Positioning/Sizing a widget depending of the position/size of another widget
To answer your original layout question, you can accomplish this layout using the IntrinsicHeight
widget together with CrossAxisAlignment.stretch
. It looks like this:
Here's the code:
import 'package:flutter/material.dart';
void main() {
runApp(new MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
home: new MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new Scaffold(
body: new Padding(
padding: new EdgeInsets.all(10.0),
child: new IntrinsicHeight(
child: new Container(
color: Colors.grey,
padding: new EdgeInsets.all(4.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
new Container(
padding: new EdgeInsets.all(5.0),
margin: new EdgeInsets.only(right: 5.0),
color: Colors.grey[200],
child: new Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
new Text('dynamic height'),
new Text('dynamic width'),
new Text('fat'),
new Text('super fat'),
],
),
),
new Container(
padding: new EdgeInsets.all(5.0),
color: Colors.grey[200],
child: new Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
new Text('dynamic width'),
new Text('dynamic height'),
],
),
),
],
),
),
),
),
);
}
}
To implement your more advanced animation examples, I would recommend using CustomMultiChildLayout
to position the boxes. See the Gallery's animation demo for an example of advanced animation using this class:
Rémi Rousselet
Dart makes my heart Flutter Some interesting Flutter topics: https://medium.com/@darky12s/flutter-reducing-widgets-boilerplate-3e635f10685e Custom width/height property for a widget are ignored Controlling State from outside of a StatefulWidget What are Keys in the Stateless widgets class? What is the difference between functions and classes to create widgets? How to deal with unwanted widget build? Understanding Flutter Render Engine Navigator operation requested with a context that does not include a Navigator What is the relation between stateful and stateless widgets in Flutter? Passing Data to a Stateful Widget
Updated on December 03, 2022Comments
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Rémi Rousselet over 1 year
I faced a few times already a quite big wall in Flutter. Animating or building widgets, that depends on other widgets to get their size/position.
A few examples of what could be my worst nightmares in a flutter : Snaping widgets next to each other dynamically. In css we'd have this :
.root { display: flex; background: grey; padding: 4px; } .root > div { background: lightgrey; margin-right: 5px; padding: 5px; }
<div class="root"> <div> dynamic height <br/> dynamic width <br/> fat <br/> super fat </div> <div> dynamic width <br/> dynamic height </div> </div>
- the parent takes the full width (not important).
- the parent takes the height of the biggest children.
- children with a smaller height stretch to fit the parent
- children are positioned right next to each other
In flutter, I don't think we can have all 4 points at once.
And now what if we have 2 of this list and an animation where one element goes from one list to the other one? example
Another example. What if we wanted to have a
SlideTransition
that finish vertically aligned with another widget that has nothing in common? Like this :These are totally random examples. I don't need to reproduce the same thing. The real question here is: Is there a generic way to do something similar (get the screen size/position)? Something that will not be specific for this use case and will be easily maintainable later?
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Rémi Rousselet over 6 yearsAh cool, didn't know you could use
IntrinsicHeight
like that. On the other hand, for the animations I showed,CustomChildLayout
won't work. Not only CustomChildLayout's size can't depdends on children ; but it still won't solve the problem of accessing world position/size of a global widget. -
Collin Jackson over 6 yearsYou are asking a lot of questions and I think you should probably consider splitting them into their own Stack Overflow questions. If you're using
MultiChildLayoutDelegate
the size of your widget is provided to you inperformLayout
. You can determine the size of your children by callinglayoutChild
. If you want to get the global coordinates of yourrenderObject
you can uselocalToGlobal
although if you're doing this you're probably violating encapsulation and should implement the custom layout at a higher level -
Collin Jackson over 6 yearsNote that for simple use cases, your can use
LayoutBuilder
to get the size constraints surrounding a widget. You won't need this if you're implementingMultiChildLayoutDelegate
, though. -
Rémi Rousselet over 6 yearsThanks but like I said, MultiChildLayout (aka CustomChildlayout) won't work. While you can get the children size inside
performLayout
, you won't be able to access to their size insidegetSize
. -
Rémi Rousselet over 6 yearsIt is a violation of encapsulation. But there are no other solution for some animation, such as a Hero like. Let's say you want to translate visually an image inside the Scaffold body, to a cart icon inside the Scaffold AppBar. You don't have the choice.
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Collin Jackson over 6 yearsI would wrap the Scaffold in a Stack if you want to achieve that effect. That way you have full control over the positioning of the elements that appear on top of the Scaffold.
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Collin Jackson over 6 yearsIf you run up against limitations of what you can do with existing box and sliver widgets, another option is to pop down a layer and implement custom logic at the render tree level. This will involve writing more code but it will give you more fine grained control over things.
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Rémi Rousselet over 6 yearsLet us continue this discussion in chat.