pygame: current time millis and delta time
14,777
Solution 1
From the documentation: pygame.time.Clock.get_time
will return the number of milliseconds between the previous two calls to Clock.tick
.
There is also pygame.time.get_ticks
which will return the number of milliseconds since pygame.init()
was called.
Delta-time is simply the amount of time that passed since the last frame, something like:
t = pygame.time.get_ticks()
# deltaTime in seconds.
deltaTime = (t - getTicksLastFrame) / 1000.0
getTicksLastFrame = t
Solution 2
ms = clock.tick(30)
The function returns milliseconds since the previous call.
Author by
Xerath
Updated on June 08, 2022Comments
-
Xerath almost 2 years
As you can see in the below code I have a basic timer system
done = False clock = pygame.time.Clock() # Create an instance of the Game class game = space_world.SpaceWorld() # Main game loop while not done: # Process events (keystrokes, mouse clicks, etc) done = game.process_events() # Update object positions, check for collisions... game.update() # Render the current frame game.render(screen) # Pause for the next frame clock.tick(30)
My question is, how can I get the current time milli seconds and how do I create delta time, so I can use it in the update method ?