaving that line like this:
NSString *path = [[NSBundle bundleForClass:[self class]] pathForResource:name ofType:@"png"];
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kpower almost 13 yearsAs far as I know, when you develop standard iPhone application, the only bundle is used to store all your sources & resources. So, theoretically, any "custom" (created by yourself) class can be used here. But I didn't check this idea.
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aryaxt over 12 yearsThanks a lot, I've been looking for this answer for the past 3 days
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John Rogers over 8 yearsAfter struggling with this for quite a while, this answer was a god send. Though almost 6 years old, it is still a great solution for those like me wanting to unit test static libraries that include bundles.