overriding prototype property or function
Solution 1
The reason to define a function on the prototype is so that it is shared between all instances. This will save you some memory rather than each instance having its own copy of a function defined in the constructor.
Some other references you might be interested in:
Javascript when to use prototypes
http://javascript.crockford.com/inheritance.html
Solution 2
This is by design. Do not set the value in the constructor if you want it to return false.
You can also make a setter method:
function Ninja() {
var swordState = true;
this.swingSword = function () {
return swordState;
};
this.setSword = function (b) {
swordState = b;
};
}
// Should return false, but will be overridden
Ninja.prototype.swingSword = function () {
return false;
};
var ninja = new Ninja();
console.log(ninja.swingSword(), "Calling the instance method, not the prototype method.");
ninja.setSword(false);
console.log(ninja.swingSword()); // returns false
![Mohammad Faizan khan](https://i.stack.imgur.com/Ds3fh.png?s=256&g=1)
Mohammad Faizan khan
Graduate of SZIC, University of Karachi. I am a programmer, researcher and Instructor. Love to talk about Programming, Information Systems and Databases. Here, on stackOverFlow to Solve my problems:) and secondly (not importantly) to solve other problems!
Updated on June 19, 2022Comments
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Mohammad Faizan khan about 2 years
function Ninja(){ this.swingSword = function(){ return true; }; } // Should return false, but will be overridden Ninja.prototype.swingSword = function(){ return false; }; var ninja = new Ninja(); log( ninja.swingSword(), "Calling the instance method, not the prototype method." );
now log showing me true. which means swingSword that were defined in Ninja.prototype has overridden so how can i override the constructor function or property.?? i know that preference is given to constructor variable then why need to define a function or property inside prototype??
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Mohammad Faizan khan over 10 yearsthe only adventage is to save memoray oki but how can i manipulate the constructor values or func
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Stephen Kaiser over 10 yearsTo change an instance variable value that you set in the constructor, you can reference it using
this
. So, if you had set something likethis.shouldSwingSword = true;
in the constructor, you could setthis.shouldSwingSword = false;
in your function. Then, you do checks likeif ninja.shouldSwingSword
. You should probably not need to put functions inside the constructor, though. Those should typically go on the prototype or just the class object itself (i.e., a static method) -
Stephen Kaiser over 10 yearsYou could also basically just change the value directly outside of any function:
ninja.shouldSwingSword = false;
. Is this what you are asking?